1. DDz Quorum DD_Fenrir Posted December 29, 2012 1. DDz Quorum Posted December 29, 2012 Hello Chaps. New Mission announcement. Operation RENOVATE. 18/02/1944 Required: 12-18x Mosquito FBVI Pilots 8-12x Typhoon MkIB late Pilots The mission objective is the breaching of walls and buildings at Amiens Prison to allow the escape of Resistance fighters awaiting execution. Weather will be poor or rain/snow depending on peoples tastes. Proposed wind 9mph @ 035° - if we can figure out how to land! This is subject to further tests. Low level manual navigating & precision bombing. We'll be at under 100ft all the way - and that includes the Tiffie escort too. Mosquito cruising speed at 4x 500lb bomb load = ~250mph @ 70% power & pitch. Headings and distance of legs corrected for 9mph wind from 035: North Weald to Henley - 256°, 33.6 miles (257° corrected for wind, 254mph GS) 7:56 mins Henley to Littlehampton - 158°, 35.7 miles (157° corrected, 253mph GS) 8:28 mins Littlehampton to Tocqueville-sur-mer - 122°, 69.5 miles (121° corrected, 249mph GS) 16:45 mins Tocqueville-sur-mer to Senarpont - 106°, 14.3 miles (105° corrected, 248mph GS) 3:27 mins Senarpont to Bourdon - 65°, 12.4 miles (64° corrected, 246 mph) 3 mins Bourdon to 1 mile S of Doullen - 58°, 20.9 miles (57° corrected, 246 mph) 5:07 mins Doullen to B'court - 161°, 8.1 miles (160° corrected, 253 mph) 1:55 mins B'court to Albert - 256°, 7.7 miles (257° corrected, 254 mph) 1:49 mins Albert to TARGET - 235°, 5.7 miles (236° corrected, 254 mph) 1:21 mins TARGET to Senarpont - 260°, 19.6 miles (261° corrected, 253 mph) 4:39 mins Senarpont to Tocqueville - 286°, 14.4 miles (287° corrected, 251 mph) 3:26 mins Tocqueville to Hastings - 328°, 44.3 miles (329° corrected, 248 mph) 10:43 mins Hastings to North Weald - 339°, 40.6 miles (340° corrected, 248 mph) 9:49 mins Intel suggests enemy air activity likely to be low given the crummy weather, but there are several units of JG26 dispersed throughout the area. Try not to wander over their airfields; there's a fair few not far off the route. The route has been chosen to avoid known flak hotspots and also to throw Jerry off the scent of our intentions. Questions? Quote
1. DDz Quorum FoolTrottel Posted December 29, 2012 1. DDz Quorum Posted December 29, 2012 W00t! Questions? * When? * When I add up all distances, and use speed to calculate, mission will run for about 90 minutes? * You titled the thread 'd/f as coop', what does that mean? Will it be run as a Coop? (Guess so, as you do not mention any Home Bases en-route for people late, or Mossies who's engines failed at low level...?) Looks like "Brilliant!" Quote
2. Administrators fruitbat Posted December 29, 2012 2. Administrators Posted December 29, 2012 Tom and I flew it last night, and is was about an hour and 20 mins FT. We flew it in the snow, and the Nav was very challenging in those conditions, but we did it, and successfully bombed the target and got back, with only one real error on the Nav which we corrected (when we crossed the channel, we were to far south, nearly flew over Dieppe, which would of been baaaadd). Be run as a dogfight, there is other bases to spawn in, i remember seeing them on the map, but Tom will have to say which ones! Quote
1. DDz Quorum DD_Fenrir Posted December 29, 2012 Author 1. DDz Quorum Posted December 29, 2012 Recon Photos of the target now up in the gallery. Just so as you know, grab0012 is the plan view with North at the top of the pic. Quote
2. Administrators fruitbat Posted December 29, 2012 2. Administrators Posted December 29, 2012 added the recon pics to this thread, North at the top of the pic, more pics, Quote
2. Administrators fruitbat Posted December 29, 2012 2. Administrators Posted December 29, 2012 Edited the first post Tom, to give the leg times. Quote
1. DDz Quorum DD_Fenrir Posted December 29, 2012 Author 1. DDz Quorum Posted December 29, 2012 Sorry to scupper all your hard work Kev but.... we flew the mission last night @ 2m/s wind NOT the 4m/s I had thought and calculated. Tried it at 4m/s and woah! Taxiing damn near impossble. Will leave it at 2m/s. Have edited the course corrections and changes to GS accordingly on 1st thread, however this means your leg timings are now wrong....! Oops.... Quote
2. Administrators fruitbat Posted December 29, 2012 2. Administrators Posted December 29, 2012 Ok, will fix them, don't suppose they'll be much different though! EDIT, corrected. Quote
2. Administrators Jabo Posted December 30, 2012 2. Administrators Posted December 30, 2012 Looks like fun. Good work Tom. When are you planning on running this? Bombs for the tiffies too? I'm in depending on when. Jabo Quote
1. DDz Quorum Painless Posted December 30, 2012 1. DDz Quorum Posted December 30, 2012 ~S~ Chaps, Looks like a great challenge ! Count me in. Very well planned indeed. mmmmm good planning ay......7 letters spring to mind.....SEOWOiC lol When were you thinking of running it Tom ? ~S~ Painless. Quote
2. Administrators fruitbat Posted December 30, 2012 2. Administrators Posted December 30, 2012 Bombs for the tiffies too? Typhoons were escort. Quote
2. Administrators Jabo Posted December 30, 2012 2. Administrators Posted December 30, 2012 Yep, I know, but close escort? Sent from my iPhone using Tapatalk Quote
Snacko Posted December 30, 2012 Posted December 30, 2012 I like challenges like this. Hope I can make it whenever you do it.. Quote
2. Administrators fruitbat Posted December 30, 2012 2. Administrators Posted December 30, 2012 Yep, I know, but close escort? Sent from my iPhone using Tapatalk Yes close escort, without bombs, in pure fighter config. Quote
1. DDz Quorum DD_Fenrir Posted December 30, 2012 Author 1. DDz Quorum Posted December 30, 2012 When? Not sure, was thinking soon but actually might hold out for the next HSFX patch to fix the Mossies; either that or we take it out of Expert Mode.... Thoughts? Home Bases en route...? I'm torn on this issue - sure I'd like to give the option to those who for whatever reason canot make the start-time but really want to have a go, however I think for the sheer tension and racking up the challenge factor, perhaps we leave them out. Currently I'm 60/40 in favour of not having spawn points en route. Quote
2. Administrators Jabo Posted December 31, 2012 2. Administrators Posted December 31, 2012 How about putting them in but anyone using the spawn points more than once takes a minus xxx points from their final score (I'll leave the amount up to you). That way, you can allow people to start late for whatever reason, but once in you still have the incentive not to throw your plane away. Jabo Sent from my iPhone using Tapatalk Quote
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