1. DDz Quorum DD_Fenrir Posted March 20, 2020 1. DDz Quorum Share Posted March 20, 2020 At last! Let's hope the majority of the performance/Carrier Ops/Netcode issues are mitigated if not wholesale solved by this patch. Warning! - it's 4GB... Quote DCS WorldHydra 70 rocket. Adjusted drag, corrected motor data. The rocket began to fly a little slowerMP. Stennis. Can't start from 3rd cat - fixedAIM-7, AIM-120, R-27, R-77 missiles. Loft and HOJ trajectories on the net clients will be closer to the host (delivery aircraft) trajectoryLeader Vehicle. Move crash - fixedGet Target State For Car crash - fixedAIM-120. Fixed bug where loft trajectory was dependent on missile headingMP. Fixed occasional crash at artillery fireSome memory leaks in the terrain sources were fixedCrash when AI helicopters collect troops - fixedWake turbulence damages aircraft on the ground - fixedHelicopter AI wingman taxi bug with script - fixedMP. Missiles flying underground & into Space - fixedAircraft repair under hard cover will not creates problem - fixed.DCS C-101 Aviojet by AvioDevSeat movement sound correctly stops now when reaching max position, if moving it from one end to the otherAdjusted reset speed of accelerometer needles according to real behaviourImplemented safety pin of canopy fracturing handleModified fracturing handleEjection mode selection lever is now functional: by default, it ejects instructor and then pilot, but can be switched off to allow for independent ejectionFixed ejection pin state initialization at cold startBoth ejection seat handle pin and canopy fracturing handle pin store now in their corresponding compartment, map box or soft Velcro caseFixed erroneous cabin pressure value at altitude. Behaviour for large differences of pressure is also modified1020 Hz radio test tone is heard now againFixed external lights initializationAdded Ejection Seat Priority Lever ON/OFF control inputClickable cockpit is now conforming to DCS standards. Both C-101 EB and C-101CCCorrected Generator OFF position when using control input, it now correctly sets to OFFSolved longitudinal stability problems. The airplane now behaves correctly in flight (good stability) and during takeoff and landing. No more issues with nose down tendency after landing and nose up "jumping" after takeoffLeft console interior red light in the rear cockpit does not deploy the emergency gear extension handle any moreFixed emergency fuel korry button light that was not illuminating when pressedFixed C-101CC trim. It now has a correct range of +6.5 and -2.0Landing lights will now be in taxi position when starting on runwayDimmers brightness decreases now when rotating clockwise, when rotated completely the light will go offRemoved Mk-84 from the C-101CC inventory and removed BR-500 from center pylons, those weapons exceed the maximum authorized weight that may be carried by the underwing pylonsDCS Mirage 2000c by RAZBAMAdded Head to VR Pilot's ShadowKeybinds:Radar HOTAS "TDC CENTER" changed to "TDC DEPRESS (Lock Target)". Its unique function is to lock AA targetsRadar HOTAS "STT/TWS Toggle (Target Lock)" changed to "STT/TWS Toggle"With a locked AA target: toggles between STT/TWS tracking modes (same as before)With the radar on SCAN and no locked AA target, it selects the default lock mode for AA targets: STT or TWS. The default lock mode can be overridden by the toggle switch but upon target unlock will go back to its defaultGuns default firing mode: TOT and PAR either in AA or CAS. Mode will reset to default when deselecting the weaponRockets default firing mode: TOT. Mode will reset to default when deselecting the weaponS530D Salvo mode is disabledDefault switches position when starting in the air:Radar Altimeter is active (Switches in M and H respectively)Radar is on EM modeDDM is OFF (if it is mounted)DDM (IR Missile detector) is now unmounted and OFF by defaultFBW "too slow" sound logic updatedAP "Gong" Sound logic updatedAP Roll limit updatedAP Track Index behavior fixedDisplay Changes:S530D SVI Brackets have been deleted. They do not exist in the M-2000CS530D G and D are now circled all the time. They indicate that the missile seeker head is locked on the targetRadar TDC is now available in SIL and EM modesTWS/STT (PID/PIC) lock mode legend is now visible at all times in both SIL and EM modes. It indicates the radar default lock mode (with no locked target) or the current target lock modeCCRP Target cross "+" has been deleted. This is a M-2000D feature onlyDCS: AJS-37 by Heatblur SimulationsReverted Rb75 FMFixed radar screen brightness setting not having any effect in B-scope modeWrath of Thunder mission 6: fixed mission complete logicFixed RAT sync in multiplayerTweaked engine smokinessTweaked zero alpha pitch moment at slower speedsDCS F-14B by Heatblur SimulationsNEW! Added TID AVIA page (displaying AoA, Vertical velocity, ILS and ACLS), enabling the RIO to closely monitor landing procedures and assist the pilot with pattern workFix for radar ground stabilization at high roll anglesFix for radar range scale reverting to 200NM during P-SEARCH HCU acquisition in multicrewFix for RWS contacts on TID timing out too soon in a 1-bar scanAdded COMM1_FREQ and COMM2_FREQ params exported to lua scripts for ARC-159 and ARC-182 radios (for example to be used with “cockpit param” in mission editor)Fix for AB lighting at too high of a throttle positionImprovements to pilot stick travel animationAdded afterburner markers on controls indicatorRemoved debug carrier glideslope on controls indicatorAdded FFB trim checkbox option for more realistic trim operation feel while using a FFB joystick (works if ANY non-vJoy FFB device is detected!)More realistic FFB travel with trim actuator movementAdjusted compressor stall spool dynamicsFine tuning of pitch axis handling qualitiesDCS JF-17 by Deka Ironwork SimulationsFixed flipped Laser/LSS code issueFixed CTD caused by flush DL dbg infoFixed ext light special bindingFixed SD-10 to SPT wont LOFTFixed TOT speed indicator for on-time arrival (NAV, or AG with WPT as SPI)Fixed channel copy issue (from 30~59 to 1~29)Added AG Modes show TOT speed indicatorAllow unbalanced fuel tank loadout (FM improved)DCS MiG-21bis by Magnitude 3 LLCLongitudinal stability model improvedSuspension model improvedAI aircraft SFM model improved to more closely comply with “human” model, most notably in terms of previous AoA differences for comparative performancesPositions of fire and smoke effects corrected to comply with visual damageSome audio-visual effects fixes, such are corrected F2 RPM indication for afterburner regimes, IR signature on afterburner, etcFirst stage of code cleanup: part of the code optimized for faster execution and less memory use. Next stage in progressCorrected inverted animation of PRMG localizer needle on NPP instrumentDCS F-18C by EDAdded FLIR Pointing Modes (HUD Pointing Modes/Snowplow Pointing Mode/Velocity Vector Slaved (VVSLV) Mode)Radar sometimes doesn't see targets in multiplayer - FixedFixed A/A gunsight foresight cue/Adjusted A/A gunsight funnelPort Side Navigation Light Stays on - FixedAdded canopy and MFD reflections optionsDCS F-16C by EDFixed Dogfight Mode ( Redone Attitude Awareness Arc/Add DLZ for dogfight/Remove silence radar mode in dogfight switch/Correct ACM BORE HUD indication/Added MFD/Add DLZ on FCR page)Search targets on FCR screen have velocity vectors instead of Hotlines - FixedMissing Lock Lines - FixedNo LOFT for AIM-120 - FixedFCR AA Declutter toggles by short depressing COMM Sw inboard for less than 0.5 secImproved EEGS mode (Adjusted T symbol,1 and 9g pipper/Adjusted A/A gunsight funnel Level 3 to 4 transition dynamics (now a bit smoother)/T-symbol out-of-plane maneuver lines maximum length was limited)Horizon line seems too high on Persian Gulf Map - FixedF-16 has no option to send flight to tanker in radio menu - FixedAdd Canopy Color OptionAdded canopy and MFD reflections optionsUFC training mission inaccuracies - FixedCockpit Warning lights material tunedAdd livery for FS - 13/14/22/23/55/77/79/179/480/522Add bort numberRadar STT automatic range scale adjustment does not work if STT was entered from TWSDCS Fw 190A-8 by EDMajor updates for cooling and oil systemsStart-up procedures and priming were tuned for proper use in different weather conditionsFixes for propeller governorEngine sounds updateDestroyed tail no longer has multiple tailsTraining missions updateTraining with bombs is addedUpdate for start-up and take-off trainingAdded W.Gr.21 rockets and corresponding control panel in the cockpitAdded all currently existing german bombs to the arsenalAB 250 cluster bomb with SD 10A submunitionAB 250 cluster bomb with SD 2 submunitionAB 500 cluster bomb with SD 10A submunitionSC 50SC 250 JSC 250 L2SC 500 JSC 500 L2SD 250 StgSD 500 AAdded provision for the fuel tank300 liters fuel tank addedWindscreen glass color editedNew skins added to the gameManual update with information about bombs and rocketsDCS Bf 109K-4 by EDMajor sounds updateDCS Fw 190D-9 by EDW.Gr.21 rockets were remade as separate models so they could be ripped off while hitting the groundDCS L-39 Albatros by EDIn the case when the aircraft is controlled by a player in the back seat and is thrown out of the server for some reason, control passes to the first playerFlaming Cliffs 3 by EDSu-27. Multiplayer data link ghost contacts - fixedF-15C. Instant Action Persian Gulf F15C Free flight over West Dubai. Increased start speed to 0.8M to prevent stall conditionsDCS Black Shark 2 by EDIncreased time to idle working of first engine for correct start second engine in the cold conditionsFixed a bug that broke the display of the message "AIRCRAFT READY"Corrected mirror images inside the cockpitThe Standby Compass (the one on the overhead) fails to show directions from 180° to 360° - fixedCampaignsF-5E Aggressors BFM Campaign, F-5E Aggressors ACM Campaign, F-15C Aggressors BFM Campaign and F/A-18C Aggressors BFM Campaign by Mapple Flag:Updated some units to current modelsRemoved unused units and replaced them with static modelsCorrected parking positions to match 2.5.6 changesDCS BS2 Republic Campaign:Minor changes in missions Despair, Party, CleanupThe Enemy Within 3.0 Campaign by baltic Dragon:Mission 2. Fixed missing encounters / chatter in Zone Delta if player didn't stop the convoy in CharlieMission 17. Fixed problem with the convoy carrying HVA refusing to moveMission 21. Updated Predator's callsign (Popeye instead of Pontiac in remarks page) Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted March 20, 2020 1. DDz Quorum Share Posted March 20, 2020 Update has been applied to our server. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum DD_Fenrir Posted March 20, 2020 Author 1. DDz Quorum Share Posted March 20, 2020 FT you are a solid gold legend. Thank you mate. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Painless Posted March 20, 2020 1. DDz Quorum Share Posted March 20, 2020 Have to say the “Foolrir” / “FenTrottel” combination is a highly effective cocktail .... what ! Quote Link to comment Share on other sites More sharing options...
Redtail Posted March 20, 2020 Share Posted March 20, 2020 Afternoon chaps,Redtail who I hear you ask! I'm afraid the rubber band is still u/s for the F-14 on the carrier.You are still left waving at the seagulls as they fly by! Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum DD_Fenrir Posted March 20, 2020 Author 1. DDz Quorum Share Posted March 20, 2020 https://forums.eagle.ru/showpost.php?p=4242799&postcount=21 Quote Link to comment Share on other sites More sharing options...
Redtail Posted March 22, 2020 Share Posted March 22, 2020 Thanks for the info Tom.I normally just do another circuit round and re connect and more often than not it lets me take off! I will try and get on sometime this week and have a chat then. Quote Link to comment Share on other sites More sharing options...
wingflyr Posted March 22, 2020 Share Posted March 22, 2020 Hey, Mark. Hope to hear from you soon.Drop in and say hello M8. Quote Link to comment Share on other sites More sharing options...
Redtail Posted March 23, 2020 Share Posted March 23, 2020 I will catch you later hopefully. Quote Link to comment Share on other sites More sharing options...
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