DD_Arthur Posted April 11, 2018 Share Posted April 11, 2018 I thought I'd start this thread in an effort to see what we've all got between us in the way of BoX coops so far. I've been hosting these made by Tx_Tips TipsCoOPs Pack One Updated.zip TipsCoOPs Pack Two Updated.zip These are fairly straightforward missions with er...brief briefings but some planes have an airstart option. TipsCoOPs Pack One Updated.zip They contain Stalingrad and Moscow maps and plane sets. I've also got these made by SYN_Vander which are in effect a mini campaign for the Kuban map. SYN_Cooperative_Kuban_v4.zip https://forum.il2sturmovik.com/topic/30922-the-syndicate-corner/?page=3 With the exception of mission #4 they all contain at least one type of aircraft from the BoS planeset. They also come with a full brief and mission map. The BoX coop system seems to work very well - once you've got your ports sorted.. I've made a video and posted it in the rough and ready guide about hosting coops but briefly; download these into C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\data\Multiplayer\Cooperative start the game in online mode, click on multiplayer, select coops and then click on create server. You should then see and be able to select these missions in your coop folder. When you launch the mission you are actually putting a coop up but you will be able to fly these missions on your own. I wonder if this is a way for those Dogz who only have Battle of Stalingrad to have a play on the Kuban and Moscow maps at their leisure? In theory this should work as the game is being launched in multiplayer mode where all maps are available? What we really need to be able to do is edit these coops in the mission editor and replace the Kuban planes with Stalingrad planes so we can have as many Dogz participating as possible. I know this is doable using the editor, I'm just a bit stumped as to how at present Also; linky to section of the BoS forum where these - and others - are being posted https://forum.il2sturmovik.com/forum/113-multiplayer-missions-co-op-and-dogfight/ Any other coops people have - especially those succesfully generated using the campaign system or PWCG - please don't hesitate to post them here 1 Quote Link to comment Share on other sites More sharing options...
2. Administrators Jabo Posted April 11, 2018 2. Administrators Share Posted April 11, 2018 Nice one Arthur. These files are now in the new 'Missions and Mission Packs' area in the Vault. http://dangerdogz.com/forums/files/category/36-missions-and-mission-packs/ ccfdftgyasdy54rt 1 Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 11, 2018 Author Share Posted April 11, 2018 Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted April 11, 2018 1. DDz Quorum Share Posted April 11, 2018 A bit off-topic, but is there any possibility already for a dedicated server? Rotating Coops? And if so, do we have a need for it? And if so, what would it take resource wise? CPU Ghz etc? Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 11, 2018 Author Share Posted April 11, 2018 Still no go with Vander's coops tonight. Both WingFlyr and Perf were getting File Transfer error messages. I'll edit my post but I think they should be pulled from the vault too. I've let Vander know. Edit; Remember, you can launch and play them as a single player in coop mode but other people will not be able to join you. Quote Link to comment Share on other sites More sharing options...
Lothar Posted April 11, 2018 Share Posted April 11, 2018 for the dedicated server option, i found this: https://forum.il2sturmovik.com/topic/19171-improved-dserver/ I have yet to try it Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 12, 2018 Author Share Posted April 12, 2018 OK; Vander uploaded new missions which should work correctly now. Links and uploads amended accordingly. Jabo; can the files for this in the vault be deleted and replaced by these? SYN_Cooperative_Kuban_v4.zip Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 12, 2018 Author Share Posted April 12, 2018 17 hours ago, FoolTrottel said: A bit off-topic, but is there any possibility already for a dedicated server? Rotating Coops? And if so, do we have a need for it? And if so, what would it take resource wise? CPU Ghz etc? Technically, yes we could run a dedicated server at the moment but it would be a dogfight server only and there seem to be plenty of those up anyway. At the moment the Dserver will not run coop missions. By 'rotating coops' do you mean a server permanently up that hosts continuous coop missions? If so this is not technically possible at the moment. Like IL2 1946, IL2 BoX needs a host to run coops. Could we put up a server that has a.i. aircraft running and aircraft available at airfields that can be flown by humans i.e; like our CLoD server? Yes to this too BUT the amount of a.i. flying around would be drastically smaller than the amount that can be programmed into CLoD. We'd need a dedicated box for this. Here's link to JimTM's excellent manual on the ME and setting up the Dserver; https://forum.il2sturmovik.com/topic/26303-il-2-sturmovik-mission-editor-and-multiplayer-server-manual/ Also, a link to the server commander software Coconut has developed for his server; https://forum.il2sturmovik.com/topic/21264-release-sturmovik-server-control/ When it comes to coops BoX and IL2 1946's system of doing things seems pretty familiar and I think it's surprisingly easy to host coops on our own machines. It must be - I've been doing it and I'm a f#%*wit when it comes to this stuff. Any of us who have the game can do this. The important thing seems to be a decent internet connection. Do we have a need for this? I think certainly yes - for us as a squad. As we get more experienced with it we could host for the general community in a UbiZoo coops style too. What we lack at the moment is content. People are making dedicated coop missions now the game has this mode. What they are tending to do though is make them for Battle of Kuban at the moment as it's the latest and greatest. This isn't too much of a problem as all maps can be accessed in multiplayer. We just simply need the ability to edit the planes to give us a set that everyone can fly - i.e, from the Battle of Stalingrad planeset. Quote Link to comment Share on other sites More sharing options...
2. Administrators Jabo Posted April 12, 2018 2. Administrators Share Posted April 12, 2018 3 hours ago, DD_Arthur said: OK; Vander uploaded new missions which should work correctly now. Links and uploads amended accordingly. Jabo; can the files for this in the vault be deleted and replaced by these? SYN_Cooperative_Kuban_v3.zip Yes. Oh, you want ME to do it? well, I have anyway. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted April 12, 2018 1. DDz Quorum Share Posted April 12, 2018 2 hours ago, DD_Arthur said: (...) We just simply need the ability to edit the planes to give us a set that everyone can fly - i.e, from the Battle of Stalingrad planeset. Thanks for the info Arthur, so let's forget about a dedicated server for us for now... good! Edit the mission, replace one type by another.... does not sound too difficult. Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 12, 2018 Author Share Posted April 12, 2018 4 hours ago, Jabo said: Oh, you want ME to do it? I tried to do it myself but was unable (see below) and I thought you'd enjoy doing it 2 hours ago, FoolTrottel said: Edit the mission, replace one type by another.... does not sound too difficult. I did say I was a f#&*wit. We need to look in more depth around how to generate missions. I know it can be done. I can do it with PWCG but you get one-sided missions. There seems to be no ability to have human opposition as the enemy a.i. are spawned during the missions; therefore there are simply no enemy planes to be filled with breathers at the start of the mission. Does that make sense? I'd like to hear other peoples experience with mission generation. Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted April 17, 2018 Author Share Posted April 17, 2018 I came, I saw, I registered - just and it produced a coop for me which I put in the coop missions file in BoS and Hey Presto! It freakin' works https://forum.il2sturmovik.com/topic/36002-cooperative-mission-generator/?tab=comments#comment-606355 Still no slots available for breathers to fly for the opposition but pretty simple to generate a coop with plenty of options. 2 Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted April 17, 2018 1. DDz Quorum Share Posted April 17, 2018 Cool stuff! Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted May 4, 2018 Author Share Posted May 4, 2018 How to create and launch a Battle of Stalingrad coop in eight minutes. 1 Quote Link to comment Share on other sites More sharing options...
Crash Posted May 9, 2018 Share Posted May 9, 2018 Just a thought, can people who own BoS fly as a gunner in an A-20 Kuban mission? Yes its not as good, but if you can be a gunner for planes you dont own then that can help open up the planeset when hosting/building missions. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted May 9, 2018 1. DDz Quorum Share Posted May 9, 2018 2 hours ago, Crash said: Just a thought, can people who own BoS fly as a gunner in an A-20 Kuban mission? Yes its not as good, but if you can be a gunner for planes you dont own then that can help open up the planeset when hosting/building missions. Limited test I did: Host a coop with a Ju52 (that one should have a gunner seat ?) but the a/c was locked entirely (I do not own it). There was no gunner position to jump into... Then again, I would not know how it works, so basically, this is a useless post! Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted May 9, 2018 Author Share Posted May 9, 2018 If you are the host and you don't own the aircraft then......... Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted May 9, 2018 1. DDz Quorum Share Posted May 9, 2018 Just now, DD_Arthur said: If you are the host and you don't own the aircraft then......... host==toast ? Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted May 9, 2018 Author Share Posted May 9, 2018 Just now, FoolTrottel said: host==toast ? The hostess with the toastess? Quote Link to comment Share on other sites More sharing options...
Crash Posted May 9, 2018 Share Posted May 9, 2018 So Arthur is it possible? Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted May 9, 2018 1. DDz Quorum Share Posted May 9, 2018 Only if the host owns the planes ... that's what I learned from it... Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted May 9, 2018 1. DDz Quorum Share Posted May 9, 2018 So, as I expect I will be doing some hosting, I folded, and bought Battle of Kuban... Thus, from now on, when I host - with Muds on - and there's a plane in there that you do not own, it's your problem, not mine. I feel só much better now! Quote Link to comment Share on other sites More sharing options...
delta7 Posted May 9, 2018 Share Posted May 9, 2018 I thought we were sticking with battle of Stalingrad as our standard? Or is this not possible for hosts? I have no plans to buy Kuban but will probably preorder bodenplatte soon . So my question is that with everyone having different installs how does that work for us on coops ? Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted May 9, 2018 Author Share Posted May 9, 2018 I'm not sure if it will be too much of a problem as everyone will be able to fly the maps. We've just got to make sure we have at least some aircraft from the Battle of Stalingrad plane set available in each coop. Also, I think there must now be at least ten dogz who have the whole series. This actually gives us all more choice as there is less 'pressure' to jump in a BoS plane when others are available. Uh-Oh, we're going to have to look in the mission editor now☢️ Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted May 10, 2018 1. DDz Quorum Share Posted May 10, 2018 For now, I will be steering clear of the mission editor. And will try and download coop missions, created by others... 1 1 Quote Link to comment Share on other sites More sharing options...
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