Jump to content

Friar

1. DDz Quorum
  • Posts

    5,646
  • Joined

  • Last visited

  • Days Won

    311
  • Country

    United Kingdom

Posts posted by Friar

  1. UPDATE 04/11/2023

    • Easy Comms now correctly configured so contact for AWACS and TANKERS should be easier when using the communication menu.
    • Clouds changed to Scattered 3 High. Cloud base is now at 17,000ft
    • Extra Vipers added. There are now 7 available.
    • All planes have radios pre-programmed to the channels shown below should we want to use the new DCS comms or SRS. (see below)
    • All F16 and F18 have full network configuration for data sharing plus donars (see below)
    • Hostage bus will now spawn in at one of 4 random locations within the town.
    • There are now consequences if the bus is destroyed by a player. You have been warned.

    Radio Comms Config.JPG

    Hornet-1 Network.JPG

    Viper-1 Network.JPG

    • Thanks 4
  2. UPDATE 30/10/2023

    Bug Fixes

    No more gymnastic ground crew

    Changes

     @Sid - Mirage now French so variety of other skins available.

    @DD_Fenrir - Recovery Air-to-Air tanker added over carrier. F14's available at main airfield.

    Additions

    AWACS added

    Recovery Air-to-Air Recovery tanker added over carrier.

    Other ground scenes added in addition to F16 being repaired. Random choice at mission start of F16, Reaper drone, B17, F-117 (eye candy but has taught me about using random key generator and using templates for later use with SAM sites).

    • Like 2
    • Thanks 3
  3. Salute

    As you may be aware I am currently working on updating my Persian Gulf server mission.

    I would like to know please if I add an automatic Mark Point in the mission can these planes (I know the Harrier can) use them for navigation / targets. I am working on using the randomiser for placing targets and it would make it easier for you guys to locate them.

    If not, does anyone have any suggestions for the best mechanic for mission planning (I am aware of the F10 map issue for VR users)

    Cheers

    Friar

  4. Ok, Sorted !

    I have made a change to the txt mission file which had a section at the start with requirements listed. The UH-60 was in there. I have taken it out. Re saved the mission file to check it did not put it back and all good.

    loaded it up to the server and with the module disabled on my machine I was able to connect to our server so FT (and anyone else who does not have it) should be ok.

    Not sure why that happened.

     

    • Thanks 1
  5. Salute

    I have been looking at a mission building assistance utility called "DML".

    Using this utility (it is NOT a mod or anything extra people will have to download / install), I now have access to lot of exciting mission elements, more information once I get to grip with it a bit more, but for example we could have the status of mission being saved and re-opened opening up the option of a rolling campaign, it gives the option for helicopter anti-submarine warfare, it can enable zone capture etc it uses random flags in an easier way so the mission will have the potential to be almost different every time it is run.

    What I have achieved over the last 3 or 4 days is, and am excited to announce, is the following;

    1. I have been able to add populated airfields with I hopefully believe, little or no overhead (so hopefully no (extra) stuttering on load in for people)

    2. Each player spawning in gets their own bit of eye candy with localized ground crew with different groups so not are all the same for every player, which are deleted from view once the player starts their taxi out (thus keeping the server load down)

    3. Under the Communications menu and F10 option "Other" it is now possible for a player to re-start the mission / server. So if you join the server on your own and would like to re-set the mission (to witness the glorious sun-rise - the mission now starts at 06:05 and in September, scattered clouds at 12,000 feet rather than clear skies mid day in June) or go back to attacking a town someone else who has been on earlier has flattened), you can now do so by calling up the Communication menu and selecting the option. OBVIOUSLY, please do not try "What Does This Do?" when there are lots of other players on the server, it is only good manors to use it by agreement. Once the option is selected, the mission WILL re-start.

    Other changes

    Using the Data-Link feature that was introduced in 2.9 I have added all the F16's into what I think is the correct shared comms table. I have also done the same for Apache. Needs testing.

    I have moved the Carrier further up the coast and added closer targets.

    I have added additional Air to Air tankers.

    If you use the server when I am not around, please let me know what you think and if you got any performance issues with the populated airfields.

    Regards

    Friar

    • Like 2
    • Thanks 2
  6. For those that have this issue, I know @BluBear suffers in VR, I have just seen this post... (I am not sure if this is a one-time set-up that solves the issue or you have to do it each time)

    Hi! I wanted to share a very useful discovery that at least in my setup, helps me fix the F10-map-related FPS drops when they happen. This doesn't prevent the FPS from dropping when using the map, but fixes it when that happens.

    Most of you are probably already aware that doing alt-tab can get your original FPS back, but it's unreliable at best, and sometimes it just won't fix it at all no matter how many times you do it. Well, I think I found out why: even if you alt-tab, if any screen (including the VR headset) is showing any pixels from DCS, there's a high chance the drop in FPS isn't fixed. So you have to make sure absolutely no screen is showing any part of the game at all, including the VR headset if you are using one, to get your FPS back reliably.

    In my case, that means doing two steps:

    1) Alt-tabbing to another full screen app. Not just any app, but a full screen one. I just use a cmd.exe window in full screen mode with F11, which I always have opened anyway when flying because of some home made scripts I use for a button box.

    2) Switching to the desktop mode of Virtual Desktop (which I use for the VR headset), getting out of VR mode, so DCS isn't rendered in the headset anymore. In the case of VD, you can do that with a VR controller or with the Shift+Windows+D keyboard shortcut (while DCS isn't in focus, otherwise DCS "eats" the key presses. But after step 1 DCS is already out of focus, yay).

    Those two steps guarantee that no screen, desktop or VR headset, is trying to show any pixels from DCS at all. And that seems to do the trick, I get my high FPSs back every time when doing this, 100% reliable in my case at least. Hope that's the case for others as well!

    • Thanks 1
  7. I have downloaded and installed the Hercules mod and it certainly looks good. I have not flown it yet but you can open doors and load cargo of all sorts ( @Sid right up your strasse )

    I have downloaded the skin packs which are massive and just picked out 1 for the RAF and 1 for USA Marines.

    I think this will be a fun addition.

    P.S I tried to get an AI vehicle to drive up into the back but it wanted to go around but I would like to try this out with someone to see what will happen :) (I need someone to have the plane and open the cargo doors  so I can jump in a vehicle and have a go.)

    C130.JPG

    UK-USA Skin.zip

  8. Myself and @fruitbat with the assistance of @DD_Fenrir got SRS installed and working during last nights DCS session. 

    It does add another level of immersion to the sim and would recommend you get it installed.

    It can sit along side TeamSpeak, we are not replacing it, as we will use that for "lobby" type chat before getting into SRS comms mode.

    • Like 1
  9. Salute @DD_Fenrir

    I think this would be an excellent idea now that we are all getting more proficient and experienced in our chosen plane sets and would be another element to the DCS experience.

    Count me in.

    PPS I would also like to try and experience SRS at some point as well, perhaps on our own servers at first.

  10. Had a good session on Friday night with Fruitbat. We practiced me hovering by the targets and relayed the co-ordinates to him. He then hit the target from 30,000 blind through clouds which was a lot of fun.

    If you want to try it it is a lot of fun.

    We are going to put a video together showing the process. It took us a while to work out the translation between what I could get from the Apache to what he needed in the F15, once we had that sorted, no tank was safe!

    • Like 1
×
×
  • Create New...