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Showing content with the highest reputation on 11/20/2019 in all areas

  1. I'll probably not be running it again for the time being - I've only got the 4K skins now and I'm pretty happy with what I have so... It's a fantastic thing you've done there FT - thank you
    1 point
  2. In the end, there are three options here: 1. ChkSkins full - all skins downloaded/uploaded, some 3700 at the moment, 40 GB 2. ChkSkins 4K - Limited to 1550 skins at the moment, 30GB 3. No ChkSkins The idea was to easily share skins ... and that has been achieved. In mission, I see a lot more custom skins than before. So, now remind me, where the problem is? If you think your free disk space gets too low, by all means, delete some, and do not run ChkSkins any more.
    1 point
  3. I think Dave is spot-on here; having a D/F host available to act as a lobby for people either late for a co-op start or subject to an unfortunate event mid-mission is a great idea and would certainly help attenuate the sometimes 20-45 minute wait till next co-op commences. The logistics is the issue. The options are: 1. Have a second DangerDogz GBS Dedicated Server This requires I assume another VM and the resources (time/money/willpower) to run. or Someone with a spare PC and a good/reliable connection (and the wherewithal/will) to host . 2. Latecomers/early departures host on their home machines Plus for low cost. However, anyone hosting a Reserve D/F Server will only do so whilst they are not in a co-op; latecomers would have to host themselves. Since no-one knows when they are going to be late/suffer an unfortunate event, everyone potentially would have to be able to host so, as the first one out or first latecomer, they can provide the platform for others. This requires the necessary computing horsepower to run a mission with a reasonable amount of AI, a reasonable network connection, the requisite ports open and at least one D/F mission in their personal vault to draw on. Comms could be as simple as setting a keybinding for TS to jump to a particular channel away from the Main Lobby. Personally I enjoy the full take-off - fly - fight - fly - land experience and would not want to compromise that too much, however, I appreciate that it's not for all; perhaps a the alternating of air-start/full length missions might be appropriate.
    1 point
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