Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 05/24/2017 in all areas

  1. 5 points
    I know we have a video of this display already a few posts back but I found another with slightly steadier camera work and a bit less wind noise and thought you chaps might like to see it...
  2. 5 points
  3. 5 points
    Some from the show That's the lot - hope you like 'em
  4. 5 points
  5. 5 points
    Home after a very good weekend, great to meet up with some of the gang, have checked and the photos came out fine despite the camera acting up, will sort them out and post them soon. Highlights were 5 hurricanes together then hurricanes, early spitfires and blenhem flight
  6. 5 points
  7. 5 points
  8. 4 points
  9. 4 points
    The water and the ramp will need a bit more attention
  10. 4 points
  11. 4 points
    Spent the day at a family's hobby of a miniature railway IMG_1467.MOV IMG_1480.MOV
  12. 4 points
    A bit of paraffin burning light relief (look away FT )
  13. 4 points
    Just a few from me and my Samsung Galaxy S7... Me and Jabo enjoying the sun and ale on the Friday: Berlin Express before she became a cabriolet: The beautiful dh 88 Comet: Count the Hurricanes! Fruitbat getting down and dirty for 'that' shot: Jabo and Delta7: Fruitbat and taking a break from flying duties, our very own bongodriver:
  14. 4 points
    So it appears that I managed to catch BE's canopy failing - sorry the photo's a bit blurred but it's interesting all the same - you can see the damage to the leading edges of the tail and tailplane clearly.
  15. 4 points
    Thanks to Dave, Kev, Chris, Tom, Sid and Bongo for a great weekend. Minor hiccups aside, the show was probably one of the better ones of recent years with a welcome return of the Horsemen, five Hurrricanes (!), 12 Spitfires, 5 Mustangs and plenty more. And (especially for Michael) some piccies - starting with Friday. Mustangs in the sunshine; Richard Grace and the Fury; Not Steve Hinton as we originally thought but one of the other pilots renewing their display licence in Sharky. Pigeon rolling Dragon Rapide flown by the recipient of the 'Handsomest Pilot' award. More Pigeon Arrivals Mmmm Messers Shipley, Hinton and Freidkin (and some random old dude) The Horsemen departeth... More Pony action - this might go on a bit... That was Friday then....
  16. 4 points
    here are some pics, I only have a compact camera which of course decided to act up , but this should give a flavour; Reprobates that kindly took care of me 5 hurricanes (not four candles) First time Id seen hurricane fly One of the mustangs The one I would have taken home if I could Flying highlight Nothing compaires to the gracefullness of a spitfire in flight or the sound of the merlins and griphons
  17. 3 points
    As some of you may recall I set about modifying my MSFFB2 and Saitek X55 to see if I could combine them. Frankenstein time for sure! Today I finally got the missing pieces I needed, contact pads for the spring loaded contacts in the handle, that finally enabled me to complete connectivity. It works! Showing illuminated joystick. Red wine, the ultimate creative fuel! The other thing is the X55 stick paired with the MSFFB2 base, to the left (below the vino) you can see the Dsub 25 connector that pairs the handle back to its now divorced base. Said divorced base, currently not using the X or Y axis, but all buttons on the stick fully functional, FFB is pretty good, handle holds center no problem as the weight distribution is spot on. Next up is implementing trim using the X and Y axis on the X 55 base, and integrating the MSFFB2 buttons and hat (the interconnect cable has 15 spare connections so no issue doing this at all). Once the above is done I will then work on the collective mod I dreamt of, should make DCS rotary flying more intuitive with natural controls and FFB. Have 17 days vacation commencing next Friday, so hoping for more accelerated progress. [emoji4][emoji4][emoji41] Sent from my iPhone using Tapatalk
  18. 3 points
    ... about the future. The future of flight simming in general and the Dogz place within the idiom and the community. Now let's be clear, I have not started this discussion with the aim of having reached some definitive agenda or decree about how the Dogz will move forward from hereon in. Think of this as a brainstorming effort. I'd like to hear everyone's thoughts, conjectures, opinions and even crystal ball consultations on the genre flight sim and what we think the Dogz will look like in the future. The first point of discussion will be the state of the sims we currently fly (if I miss any candidates please let me know). So in that vein let's look at our primary - Il-2 1946: Il-2 is a grand old lady, with a breadth of content unrivalled by any subsequent simulator offering. And it does not skimp on depth - it strikes a fantastic balance between simming enough realism to be satisfying without becoming inaccessible or tedious. In short, it's fun. With mod support we have unparalleled access to theatres and even eras. However there are issues technically and community wise that I suspect will come to make 1946 less and less viable as our primary sim in the future. It could be argued that perhaps some of these issues already are snapping at our collective heels. 1) 32-bit Program Support - we have to acknowledge the possibility that at some point in the future, windows support for 32-bit programs will disappear - this means no more Il-2:1946! There are of course ways around these things but this is an important aspect that must be recognised. 2) Player Base - the Il-2 community is dwindling. As people dedicate more time to more modern offerings or move squads wholesale to the next big thing the community around Il-2 contracts. Those still persevering end up in ever smaller and less relevant squads or go offline only. Newer entrants to the genre will generally want the newest, best looking and higher fidelity sims, and whilst some could be brought round to the delights of 1946, they will be a minority. We could perhaps pick up some these and also target the veteran disaffected types whose squads moved on to newer things against their opinion, both of which could boost our attendance in the near term but these cannot but delay the inevitable - that being that Il-2:1946 will eventually become a anachronism of the flight sim genre. If the Dogz stay with it then it is likely our fate will be similar. Pause cos babies making noise. To be continued...
  19. 3 points
    I have been largely away because of personal issues and in the past year I'm unable to get to my 'puter until minutes before everyone is packing it in because of work. I'm awaiting developments in CloD eagerly and I have pretty much decided to start picking up with BoX as I can afford it. I am a little leery of spending money on games because other people are playing them, as I have a whole stack of those that I've played for a minute then lost interest when every one else did, but I don't consider the Dogz "other people", so yeah, I'm for certain interested in keeping up with whatever transpires here, and I hope to be able to join up more in the future. In the end no matter that I enjoy space games and Shooters and any number of other computer related distractions, flight sims are my first love and the Dogz are my squad whatever else happens.
  20. 3 points
    I agree with delta's comments. I also think that there are two aspects that need addressing by the Dogz. What we fly and how we cover the associated costs. This is a topic about what we fly so I won't comment further on website and server costs. What we fly as a group is the most important reason for us being together. As individuals we can fly whatever flight sim we want when we want, sharing these times with others that choose to take part. However as a group that chooses to spend time together at certain times on certain days then we have to fly something at those times that is accessible to all that turn up. By accessible I mean it has to have minimal cost implication, relatively simple to run on pcs and relatively simple to set up and fly. The only sims that I know of that meet these criteria are IL2 1946 and CloD so it is understandable that these are the ones flown officially on particular days at particular times. We are so used to the '46 sim by now and, apart from computer glitches and pilot error, I believe it suits our purpose brilliantly. I would like to see IL2 46 flown by the Dogz until the time comes it naturally falls due to lack of technical or pilot support. CloD just doesn't do it for me because there is no variety. Some Dogz have said that even though it represents the period well it can be repetitive. I will fly IL2 46 for as long as it is physically and technically possible. It is fun, frustrating and I love the banter from the Dogz. I have absolutely no control over the technical support and progression of the game so the length of time it remains workable is guesswork, I am just grateful that it still works after all this time. I would like to believe we have a few years left in the game. We have a huge collection of missions to fly and Dogz are making efforts to improve and provide more content, teamwork and competitiveness in order to keep our pilots and perhaps encourage new members. What would be a shame in my view is IL2 46 dropping out of favour amongst the Dogz because pilots are spending their valuable flying time on other sims during official IL2 46 flying sessions. Their choice but my view. I will be concentrating on setting up and supporting BoS etc. because that is my next step outside of '46. The content and plane set is expanding and it interests me. I understand that doing so isn't supporting the Dogz as much because I have chosen not to fly CloD and I also understand that this path is going to cost me money to get the full sim. Not every Dog would want to pay for content but unless CloD expands to make it more than just a speciality sim I don't see how we can move on from IL2 46 when it eventually expires. So, for me: 1. IL2 46, 2. BoS etc, 3. CloD 4. DCS Cheerzen
  21. 3 points
    So, here's the completed section of the part that swings out, the car is in 1:87 scale, so it appears correctly, size wise that is, historically not so much, the car is way too modern. The light coloured horizontal beams that carry the deck are not glued in yet, so one can still vary the height of the deck. Still unsure whether I will create it with normal water level, or high water level. Here's some details on construction of the deck. Glueing all those planks on the frame. Each of them is 3mm wide. So, for 30cm I need 100 of them. No worries, I got 400. Yeah, I maybe miscalculated there. But, at a price of 1 Euro for 50, oh well. A lot of cutting to do though. Here's the jig I created for the railing. 6 cm of railing each time. An I need like well, not sure, but over 1 meters lenght I think, times two. At the bottom one finished piece. Test fitting the first bit. It fits, it works!
  22. 3 points
    Wow. July I posted this! I guess I should post an update: Base bit is being printed right now, will take over 20 hours to print The grey is a test fit for throttle grip, it works fine, will print final piece with textured (knurled) grip. Most of the black pieces are 15% carbon fibre, gives a nice matt yet metallic finish. Base is pure PLA and is high gloss black, the top of the base (with switches) will probably be the same matt finish carbon fire, Axis are hall sender for throttle and pitch, buttons are momentary 2 way toggles (like the X55) and this is all powered by a Bodnar board. Tension adjustment on the pitch axis, works very smoothly. Need to wire it all up when the base is printed, am creating bespoke PCBs for the Bodnar to switch interface, with diodes to do the matrix thing and give me 32 switches total. Only one pot so far, with a red knob.. steady Painless!
  23. 3 points
    Top weekend with the Dogz, feeling slightly frazzled now but contented. Great to meet you Dave, thanks for showing me the way of Talisker Will report fully when I have the energy, but just thought i'd share this from the events of today to show how a heart stopping moment turned out good. P-51 Miss Velma - Engine failure and forced landing: Image Sequence http://forums.airshows.co.uk/viewtopic.php?f=8&t=78045 Video stills
  24. 3 points
  25. 3 points
    It's now on display in the same shop as the other bridge!
×