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Showing content with the highest reputation since 08/07/2020 in all areas

  1. 3 points
    Anyone want to join me on an amazon expedition in one of these... Thinking of starting at the delta, and trying to find the source!!!
  2. 3 points
    Hello lads. Have just joined the forum, and wanted to say hello. I used to fly with ACG (CoD/Blitz). I have flown on the DD Server a few times - Thanks for providing the server. A donation is inbound. Did Snacko go by the handle Wild Bill Kelso in the past? If so "Hello" Andy. You might remember me as Snake Eyes or Buccaneer from the old Touchscreen days (when Zorlac and Ruggbutt were around). I was the guy who did the ArmA profile for TB. Just wanted to thank you for creating the TB Toolkit. They were exciting times. Sadly, Touchscreens and the TB Software/TB Toolkit never really became mainstream!
  3. 2 points
    Hello All! I hope this is the right place to put this but I found your post on the BoX forums and thought I'd have a go. Been flying for a long period of time in various flight sims and spent many hours in all the IL-2s, almost to the point that I can't bring myself to look at my hour counts on Steam I live on the West Coast in the U.S. but tend to be free for other timezones now that I've got my Sundays off from work. I tend to focus on fighters and have flown German for the most part but am willing to fly whatever is required. Thanks for your time and hope to meet you guys if I'm able to fly with you all. Walker
  4. 2 points
    This plane is going to be so much fun! fun
  5. 2 points
    Going to order the basic beans-on-toast edition just as soon as it cools down enough for me to feel like turning on my gaming pc.
  6. 2 points
    Like this one? http://dangerdogz.com/forums/forum/134-microsoft-flight-simulator-2020/
  7. 2 points
    Only GBS, I still follow the teachings of our departed leader.
  8. 2 points
    Congrats to Arjen on his first Gong! Despite encountering heavy enemy fighter opposition prior to RV with the RAF Mitchells he and his squadron were assigned to escort, Lt Efftee led and organised his squadron with great decisiveness and they downed many e/a before racing to catch the heavies under their charge, escorting them to a successful drop on their target. 2nd Lt. Casey Baker miraculously survived a head on collision with a Fw 190A-8. Knocked completely unconscious and trapped in the falling wreckage Baker had a million-to-one shot when remains of his aircraft hit the steep slope of a tall river bank and slid into a muddy, silty bog at the bottom. He was rescued by friendly ground troops and taken to a nearby aid station. Apart from a light concussion he suffered no further injury! Some one get that guy a lottery ticket! 2nd Lt. Zook aborted due to technical issues with his a/c but not before claiming a Bf-110. 2nd Lt. Funflaque again aborted due to technical issues with his a/c but made it safely home. Congrats to 485th for their victories. After further discussion with 9th AF HQ, Group have decided that if whilst on air patrol near the frontlines, should a squadron see little or no enemy air activity after 20-30 minutes on station squadrons are free to expand their search area and also search out and attack enemy ground targets - but only if identification of targets as enemy is absolutely unequivocal. It will be left to the squadron commanders discretion, with the forces he has available and availability of suitable targets as to how this is carried out, but group recommend leaving at least one flight high as cover in case our Luftwaffe friends decide to show up late. Next mission on the board is October 12th 1944. (To be hosted Tuesday 18th August.)
  9. 2 points
    Ahh, I see. Well, I hate to break it to him, but there are many games out there....several I play in fact....GBS, Elder Scrolls Online, Hell Let Loose...and so on. I reinstalled CLOD Blitz today, haven't played it since 2018 according to Steam, I looked at Tobruk, but honestly, just cant bring myself to spend the amount they want for it at the moment, still suffering from PTSD from what CLOD turned out to be at release😨
  10. 2 points
    Have you heard about wave interference? It's amazing when the processes in people's lives have direct physical analogies. In particular, how topics for our journal entries appear is a good example. In the development of projects of the IL-2: Great Battles series, there are a lot of very voluminous and lengthy tasks. And sometimes it happens that the intermediate results of different large tasks appear one by one, creating a subject for the diaries. Sometimes it happens that the "wave" processes of development progress in all directions and it gets to a stage when the intermediate results cannot yet be published, but sometimes it also happens that in all directions at the same time appears something that can be gladly demonstrated. And exactly this variant of "superposition of wave development processes in different directions" happened this week, which, of course, is always pleasant. The first thing we can show you today is a 3D render of the Hawker Typhoon Mk.Ib, the legendary fighter-bomber of the RAF, which is very much anticipated by many in our simming community. In Battle of Normandy, this aircraft will, as it should be, presented with its late version with a drop-shaped cockpit canopy, a modified stabilizer of the type used on Tempest aircraft, and with two versions of the propeller (three- and four-bladed). It will be armed with four 20 mm Hispano cannons and also rockets and bombs. Despite the fact that the aircraft belongs to the class of fighter-bombers, due to the mighty 2200-horsepower Napier Saber IIa engine (and when using the 11-pound boost and up to 2400hp), it possessed strong flight performance. All in all, it will be an extremely interesting Allied aircraft that will help its virtual pilot achieve success in battle against both the ground and air enemy forces. The second thing that we will show you today is important for the owners of all products in the IL-2: Great Battles series. We are talking about a new map! The new "Velikiye Luki, Summer 1941", will be made available to everyone in the next update. This map was developed on a personal basis by one of our map team-members, and although it does not include all of our most modern map tech (such as buildings with increased detail), thanks to the creativity and variety of the implemented terrain and scenery, it looks extremely interesting and will add a lot of variety in your flights. The Velikiye Luki summer map, as well as an improved and updated winter version, will be available to all players. A lot could be written about the positive aspects of this map, but it seems to us that it is better to show them in the following screenshots: The third bit of news is that work on the Battle of Normandy is progressing, not only in terms of creating new aircraft but also in other directions. For instance, a lot has already been done in creating the map which will include some promising new technologies for our series. But it’s still early and we plan to show the progress on the development of the map later. Additionally, aircraft crews are also being created and as you already know, the G-suits worn by USAAF pilots appeared after the events of the Normandy, and therefore we created a model of an American pilot in an earlier uniform: And in FIRST for the combat-sim genre - the U-2VS, Yak-1 Series 69 and Yak-1b series 127 aircraft will receive a Soviet female pilot option! We have completed the process of animating the new female pilot model and they will be available in the upcoming 4.009 update. It is these aircraft that have the greatest basis for possessing this modification because the famous "Night Witches" from the 588th Night Light Bomber Aviation Regiment fought in the U-2, and the heroic ace pilot of the Soviet Air Force Guards Junior Lieutenant Lydia Vladimirovna Litvyak and her fellow female squadron mates flew the Yak-1 and Yak-1b. Also, the U-2VS aircraft will receive new models of male pilots. And to finish the today's Dev blog, here is the news about the "Tank Crew" project. As we said earlier, the completion of the vehicle lineup does not mean that work on improving it has stopped. Update 4.009 will introduce a lot of new features that will definitely give you an interesting new experience in our tank simulator. Drivers of the German panzers and the Sherman tank will have the opportunity to use the course director. KV-1s, Pz.Kpfw.III Ausf.M and Sherman tank drivers interact with pneumatic fuel gauges in a realistic way. The working sounds of the radio motor-generators were added to all tanks and the German tanks have the working gyrocompass sound as well. All traveling locks of turrets, main and machine guns are now animated and have sounds as well. In general, due to these changes, the sound environments inside a tank has become much richer and more realistic. DT and M2 .50 machine guns now have a working range correction setting. Other changes have been made to improve the player experience - many of you have previously expressed the opinion that one cannot fully discover the possibilities of the project due to the lack of a description of what equipment each tank has and how to use this equipment. To resolve this issue, a new "Notes" dialog has been implemented, which can be invoked at any time by pressing the ESC button. You can discuss the news in this thread
  11. 2 points
    Hey Reggie, FT has for many years been very comedic in his outbursts against β€œother games”. When we flew 46 and members dared to discuss other flight sims or worse still other genres, he would shout β€œTHERE IS ONLY ONE GAME !!!” We had to have him sedated to get GBS and DCS installed on his computer. So it looks like you have joined the club mate πŸ‘πŸ»πŸ˜‰ Ain’t that the truth Arjenski ?? 😘
  12. 2 points
  13. 2 points
  14. 1 point
  15. 1 point
    === PATCH 002 ===*** Fix: In-Game Volume slider is now locked at 100 percentNOTE: When Il-2 Cliffs of Dover is Running, use the Windows Mixer (Task Bar, loudspeaker icon, right mouse click, choose mixer, and adjust "Il-2 Cliffs of Dover" to a volume of your liking.Resolves most problems with external sounds being heard inside the cockpit and external volumes being low*** Aircraft Manuals (Main Menu => Extras => Manuals)*** Updated Getting Started And Troubleshooting Guide (Main Menu => Extras => Manuals)*** Single Mission "Royal Rodeo" updated: removed bombs from Hurricane and Bf-109NOTE: For the safety of modifications you may have made, we do not overwrite files in your "MyDocuments" folder. To update the files changed by this update, please delete the "<MyDocuments>\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single\Royal Rodeo.mis", so that the game can update the file on next startup.*** Full Mission Builder, updated airfield templates:NOTE: For the safety of modifications you may have made, we do not overwrite files in your "MyDocuments" folder. To update the files changed by this update, please delete the folder "<MyDocuments>\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Templates\Tobruk\airfields", so that the game can update the files on next startup.Updated: Burj Aleaqarab (LG72), Gasr el Abid South, Gasr el Arid (LG147), Halfaya, Martuba No1, Martuba No2, Martuba No3, Martuba No4, Martuba No5, Menastir No1, Menastir No2, Menelao Bay, Ost (LG05), Sawani el Qasn, Scegga No2, Scegga No3, Sidi Azeiz, Sidi Barrani (LG02), Sidi Barrani West 2 (LG03)*** Updated: Spanish translations for various single missionsNOTE: For the safety of modifications you may have made, we do not overwrite files in your "MyDocuments" folder. To update the files changed by this update, please delete all files ending with "_es.briefing" in "<MyDocuments>\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single", so that the game can update the files on next startup.*** Updated: Spanish translations for various campaigns*** Single Mission "Corpo Aereo Italiano II": Copy of Corpo Aereo Italiano with the CR.42 flyable and as default player's aircraft.*** Fix: Campaign "Eagles over Tobruk"; removed bombs from the Bf-109 E-7/trops in the first five missions.*** Fix: Kittyhawk pit: Jettison now really sheds the Hatch in the cockpit.*** Fix: He-111 H-6 external: One glass part moved back where it belongs.*** Fix: He-111 H-6 cockpit: Forward ventral cockpit redesigned.*** Fix: Macchi pit: Temperature gauges redone.*** Fix: Martlet pit: Control stick redesigned.*** German pilot textures updated.*** Fix: He-111 H-2 & P-2 pit: prop pitch instrument fixed for both engines.*** Fix: Bf 108 pit: correct texture on hatch external.*** Fix: CR-42 & Wellington pilot pits: correcting visibility of external parts for low video settings.*** Fix: Martlet pit: air filter control added to trop version.*** Fix: Options, Plane: Plane Selection Dialog retains filter of last server spawn point visitedhttps://www.tfbt.nuvturais.de/issues/1176*** Fix: In customizing Quick and Single missions, now all planes from all purchased parts are selectable; independent from what the original mission was restricted to*** Fixed: Aircraft with constant speed propellers now spawn in the air with 100% pitch.*** Fixed: Air filter controls reversed issue.*** Fixed: Bf 109F gunpods not visible.*** Fixed: Bf 109F frontal oil splash.*** Removed top head armour on Bf 109Fs and Bf 109E-7s.
  16. 1 point
    Do you think we should move this thread to β€œHot Topics” Arjen ? πŸ€£πŸ˜‚πŸ€«
  17. 1 point
    Just done it along with Normandy
  18. 1 point
  19. 1 point
  20. 1 point
    485th White Fight: Your handsome leader Capt Hawker Siddley will be on leave for the next sortie so 1Lt Dave Delta will be taking over as white Flight leader and all other incumbent responsibilities including providing the financial underpinnings 🍺🍺🍺🍺🍺🍺🍺🍺🍺🍺πŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒ for the up coming β€œVicars and Tarts” ball. Three cheers for Delta... hip hip.... 😁 Well played Hawker you crafty old so and so !
  21. 1 point
    The results of which we can then ignore...just like the good ol' days.
  22. 1 point
    Yeah, the MOD part is no longer valid, you should just use the normal standard path \Documents\1C SoftClub\il-2 sturmovik cliffs of dover
  23. 1 point
    This guy is a huge inspiration to me. Must record a cover of one of his songs actually. That would be fun
  24. 1 point
    Is that the inner Welsh man in you coming out?
  25. 1 point
    Oh no! Does this mean I can't be 2nd. Lt. Tony Llanfairpwllgwyngyllgogerychwyrndrobwiiiiantysiliogogoch when I buy the farm?
  26. 1 point
    One week to Microsoft Flight Sim2020
  27. 1 point
    Most of it of p1 and p2 are valid...I'd stay away from Sweetfx / injtfx, it doesn't need it, IMO. And for sure, do not use the TF patches ... lol Spotting-post and settings is probably not relevant, as Antialiassing in game has changed. And to add, stop contemplating, and just get it!
  28. 1 point
    @ Sidley, I gave some thought to coming up with a logical reason but failed so I guess the truth will have to do..... if the drinks are on you then they are not on me πŸ€”πŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸ₯ƒπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸΊπŸ€­πŸ™ˆπŸ‘πŸ»
  29. 1 point
    A number of changes will be incorporated in the next patch which should be released next week. --- Overhead Pilot armour The 109E-7's and 109F's had overhead pilot armour installed at the factory. Some pilots removed this, leaving the back seat and headrest armor. These were mostly the 'Experten', or Schwarm/Staffel/Gruppe Leaders who had to be able to see around and make decisions. Most Nachwuchs or Average pilots left it. We are unable currently to allow the player the option to keep or remove the armour... the code needs a re-write. We were going to leave the armour in place until we did the re-write, but its clear the majority of the players want the armour removed. So we are removing from all E-7's and all 109F's. As mentioned, in the future we will re-write the code to allow the player the choice. ---- Auto Radiators on 109F's It has become clear the 109F's were significantly down in performance over what they should be. The 109F's are the first aircraft in the game with automatic radiators and it looks like the code for this, (left over from the original developers) is not completely accurate. The radiators open too soon, before they need to, and stay open longer than they need to. This creates additional drag and affects top speed on the 109F's We have adjusted a number of elements on the radiators to reduce the early opening effects. This reduces the excess drag effects and brings up the speed to historical levels. These changes will not affect the climb rate significantly. --- 109F Propellers The 109F props, the VDM 9-11207 for the F-1/F-2 and VDM 9-12010 for the F-4 had their drag a little high, this has been lowered improving the overall Lift/Drag ratio on the props. This has also helped with the speed. --- Overheat The 109F-4's have had their overheat schedule redone... this means they will not overheat as fast, especially at low speed. This will allow the players to use full power longer in a climb.
  30. 1 point
    Sorry to hear about your dammed shitty luck BB. It will be someone else’s turn from now on mate.
  31. 1 point
    I will never miss another Sunday Mass; It's a Miracle! Well done chaps, glad you made a success of it whilst I sipped on muddy bog juice.
  32. 1 point
  33. 1 point
    GBS and occasional DCS in a Spitfire for me. That is enough for now 😁
  34. 1 point
  35. 1 point
    Are the player commands to a.i. wingmen working now? I'm pretty sure I saw an announcement by TFS a few weeks back that they'd got them working. I'll get Tobruk when it supports VR but I fired up my updated copy of Blitz this morning and as far as I can tell there is no change in the way these commands work....or rather, don't work? I was a bit amazed to find they don't seem to have done anything with the game gui. If there's one big thing that must put off new players it's this!
  36. 1 point
    Tell them to pay for their own bloody server and then they can turn the frickin' externals off all they frickin' like. Freeloaders.
  37. 1 point
    Nah, sorry, but I took the easy way out: Tobruk is running on a thin client (i3 - 4GB) at my house ...
  38. 1 point
    Lol, running a rather simple Tobruk map as a test, where lots of Channel based sub-mission are spawned in ... 24 Peeps are enjoying that at the moment... 😎
  39. 1 point
    Well, apart from GBS I only dabble in World of Tanks now. Got such a good collection of vehicles it would be madness to give it up. So easy to drop into for a couple of hours and is an easy change of scenery. Have to say that GBS tanks is very good too....
  40. 1 point
    FT isn't keen on jets either
  41. 1 point
    IL-2 Sturmovik: Desert Wings - TOBRUK, the new addition to the acclaimed realistic air combat simulator IL-2 Sturmovik: Cliffs of Dover Blitz, is OUT NOW! his exciting new addition to the long-standing and critically acclaimed IL-2 Sturmovik series of aerial combat simulators takes you over the sands of North Africa in the critical moment during WWII when the control of the Mediterranean and the Suez Canal was decided. Experience what it was like to fly and fight during the Desert War in deadly Messerschmitts, sleek Macchis, rugged Kittyhawks and the legendary Spitfires. IL-2 Sturmovik: Desert Wings – Tobruk brings over 40 new flyable types and variants, more than 25 new tank, artillery and vehicle types added to the desert versions of the vehicles from the CLIFFS OF DOVER, as well as 15 new ships including British and Italian types which are historically accurate for the TOBRUK map. he excellent multiplayer environment that allows over 100 players and dozens of AI aircraft online simultaneously, IL-2 Sturmovik: Desert Wings - Tobruk promises intense and challenging human versus human aerial battles. For the Single Player enthusiasts, the game also includes 24 Quick Missions playable with any aircraft, 7 long form Campaigns based on historical Squadron experiences, another 14 single missions as well as two co-op missions playable both via multiplayer or single player. IL-2 Sturmovik: Desert Wings - Tobruk is now available via Steam, the official IL-2 Sturmovik store and other digital platforms for $69.99 USD / 64.99 EUR. The game requires the base game IL-2 Sturmovik: Cliffs of Dover Blitz Edition in order to play. And from all of us at Team Fusion Simulations, thank you all for your support. We hope you enjoy Desert Wings Tobruk Cheers, TFS Team https://www.youtube.com/watch?v=Q4c1R7KvlO8
  42. 1 point
    Personally I think this is hilarious, 3 ops in with you guys and I still technically don't exist - or at least haven't achieved anything at all, and I am usually such a high achiever, cough cough.πŸ˜‰
  43. 1 point
    They don't make 'em like this anymore!
  44. 0 points
    Bugger, I missed it. Sorry chaps 😞
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