1. DDz Quorum Friar Posted May 12, 2023 1. DDz Quorum Posted May 12, 2023 Salute, I have been thinking about us doing a mission that could use all our assets in a combined "co-op" type event. I would be happy to make a start but would need the assistance from "those that know" to help flesh it out until my skills improve. My idea... Scenario An allied plane has been shot down but the pilot was able to eject. His emergency beacon has transmitted the co-ordinates for his rescue. Enemy forces have also seen him eject and know that it is a high ranking US pilot that was hit and also want to capture him. They dispatch search helicopters, armoured road vehicles to search as well as multiple fighters in the air to enforce the search zone. US high command has ordered planes from the nearby Navel fleet to send F14's, from the nearest air station F16's plus a Bronco and Apache to help with the search. A Huey will also go in to pick up the pilot and bring him home. Lots of back slapping and beers in the bar afterwards Mission Editor Bit From my little knowledge and readings.. I have thought about the following. Pilot position - random generated from one of x locations so could be played multiple times? Pilot represented by single infantry When search assets enter trigger zone smoke set off to identify location? "I am here come get me"? Huey lands in smaller trigger zone (very close to pilot location) Pilot is deleted (he has boarded the rescue craft) If enemy vehicles get to pilot (helicopter land? not sure if possible) pilot is captured and mission has failed. Enemy planes patrol area and need to be taken out by F14 and F16's Enemy ground forces need to be stopped by Bronco and Apache Rescue helicopter(s) needs to escorted back to base from pursuing enemy and land to safely recover pilot for mission success. What do you think, doable as a project? @DD_Fenrir, @fruitbat, @Zukker - should I stick to things I know about and leave DCS to the grown ups? 3 Quote
1. DDz Quorum Friar Posted May 13, 2023 Author 1. DDz Quorum Posted May 13, 2023 I have made a start on a)learning the editor and b)testing my logic for the rescue. I have used a Hummer just for ease and a very small trigger zone for the Hey I'm here (fire a green flare) and successful rescue. Quote
1. DDz Quorum Friar Posted May 13, 2023 Author 1. DDz Quorum Posted May 13, 2023 I have found a pilot in the static objects (see below) but can not remoe him when the jeep arrives (to simulate him getting into the jeep) Any one know if this is possible now? (had a google and it did not seem to be?) Quote
1. DDz Quorum DD_Fenrir Posted May 14, 2023 1. DDz Quorum Posted May 14, 2023 Hi Col, sorry I couldn't get to a machine to check and answer this sooner. If the ststic pilot is definable as a group, then the action you need is 'Group Deactivate'. If not, that's something we can look into. Should be doable. Quote
1. DDz Quorum DD_Fenrir Posted May 14, 2023 1. DDz Quorum Posted May 14, 2023 As for mission idea, sold! Quote
1. DDz Quorum Friar Posted May 14, 2023 Author 1. DDz Quorum Posted May 14, 2023 Seems to delete a static item it has to be done with a triggered script - The below video seems to explain how to do it and also provide a tool to assist... Quote
1. DDz Quorum Friar Posted May 14, 2023 Author 1. DDz Quorum Posted May 14, 2023 I have downloaded the excel utility. I have started work on the home base adding plane and helicopter slots. However when I try and open the .miz file it seems all encoded and not plain english like the video. I have tried using notepad and Notepad++, both are the same. Any thoughts? EDIT: just re-watched the video. You do not edit the mission but I save the statics as a template and then edit that to get the details....then plug then into the excel tool to make the script that will remove it. Quote
Zukker Posted May 14, 2023 Posted May 14, 2023 Hi , HiFriar,. Denis said you had a great idea for a mission and may be looking for some mission editor help. I had created a mission similar to your idea last year. In my mission a Tomcat had an engine failure and had the pilots had to bail. We played as Huey pilots flying off the Tarawa and had to go pick them up and deliver them to a base on shore that had a hospital. The pilots were being hunted by two enemy convoys and had to be dealt with. All done on the Syria map. I have included the mission down below if you are interested in having a look at it. My mission is not as ambitious as yours but has some of the same elements. If I can be of any help in this let me know. I would love to participate in this mission when it is all done. Zukker Rescue Mission July 22 2022.miz Quote
1. DDz Quorum Friar Posted May 15, 2023 Author 1. DDz Quorum Posted May 15, 2023 @Zukker Thanks for chipping in. It would be great to have your expertise on board with this. I am learning the editor as I go and would like to lean quite a bit on the likes of @DD_Fenrir and @fruitbat so having you available as well will be a bonus. I am planning my mission on the Caucuses map as everyone has it. I do not have the Syria map. Persian Gulf might be an option. Quote
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