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FoolTrottel

1. DDz Quorum
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Everything posted by FoolTrottel

  1. Nein, nein, dass ist einer BadAim Sprüch! (not the 9, the 'you people are' bit!)
  2. Have some one fly overhead, spotting
  3. Same here - guess we need to save/download the file?
  4. Oops - I saw TS was missing, added it back in, then saw this thread, and removed the block again. Sorry!
  5. Hi Spinnetti, The password to join our server is kinda secret you know... otherwise, why put a password on it at all! Our server is specifically for our group. If you want to join us, no worries ... just introduce yourself, tell us some things about you ...
  6. FoolTrottel

    Dead Rig

    It's used, but it does not look too bad. Got any money back guarantee should it be faulty? (Haven't look precisely at its specs, I assume you got that part done already!)
  7. FoolTrottel

    Dead Rig

    Nothing much to understand Mick, any action performed on the innards of a computer might damage it. I remember slightly touching a memory module with an SSD disk... bye bye memory module!!
  8. FoolTrottel

    Dead Rig

    Remove memory, clear CMOS?
  9. FoolTrottel

    Dead Rig

    Not sure how to test a PSU, but without 12V ... one would think it's broken ...
  10. DCS Stable version has been updated to ... latest ...
  11. FoolTrottel

    Dead Rig

    Oh, wait. My PSU has a click-on/off switch as well. It's small - could it be you switched that one off by accident, never realizing it was there? (Never ever happened to me though, honest!)
  12. FoolTrottel

    Dead Rig

    wow... Maybe try and short the connectors on the mobo that go to the power-switch/button? That should rule out a broken on/off switch. But next... I'd try a different PSU, and/or try the PSU on a different motherboard -- )although if the PSU is broken and blows out the Mobo the latter might not be a good idea ...)
  13. FoolTrottel

    Dead Rig

    On/Off switch + cable that connects to the motherboard still okay?
  14. What I meant is the fact it now does not count down when on unlimited ammo is a change they made to the code. Before, it would count down, even down to displaying and 'empty' message, and next automatically and immediately reload to full. This change (assuming they did indeed change that on purpose like that) may have caused the bugs on the commander view...
  15. Whether it is related or not, cannot be sure, but just saw that on our tank-gunnery-range on our server, the ammo counter in the gunner view no longer counts down when shells are fired at all. Probably due to the fact it is set to unlimited ammo. So it not counting down at all might be a good thing, and it could be the change to the code that caused the flickering and missing updated numbers for the commander in multicrew bugs... I dunno ...
  16. Good fun. Got killed a lot, but hey ho ... got a lot of shots fired at the targets: "Colin, we're nearly out of shells - again!" Like already stated: The performance issues - too many AI moving stuff - be it a/c or vehicles etc. As for TS: Not sure whether the Whispers will help, but we should try for sure! And Tanks should stay closer together - like in each other's view ...
  17. I just hopped in a PZIIIM on our tank server, gun range ... there it did occur ...
  18. I see the same thing happening over here ...
  19. So, now Funflak's got yet another identity? My oh my ... 🤓 Welcome back GaryIcerPatrickFFromSpain!
  20. Our DCS Open Beta Server has been updated to 2.7.6.10869!
  21. Updated to 4.6.03 The all new Gehawig (German-Halftrack-with-Gun) was added to some DF maps and to the TankCrew map (thanks Colin!)
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