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Friar

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Everything posted by Friar

  1. Not if I am sitting in your radio man position looking out the hatch...
  2. Many thanks to @Sweper and @Perfesser who have agreed to do some of the testing for me. Perf is testing Dasberg to Clerf and Sweper is testing Clerf to Wiltz Cheers guys, much appreciated. Friar
  3. probably around 19:30 - 20:00 till late usually.
  4. I was hoping you would suggest that FT!
  5. I thought people could do it independently so would provide the mission files or I might do a session on Friday evening on our server?
  6. Version 1.0.0

    5 downloads

    Form to be filled in by mission route testers.
  7. Salute Due to the lack of roads on the standard map in the area I plan to use for this series, I have had to improvise by plotting a route using the ground "road" colour that passes for a route on the map (and not a texture like a proper road). Before I start building scenarios around this route, I need to make sure it is drivable (hills not too steep etc). I would therefore like to ask for volunteers to test the route and to record their findings on the form I will provide. It may be that you will say, for example between points D - F, it is too steep a hill for the tanks to climb or the drop is to much. In which case I will need to re-route. If you could use F11 (or whatever you have for free external) to possibly suggest an alternative if you encounter such a scenario, that would be much appreciated. If you have some time to spare and would like to help please let me know. Cheers Friar
  8. I will start a PM thread, don't want to give away to much
  9. I am thinking a German advance from East to West towards Bastogne?
  10. Trouble is a lot of the actual towns and roads are missing from the in game map, below is what we have to work with for the area
  11. Been thinking about this and have done a little bit of googling / research and... Ok, "Battle of The Bulge" it is...! We will play it from the German side. But I am going to need some help / advice if we are to do this properly (or as properly as possible), or at least give the actual events a slight nod. @Parts, @Perfesser Would you two be willing to set up a call with me so we can discuss the scenario and what is achievable on the map with the units we have available? @Sid - You may need to dust off your skinning powder again if that is ok?
  12. If I were to embark on the "Battle of the Bulge" (and it would be quite an undertaking) do we want to be Allied, German or split up and be supported by AI on both sides?
  13. To start this thread, one from last night 06/03 as we start our attack on Nijmegen...
  14. Salute As we approach the end of our "Road to Arnhem" mission pack, my thoughts are starting to turn to "what next"? Does anyone have any ideas for a series of missions they would like to see used for a Saturday night? Another Sherman series, a change to German or another T34 series? Or even perhaps a fictional scenario that we could build on? Your thoughts and ideas would be welcome (If we all said "I don't care what we do", we may end up with nothing.) Cheers Friar
  15. If lego release the F15 that's Toms xmas pressie sorted!
  16. The Road To Arnhem - Episode 3 Your objective today is to reach the outskirts of Nijmegen, just over 17km away in preparation for an assault on the road bridge over the river Waal. To get to Nijmegen you will need to capture the bridges at Grave / Keent (1116 np2) and also cross the bridge to the South West of Nijmegen.(1117 np 7) We are expecting to encounter units of German forces that have retreated from Veghel and Volkel. Good luck gentlemen. Todays code word is "SwordFish"
  17. This is what I bought a few months ago; https://www.amazon.co.uk/ATOLLA-Extension-Transfer-Charging-Adapter/dp/B01J7LF5PW/ref=asc_df_B01J7LF5PW/?tag=googshopuk-21&linkCode=df0&hvadid=309952060520&hvpos=&hvnetw=g&hvrand=8074319781734617073&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9045871&hvtargid=pla-561577083746&psc=1 I have my Trackir and web came currently plugged in (not both switched on at the same time) plus I used it for my VR head set when It kept dropping out. Plugged it into here and the problems went away Actually I don't have the smart charge slot
  18. I wanted to make you guys aware of the excellent work BeeBop does over on the Il2 forums with his "hacks" https://forum.il2sturmovik.com/topic/62785-beebops-hack-shack/ There are some really nice hacks (planes re skined to make them "like" something else e.g. U-2Vs as a US spotter or a Sword Fish, an IL2 as a Fairy Battle etc. Might put a spotter plane in my next Tank mission?
  19. Ref a rented virtual Pc I don't get how things like joysticks would work? Play games yes, but via keyboard commands surely?
  20. Shadow seem to be a big player in this field at £12.99 per month Virtual PC with GTX 1080 (or equivalent) https://shadow.tech/en-gb/faq
  21. Summer Dog Fight Map Now Fixed.. I have corrected the issue and uploaded the new version. I have re-located the Tigers to new positions, oh and they now each have a mate.... Enjoy....
  22. Yes there is a bug. They spawn in right behind you. I will fix it as soon as I can.
  23. @Arthur - I am ok with the picture - I took it (its me in number 4)
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