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Friar

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Everything posted by Friar

  1. Friar

    Icon Settings

    Salute Anyone know if it is possible to make an icon set that has blocks on the map (to help locate units of both sides) but not in game? Asking for a friend...
  2. Friar

    Dead Rig

    Excellent news Jabo - now don't just stand there - get one up!
  3. Friar

    Chat box

    Oh do keep up 007. I know you are probably tired from all the Le Mans (good finish wasn't it? - that man with the flag needs to change, it may be tradition but he nearly got taken out!) Roger has had to disable some of the add-ins to help resolve some issues he is working on with support. There was a post for it.
  4. A mans gotta do what a mans gotta do...
  5. Hey Swep, hope all is all ok with you. We have missed you on a Saturday for Tanks.
  6. Just browsing and came across this.... https://new.teamspeak.com/ something to be keeping an eye on perhaps?
  7. We use TEAMSPEAK for our comms so if you do not already have it it can be downloaded from here https://www.teamspeak.com/en/downloads/
  8. Hi Kozmo, One of our admins that deals with assigning you membership, permissions and issuing passwords (once we have told you we may have to kill you several times in planes and tanks!) will be along shortly. If you have not had any communication towards the end of the day, re-post and we will get you sorted. Salute Friar.
  9. Came out last week Toad, but thanks for the heads up, I know you have been busy with your marrow - plus there has also been a follow up patch to fix some stuff but there is is still things that worked which have been broken
  10. Doh! Just gone to IL2 forum and seen your reply to my message. Gentlemen, Kozmo is from the Lone Star state of Texas. Here is what he sent me... I've been primarily a single player campaign type of flyer but have been around sims for about 20 years. I'm 50 so slightly above your 18 year old restriction! Multi-crew in TC sounds like a great time and I would like to try out the P38 campaign too. I think my only concern is the time difference. I'm in Texas on US central, probably about 9 hours behind you. I should know this time difference exactly, as I lived in Leeds for 2 years, but that was many years ago! Hope to see you and the others online! T
  11. Hi Kozmo, welcome to the pound. Is the flag on your account correct, and you are from the States? What time timezone are you in? We have a number of guys from North America and Canada that play with the UK guys and also as a group on their own (due to the time differences). On Saturdays we play at around 20:00 UK time.
  12. Friar

    Dead Rig

    Fuse?
  13. Salute I have corrected the German AA truck to now have unlimited ammo. Friar
      • 1
      • Thanks
  14. I am pretty sure its the AI planes that gives the overload. I did not have that many moving objects.
  15. When I was on the range on Saturday in the German AA truck (which I had forgotten to set to unlimited ammo) it did count down and record that I was empty, so I dont think its that.
  16. I have stuff in my roof space in boxes that came from our flat over 30 years ago, never been touched sine the day we put it there.
  17. Salute Chaps I hope you all enjoyed last night as much I did. It took many hours to put this together and I took much pleasure from seeing it play out with real players. As with all events of this type, if we were to do it again, there are things that we could take forward. I would be pleased to receive your comments / suggestions, but here are mine. Things to Change - There were too many AI planes all at the same time which lead to some performance issues. - Multi-Crew tank teams should have set up whispers to their crew mates to cut down on the noise on TeamSpeak. - I should have left the icons against the units and had tankers use the tank icon mod and pilots use the flying icon mod. - Tanks needed to work together more. In a multi-crew 4 eyes are better then 2. If we had been more co-ordinated 6 or 8 pairs would have been even better. - I should have added another friendly airfield closer to the front line. Things that worked - Having the air jocks spot targets for the tanks was a new dimension we had not done before and was pretty cool. - The mission duration. I did not expect it to take 2 hours! but every one seemed involved all the time. - The map scenario and location. - Pinch points that made the tanks call for help to the pilots. Cheers guys for your support DD_Friar.
  18. Ok delta, thanks. Will this help as well?
  19. What time should we start the joint plane and tank event today (uk time) 20:30 (usual co-op start), 21:00 (usual PWCG start) or in the middle 20:45? It will not be as long as the P38 mission.
  20. Found another bug in the latest release of GBS (in tank crew). When in the Commander position the ammo count is not being updated. Disappointing that they can break something that was working perfectly well. In the below example FT was Gunner and I was Commander and he reported that he was nearly out of shells but below is what I could see
  21. Lets Go for This Sunday then! get the word out there chaps! JOINT PLANES AND TANKS EVENT THIS SUNDAY (unless enough people say they can not make it)
  22. Posted by DED-Rapidus (QA at IL2) in response to a question about gun keys not working. Posted yesterday at 05:46 AM New functions have been added, so the control keys have been updated. We apologize for the inconvenience caused.
  23. I just tried another mission (the one I am planning for Saturday - Phase 2 of the Panzer III mission - Attack the airport), but it did not happen?
  24. Salute, I have just posted the below issue on the IL2 forum. Could someone else check it happens to them please?
  25. Event to take place on 15th or 17th ? Would you guys like to run this event on this Sunday? which would mean that Fenrir could run the PWGC Classic mission on original P38 night, Tuesday? Does this then fit both requirements? Would mean we need a good turn out on Sunday? What do you guys want? Please let me know
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