I’m broadly in agreement with Tom here; IL-2 ‘46 is nearing the end of its useful life, there is only so much that can be done with the physics engine it uses and in some respects the level of modding that has taken place has pushed the game very close to its limits already. I’m also not certain that the team behind HSFX is still extant so we may never get to v5. So what about Cliffs of Dover? With TFS now a company in it’s own right with access to the source code and with v4.5 imminent this for me provides a good balance between playability and immersion. Obviously the lack of alternative scenarios is a drawback, but heck, there’s not much better that toodling around in the skies over 1940’s Kent in a Spitty is there? BoS and it’s variants have promise and they certainly seem to be keen to develop the game further. One to keep an eye on definitely. DCS. This, I love. It’s just too damn hard to make it more than an exercise in frustration for the more average pilot. While the guys who have the will to master it have my utmost admiration, I just don’t have the wherewithal to spend hours beating the damn thing into submission. It is a stunning piece of work though and maybe one day... There is one thing I am 100% certain of though and that is that the Dogz has been a source of considerable joy to me for 10 years now and I hope it continues well into the future. There you go, just my 2$ (that’d be inflation then) Sent from my iPhone using Tapatalk