fumps Posted December 7, 2012 Share Posted December 7, 2012 Awww this sounds so exciting I want you all to kick some buttock but more importantly I hope you guys have some top fun !!! Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted December 9, 2012 Author 1. DDz Quorum Share Posted December 9, 2012 Copy of reply to question posted by Fruitbat... Originally Posted by fruitbat Salute gentlemen, First off, thank you for all the work on building this mission I have just one question lol, regarding how the radar is going to work during the actual mission. I've heard from Friar that if you fly under 100m you will not show on the radar, is this 100m above sea level across the map, as the German airfields are above that figure ( @160m ), and therefore, as soon as German planes spawn in, they would show on the red radar, or am i misunderstanding? Thanks in advance, DD_fruibat. You are welcome, and correct. The radar is fixed to the sea level, and so is the limit of 100m above deck. For this reason we gave it a limited range (~5 grids). The airfields closest to the Channel may show planes but the ones further inland should not. Originally Posted by airdoc Can someone re-check the German radar at BE22 please? I flew over it many times and didn't see a single AA shooting. It is supposed to be protected by a small motorized supply column. Does this have AA potential? In general, it seems like the whole coastal line from BE22 to BF23 (which has 2 targets for reds) doesn't have significant AA protection, although there are 2 airfields in very close proximity -Wissant and Calais-Coqueles- none of which has even a single AA. Although the airfields dont have aircraft, it seems pretty easy for a red guy to fly over this area without any opposition whatsoever. Well spotted, thanks airdoc. Originally Posted by SMURFY1967 I`ve added 2 X 20mm to each radar station, there is plenty of AA around the fields and target areas, Calais is a proper gauntlet as is Dover, as you`d expect them to be really. Thanks Smurfy. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted December 9, 2012 1. DDz Quorum Share Posted December 9, 2012 Originally Posted by SMURFY1967 I`ve added 2 X 20mm to each radar station, there is plenty of AA around the fields and target areas, Calais is a proper gauntlet as is Dover, as you`d expect them to be really. Thanks Smurfy. Brilliant... another good plan out of the window... oh well... Quote Link to comment Share on other sites More sharing options...
Crash Posted December 9, 2012 Share Posted December 9, 2012 So we just need more bombs for the AAA. We gotta do what we gotta do. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted December 9, 2012 Author 1. DDz Quorum Share Posted December 9, 2012 Another post I just made How to kick this thing off? May I suggest that we let everyone spawn in, giving the server a moment or two to settle down and then post "go go go" in the chat window to all players. At that point we start the clock on the 90 minutes? I await their reply........ Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted December 9, 2012 Author 1. DDz Quorum Share Posted December 9, 2012 Battle-Fields Game Server Address for tonight 87.102.61.7 port 21000 Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted December 9, 2012 Author 1. DDz Quorum Share Posted December 9, 2012 I have also been asked to point out a little "tweak" to your conf.ini that seems to help lag Depending on you connection Thor has suggested the following ISDN --> clientRate=10000 slow ADSL --> clientRate =15000 normal ADSL --> clientRate=25000 high-speed ADSL -> clientRate=40000 so in your confi.ini in the [net] section set speed=40000 for example Quote Link to comment Share on other sites More sharing options...
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