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DD_Arthur

3. Danger Dogz
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Everything posted by DD_Arthur

  1. Hope you all have the weather and a good time at Duxford next week
  2. If GBS is our most supported sim then why not increase the days we fly it and have it on the most supported days, i.e. Sunday and Tuesday? Also, why not increase DCS to two 'official' days rather than the ad-hoc basis it seems to exist under at the moment? If we put CLoD on a Sunday evening then we would seem to be replacing one dying out sim for another dying out sim
  3. It's a good reason. If he works in the US or for a US company then.....yeah....
  4. I thought Chuck was Canadian?
  5. Interesting armament options!
  6. The potting compost? Don't know about framerates specifically but the whole thing helps the VR experience immeasurably as my wife no longer enters the room and accuses me of being 'a wanker' whilst I'm trying to fly!
  7. At last! The final, vital parts of my VR set up are completed
  8. Hello Avro, hope your youngsters are thriving!
  9. Here's ED's official statement about it https://forums.eagle.ru/showthread.php?p=3910712#post3910712
  10. https://forums.eagle.ru/showthread.php?t=240881
  11. 1 GBS 2 DCS Er... 1 Tuesday 2 Sunday 3 Monday 4 Thursday
  12. Would it be possible for these 'few people on TS' to post their opinions here in this thread? From what I've read here so far it would seem the number of Dogz who either don't have '46 installed or who have lost interest in it would seem to out number those who still use it. I'm not sure we need to associate GBS with the eastern front too much these days. Within the next two months it would seem likely GBS will be releasing it's new 'Deventer Bombing Range' map and an array of suitable aircraft to accompany it so I think GBS will undergo another growth spurt of interest as it turns away from the Eastern front.
  13. Suits me. I'd like the opportunity to fly GBS more and.....I'd like the opportunity to fly DCS more. More VR flying; yes please. However, I do feel the CloD server has to remain running. If we switch it off I think there's a real danger of CloD going belly-up numbers wise at the moment. We'd be "the squad that killed Cliffs"
  14. That looks really interesting. Bring on the VR performance increase soon!
  15. I've got an i7 3930X running at 4.5GHz from it's stock 3.2. You'd need an aftermarket cooler but O.C'ing your cpu would make a big difference.
  16. Dunno. 8 gig is certainly not enough. I think I'm running 24 gig of DDR 3 but the real night and day difference for me was installing it on an SSD and moving from a gtx970 to a 2070. DCS in VR
  17. Interesting; had to update my game to version 3.012c after a hotfix today but server seems to run ok.
  18. Seems completely reasonable to me.....
  19. DCS sale started yesterday and I just couldn't resist the urge to get the Harrier and the Gulf map
  20. Dear friends, As the development continues, we have new stuff to show you today. Let's begin with the Flying Circus project - together with our partners, we're finishing the next two planes: British S.E.5a made by Royal Aircraft Factory made and German Albatros D.Va made by Albatros Flugzeugwerke. S.E.5a combined all the main combat characteristics needed for a victory - speed, firepower and maneuverability. Its 8-cylinder 200 HP V8 Wolseley Viper engine enabled it to go up to 218 kph at the ground level. Its armament of two different machineguns was somewhat original - one forward firing 7.69 mm Vickers and one 7.69 mm magazine fed Lewis installed on a mount that made firing at the targets forward and above possible: Albatros D.Va was a symbol of the first half of WWI and its streamlined profile is easily identifiable. Powered by 6-cylinder 180 HP Mercedes D.IIIa engine and armed with two synchronized 7.92 mm Spandau LMGs 08/15, it had a completely rigid fuselage made of glued wood, which is now much easier to visualize in the sim thanks to the increased quality and complexity of 3D models: For Tank Crew project we're developing the interiors of the next two tanks together with our partners: PzKpfw. IV Ausf. G and T-34 made by UVZ factory at the beginning of 1943. In addition to these new tanks, the next big update will bring numerous additions to the tank system functionality and damage modeling. Today we can show you the renders of the new T-34 interior made by Uralvagonzavod. And finally, the news about our biggest project, Bodenplatte. At the moment, all buildings models for it are completed, including the unique historical ones, and most of them already have modeled damage. The work on the new AI-controlled ground vehicles required for this project has started. Of course, the development of the remaining aircraft is progressing at full speed. Today we can show you a couple of screenshots showing the building damage on the Bodenplatte map: And here's one of the new AI-controlled vehicles - Willys MB off-roader. You can see the increased level of detail we have set up for all new non-player controlled ground vehicles: You can discuss the news in this thread
  21. DD_Arthur

    mc10.jpg

    Really nice pictures Swep. This was a track day somewhere local to you?
  22. It's looking good but.......
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