Jump to content
NEW DISCORD SERVER DETAILS - SIGN UP NOW - Dogz Members Only Private Thread ×

Crash

3. Danger Dogz
  • Posts

    5,658
  • Joined

  • Last visited

  • Days Won

    240
  • Country

    United Kingdom

Everything posted by Crash

  1. Yes that sums it up The lesson is that if it isnt handling too well and you are over friendly lines and the ground looks ok then BAIL OUT
  2. nice
  3. Crash

    tank range

    here Tank Practice Ranges(3).zip
  4. Jason says... No DD today guys. Team is busy prepping release candidate for testing. Jason
  5. Maybe we should say if you are going to be mainly Tank or plane. Tank for me
  6. Fun but I died a lot
  7. Might it be worthwhile using the Prokhorovka map as it was built for tanks and I think that some buildings are destructible. Yes there are some airfields as well
  8. My landing was going well, I called out to Artie that I was about to turn left then bang
  9. Why am I not surprised
  10. Dear Friends, It's the middle of Autumn already and the work on the project progresses well. For instance, the AI-controlled transport plane C-47A Skytrain (Dakota) for Battle of Normandy is almost ready and you'll get it in the next update. This WWII veteran served in air forces and civilian air fleets of many countries for several decades - one of the iconic symbols of the piston era of aviation. These aircraft played a tremendous role in the Battle of Normandy, dropping paratroopers, supplies and towing assault gliders. This legend will be finally reconstructed in our project, even if it is an AI only aircraft for now. Later on, when we complete another stage of the Career mode improvements, it will be used in this mode for transporting cargo loads, airdropping paratroopers and parachute supply containers for the troops on the front-lines. At the moment the new paratrooper model and its integration in the Career mode are not yet ready for Early Access, so this aircraft will be available in QMB and community-created custom missions as an ally or enemy loaded with cargo or parachute supply containers. The second hero of the day is the upcoming Collector Plane - the British Hawker Hurricane Mk.II fighter. This legendary early war aircraft saw much action in the Battle of Britain and later on the Eastern Front with the Red Army Air Force via the lend-lease program. This fighter actively participated in the Battle of Moscow and Battle of Stalingrad and the owners of this Collector Plane will be able to use it in the Battle of Moscow and Battle of Stalingrad careers in the coming update. There were many different modifications of this plane, the most interesting ones will be available in our sim: Hurricane Mk.IIa - default model with eight Browning .303 MGs; Hurricane Mk.IIb - modification with twelve (!) Browning .303 MGs; Hurricane Mk.IIc - modification with four 20mm Hispano Mk.II guns; Hurricane Mk.IId - two assault modifications with two Browning .303 MGs and two 40mm Vickers S Class guns, with or without additional armor plates; Hurricane Mk.II Soviet - modification armed with Soviet bombs, unguided rockets, two 12.7mm UBK MGs and two 20mm ShVAK cannons; In addition, either of the modifications listed above can be equipped with a Merlin engine with an additional boost, air cleaner for dusty conditions and rear-view mirror. The work on Tank Crew is continuing as well. The coming update will include very important changes for ground vehicle AI, both detailed and simpler modeled vehicles, making the AI gunner actions more realistic. To hit a target at a distance, they will usually bracket a target with gunfire as they find the proper range. Spotting a target to the side of the current aiming line will require more time the more distant it is. Both of these actions will depend on the AI proficiency level set in the mission. The AI gunner will also behave more naturally when the target is destroyed or no longer visible - it won't rotate the turret to the default position immediately, but will wait for some time, looking for more targets in the same general direction. Many smaller improvements and changes will be added as well, as we prepare Tank Crew for its official release.
  11. You on for the campaign? I think Fen might disagree about fighting in a 38
  12. I say yes, as if you dont have a consequence for loosing an aircraft, then it would be possible to bomb and then hit refly or kamikaze into the target as may times as you want. Have as many second line aircraft as you want, but assets should be valued.
  13. It is better than using a mouse.
  14. This thread has some good info I also use VoiceAttack for logging onto the servers This thread for mod info
  15. Are you "working from home"
  16. Tbone, if you want or need over 2000 skins then get this but you will have to use our TS server to be verified. (I think)
  17. Hi Tony, glad you made it here. Have a dig about in the Great Battles sub forum for some good info on what we get up to. You're welcome to join our P-38 campaign which we will be flying Tuesday evening.
  18. Will there be a limited number of tanks and aircraft?
  19. Me too I will try not to get target fixated
  20. TLDR is good stuff coming soon
  21. Just read this on the Tank Crew forum Not on the German side per se, but having preplanned objectives with air cap over the land battle is a no brainer for either side. Targets of opportunity, such as artillery, AT, enemy tanks and other vehicles. For our combined arms missions we allow a Luftwaffe Liaison Officer to communicate with Luftwaffe Leader within the battle. What would be unrealistic is to allow free roaming aircraft to pick off ground vehicles with no consequences, so aircraft, and in particular extremely well modeled aircraft that GB offers being overhead is such an exciting addition to the combat. Every pilot that participates in our combined arms comments about how immersive it is to have the ground war raging under them and being a part of it. In our missions there is an extreme amount of artillery.....which aircraft can help take out, in addition to those pesky AT positions...woodlines and farms, mainly....That is, they can try to take out as they are fighting off enemy fighters at the same time...or looking over their shoulders for the enemy. We usually don't have enough pilots for our missions is the only drawback. As a side note it's just wrong to think the Germans had this perfect air and ground blitzkrieg harmony ongoing throughout the war. On all sides there were a lot of friendly fire kills, and the Luftwaffe was no different and they didn't cooperate well between the branches.
  22. Glad to see you Arthur
×
×
  • Create New...