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Friar

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Everything posted by Friar

  1. Your Welcome. There are plenty of guys that are willing to help you with different areas of expertise. Fly which ever way is best for you. We also probably need to get you up to speed with the mods that we use (but that can come when the current information overload has settled down a bit!) Cheers Friar
  2. I will release some more intelligence of targets etc nearer the actual event.
  3. @Arthur - There are no specific tank objectives. I imagine them targeting (or defending) the ones generated by the mission. I am thinking about adding extra targets for the tanks should the ones on the map be taken out. There are no AI moving tanks. There is artillery and anti aircraft. As to where they are, that is for the tanks to find or be directed in from the air to assist?
  4. Tank Spawn Points as stated in the previous post.
  5. I said this morning that I would put a picture up of the map to help with the scenario. The attached is seen from the allies side. If I had picked an Axis plane the same would have been visible but Defend / Objectives reversed. As you can see the objectives for the Allies are to attack a transport column, to attack an ammo dump and to attack armour. For the Axis it is to attack an ammo dump, a train and a bridge. I have placed the tanks with spawn points for both sides to both attack and defend one of their objectives (if they so wish), the Axis the armour and the Allies the bridge. I am going to say put up as many planes as you want, at the moment is 10 v 11, (remember that you will be expected to fly back to your base at least once as you would be expected be covering your objectives remember. (I have not added in the air starts yet) These objectives are what they are, I will not be changing them fro this scenario, so this is what we will be going with. NOTE: I have this evening removed all AI flights so there will be no AI bombers or patrols, it will be just down to hoomans to take out and defend the objectives. Regards Friar EDIT: Just noticed that the Allies second tank spawn point is not included in this screen grab. I will add another picture. 00
  6. Remember that this scenario is based on a Syn_Vander Mission Generator for planes and sometimes flight times are not short hops. There are also AI bombers for both sides that will attempt to attack the objectives as well as AI air patrols. The 3 objectives required to win the map are defined by the generation, I have modified it to add the tanks in. I have placed the tank spawn points so that both sides could use their tanks offensively to either have a go at attacking an objective (and blowing stuff up) or at least weaken the defences for the air attack and defensively to help protect one of the objectives, so tactics could be important, but also with game play in mind as I am sure the tank drivers will want to encounter other tanks. I think it will help if I publish a picture of the map and location of the airfields and objectives. I am writing this in bed with a cuppa so will add later. I would like to think that we as group will fly the scenario in an honourable way, eg not throwing away your plane after attacking an objective and making the trip home, also no camping at tank spawn points should a side gain an advantage. I am also adding air start spawn points which I am going to say can be used only after you have made it home from a mission at least once. As this is the first time we have done anything like this together I don't want to make it too complicated, but acknowledge there does need to be some ground rules / guide lines for the engagement but hope to learn from the outcomes if I get it wrong and take forward what actually worked. Above all, the aim, as always with the Dogz is to have fun.
  7. ok done sir
  8. Salute, Should I set limited plane and tank numbers so that there is a consequence for getting shot down / destroyed? As well as the Repair Rearm and Refuel points that the mission generator puts in I have added an Ambulance at the airfields and a tank repair station. If the consensus is yes, then how many should we set and from the available plane sets does each side want to nominate a smaller set of aircraft to pick from? Say a fighter(s), a fighter/bomber and a bomber. We then set the stock available, say 10 of each? (My opening suggestion, arrived at by wetting my finger and sticking it in the air) Really happy to take suggestions so we get the best experience. Friar
  9. You didn't strafe the traffic as you went past!
  10. The P38 campaign is an auto generated scenario using Pat Wilsons' Mission Generator. Once the campaign has been started we do not know what we will be getting until the mission is generated. Recently we have had both fighter patrol and ground attack. The system can then track the results and advance the front lines etc. You will also have a persona to protect. The idea is to keep you pilot alive rather than go gun-ho into a furball like we do in usual co-ops. It may sound funny but it does make you fly differently. You are more careful in where and what you do. Keeping with a wingman becomes even more important as if you shoot an enemy plane down, unless someone else can verify it visually, you do not get the kill. If your persona is killed, don't worry you arrive back at the squadron with a new name but having lost all your previous kills etc. We have a some pilots that have flown all the missions with the same ID (we are up about 14 now I think.
  11. A few of us also fly in VR so if you have any questions I am sure we will be able to help.
  12. The guy has hardly joined and already we are taking over his hard drive. Be warned, once we get under your skin, you will never leave. Lots of us have clocked up best part of 10 years with the group!
  13. I thought I would pass on the info related to me by Sid. By default you use the mouse to control your gun. With the latest release it is now possible to use your joystick. To do this; 1. Within the Input Devices section of the game select Turret Control and change the option from Mouse to Joystick. Once done, go into your key mappings and under the Turret Horizontal and Vertical (direct) map your joystick. Works a treat. Salute Friar
  14. Friar

    Welcome

    Salute I thought that I would create a new home for anything related to using the tanks in IL2 great Battles.
  15. Salute Sir and welcome to the "pound" Our main ethos is to have fun. You are not expected to fly every time we have a server up, but do ask if you have signed up for an event and can not make a night you let someone know. We do not require you to attend any training, or assessments, we have no organisational structure by way of ranks. Our nights for IL2 GBS are Tuesday where we start (approx 19:30 uk time) with general dogfight map to run with the scenario or to practice etc then move to co-ops after about 45 minutes or so. Unless we are flying our current P38 campaign which alternates between Sundays and Tuesdays. We also fly Sunday evenings with the same format as Tuesday. There are also a few that fly on Wednesday, Thursday, Friday mornings (subject to availability and not all weeks) from about 10:am for a couple of hours. A group fly DCS on Thursdays, you may also find one or two in either Clod or 46 on a Saturday evening. We communicate via Teamspeak on which we ask for a respectful presence (well at least until you get to know us!). The topics of conversation may be weird and wonderful but we tend to stay clear of politics and controversial subjects, that is not why we fly. As well as the current long running P38 co-op campaign, I am putting together a Dogfight scenario for the 22nd November where we will split into separate Teamspeak channels and race to complete 3 objectives, oh and there will be driveable tanks as well!. have a look here and post a message for which side you would like to fight for... Welcome again and I look forward to having you on my Six soon. Cheers Friar
  16. No, I have not set any restrictions on numbers. Although there are Repair / Rearm and Refuel points so if you wanted to try and keep the same plane / tank all the way through you could.
  17. Salute May I PLEASE,PLEASE ask... Anyone who is thinking that they may have a go at using a tank during the up coming (22nd November) Dog Fight Scenario... PLEASE make sure you fully understand the controls BEFORE the event. You may need to map some new commands to your stick and understand how they work etc. You can practice in an off line Quick Mission. Arriving on the night and asking "How do I start, How do I get the gun to fire" etc will not be appreciated. This event has 3 objectives for each side to achieve to take the map and I am hoping that this will get the pulses racing a bit with little time to get you up to speed on the night. There is plenty of time for you to have a go and ask questions on the forum. There is a growing number of us that have Tank Crew that could help. Thank you for your cooperation. Cheers Friar.
  18. .....How about a Dogz "Zoom" call at the start of a flying night? Just for say half an hour (or the max 40 minutes) to remind ourselves what each other looks like, or for some it might be the first time you put a face to a name. It would mean Painless would have to get dressed of course, well at least put a top on.... I will host so if you would like to take part, think of it as attending the Priory for a service. PM me your email address and I will include you in the invite.
  19. Hi, BlueBear, Hope you do not mind (and hope it can be seen) but I have posted a link to Youtube in the IL2 Sturmovik forums, excellent recruitment tool!
  20. Salute is there anyone with tank experience that would be willing to offer their assistance in helping me design the game play for the dog fight scenario? It will mean that potentially you would have to take a "foot soldier" role for your side (so perhaps someone from the Allies side?) as you may be made aware of what I am thinking for potential tactics so could not use that information to the benefit of your side. I will try to keep it to a minimum so as not to spoil your night but I just need advice on what scenario I am thinking for the tank engagement. Cheers Friar
  21. Salute guys, Thank you to everyone that has signed up. If you haven't signed up yet - Please do, the more combatants we have the better the scenario will work. There is still plenty of time for you or that guy who used to fly with us that you are in contact with...... Sunday 22nd November Put it in your diaries now!, tell the wife, your partner, the children, your mistress (other relationships are available) that you will be busy that evening! Cheers Friar PS before anyone asks I did check with Fenrir that it does not clash with a P38 night.
  22. Wow! that was amazing BlueBear. Top work sir, couldn't believe it was us for a minute there!
  23. @Pooka- pick a side sir please. It will help with the numbers. Thankyou.
  24. OK - Thanks to Vanders Mission Generator (which I have now learnt to modify) - WE ARE ON! (if people sign up of course!) I have a dogfight map with 3 objectives for each side to win the map. There are AI fighter patrols and bombing missions against the objectives for both sides. The map is Velikieluki (which everyone will have) and is not too big. Its October, 1942 (ish......) Both sides have tank spawn points as well as primary and secondary airfields. I have included the free tanks plus a couple from each side for those that have Tank Crew. The plane sets give a good spread of popular flyable fighter and bombers for both sides (no P38!) This may fall flat on its face but I feel it is a throw back to the good old days of the Dogz and worth having a go at again. @Perf - "Check" on points 2 and 3 All we need now is sign ups.... this needs quite a few on both sides to make it work I think. Message your buddies, round up the stragglers.... I would like to fly / fight for the Allies (10) Sid, Painless, Crash, Jabo, Wingflyer, Fenrir, Arthur,Perfesser, Zukker, Funflack I would like to fly / fight for the Axis (11) Friar, FT, Pooka, Delta, BlueBear, APHill, Fruitbat,Ovy, Artie,Swepper, Tbone If you are unable to edit this post just make a new post in this thread with your choice and I will update. Note: In the attached images ignore the padlocked items, its just that I do not own them.
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