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Friar

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Everything posted by Friar

  1. Salute I have gone through the forum this morning and marked those boards and threads which have been idle for a quite a while now with a view to deleting them. I will give it a month or so and if no one comes forward with a compelling reason why one or more of them should be kept I will remove them. Friar
  2. Hi Dragan, I see you have only joined on Sunday. We would like to know a bit more about you please as this event is not open to the general public, it is a squad v squad match. If you would like to become a full member of the DangerDogz to take part, would you please post in our Recruitment thread found here... http://dangerdogz.com/forums/forum/127-recruitment/ We look forward to getting to know you a bit more and thank you for showing interest in the DangerDogz.
  3. Hi Hunter, nice to see you are still watching our forums! I pasted this guide from a thread that some other clever sole wrote A. To install JSGME if you currently do not have it. If you do have it, then move to B. 1. Download JSGME (Jones Generic Mod Enabler) from: https://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml#download 2. Unzip JSGME to a temporary folder, and run jsgme_setup.exe, install it to your BOS game folder 3. Run JSGME.exe that was placed in that folder. It will start and a screen will display, it will show you the standard folder it will create where your MODS need to be placed. 4. Now close JSGME. This sets up the proper location for the JSGME MODs folder for your BOS install. B. To install the MODs with JSGME: 1. Download desired MOD zip file or files, in this case: Add SID's [Dogz Icon Mod] 2. Unzip your selected mod to the MOD folder that JSGME set up in the BOS main directory, in this case folder name should be "MODS\Dogz Icon Mod - Tank Battles v2.00" and "MODS\Dogz Icon Mod v1.00" 3. Start JSGME 4. On the left side of the JSGME screen will be the list of MODs you have available, and which are inactive/disabled. To the right the ones that are active/enabled.
  4. Nice to speak to you last night DD_Petrol, If you need any assistance with JSGME or other mods, just let us know.
  5. At least the engineers can smash up an old wardrobe and repair the wing for you! Glad the mission proved to be a challenge.
  6. @DD_Soapy You will need to have either Kuban premium or buy the Hurricane / P40 or Tank crew to play in this one as there are no rear gunner seats. Having said that you could pair up with someone in a tank as a Commander without buying Tank Crew but MUST have a few training sessions before hand for key mappings. Training on the night will not be an option I am afraid.
  7. Hey Papa.......are they the skeleton crew.. ha ha.. ha ha.. ha
  8. We will go with the same start times as before 21:00, so should be good Crash, even if you are a bit later, still no problem. @Ben griffiths - There just seemed to be too many issues with the logic, plus it seems to have helped the multiplayer server messages if it is more simple.
  9. Salute 352nd have contacted me with a possible date for the start of the North Africa Campaign. SUNDAY 20TH NOVEMBER Please let me know if this would be ok for you. If I get too many "No's" I will go back and look for another date. So far as at today Sunday 30/10 there have been 54 downloads (I am not able to tell who has downloaded) but it certainly shows there has been interest! The map is now in the final stages of testing and a few final wrinkles are left to be removed. It looks like I may have got rid of the multi-player server overload messages as well. If you have not downloaded the mod yet, and it is a MUST to take part in this campaign, you can get it from here; https://www.mediafire.com/file/x1hvnnmocw758ri/NorthAfricaCampaign.zip/file If you have not been sent a copy of the User Guide you can get it from here; https://www.mediafire.com/file/egnf4rstx0unhyv/North+Africa+Campaign+User+Guide.pdf/file UPDATE: There have been a few changes to the mission since I produced the attached guide. 1. The Airfields can now no longer be put out of operation by hitting the named targets. 2. Bridges will now auto repair after 8 minutes after being hit. Players no longer need to trigger the repair. It would be great to see the Dogz all getting together again for this event, in which we will be playing ALLIED this time so get yourself a Spitfire, a P40, a Hurricane or an A20! On the tank front we have the Sherman and the Churchill. Salute DD_Friar
  10. @Crash -yes, I had seen it. My AAA is my own and I have checked it can be destroyed. Thanks any way.
  11. Morning Crash, Ok I will put the server back up now (time now 09:03) so it is there for you. Many thanks. Friar oops - just realised you have mission files. Do you want the server or will you do it on your machine?
  12. I need to start gathering test results chaps; I have a list of the spawn points below. Please update it to confirm if you have checked any of the locations. You can spawn in safe and that there are no floating vehicles. Please add "Spawn Ok / No Floaters" for example. Thank you. Jorf - checked Al Ayati - checked Ben Slama - checked Boughrara - checked Boughrara East - checked Its A Khabab - checked Dirka Dirka - checked Gourine - checked El Grean - checked Bir Krenifis - checked Bungalow - checked Mtorrech - checked El Amal - checked Smar - checked Gabes - checked Bir El Hassei - checked Sanini An Nahal - checked Arram - checked Arram West - checked Sidi Makhlouf - checked El Fedje - checked Ejjfara - checked Ejjfara East - checked Tounine - checked Lazaiza - checked Mareth - checked Kettana - checked @26/10 - all checked - a few errors found which is great. many thanks to @Crash for his help.
  13. Ok, so perhaps "Alarm" was a bit strong - was to raise awareness that IL2 might be changing hands
  14. Add this bit of info to what we have absolutely no idea as to what's going on... it's all a waiting game. Team Fusion Posted 6 hours ago 1C Entertainment, a division of 1C, was sold to Tencent, a Hong Kong based software/gaming company. 1C Entertainment was re-named under its new ownership to Fulqrum Publishing. BLITZ and TOBRUK were 1C Entertainment titles, and are now owned by Fulqrum. (also a lot of other former 1C Entertainment titles) Fulqrum distributes its games through Steam and other 3rd Party sites. 1C/777 is a separate company, formed as a joint company by 777 Games and 1C. It publishes GREAT BATTLES.... their website used to sell BLITZ and TOBRUK too... but no longer. --- Development of TF titles is by the volunteer efforts of TF members... with sharing of any software licensing costs by 1C. TF then gets a percentage of revenue share from sales of these TF developed titles.
  15. @Petrol Please see PM.
  16. Salute Petrol, I will send you a PM with our Teamspeak details and some other stuff. Welcome to the pound (again) and I look forward to speaking soon. Regards Friar
  17. Your mod folder should have this file and JSGME look like this...
  18. As of Sunday 23/10 23 downloads so far! Looking good chaps. As of Friday 28/10 50 downloads !
  19. Yep just extract the zip file into there and it should be able to be applied via JSGME. It will be great to have you with us this time Artie, both for your skill and "Bon Ami"
  20. Salute Chaps, Please find below a link to the final version that will be used in the North Africa Campaign. This version now contains the skins provided by Sid (thank you sir). He has skillfully produced Allied desert tanker skins, the desert skin for the Sherman, AAA truck and also a German skin for the U2. The link is as follows https://www.mediafire.com/file/x1hvnnmocw758ri/NorthAfricaCampaign.zip/file This version is slightly smaller (3.4GB) than the previous one (5.4GB) as I have removed all the skins for planes we will not be using. Any problems, let me know. Friar
  21. Salute, I have this morning (Saturday) uploaded onto the server a test map for the up coming North Africa Campaign. I was hoping some of you guys would be able to help me test the map for design issues. I have enabled ALL spawn points. There have been reports of floating vehicles so we need to spawn in at every location and check for a safe spawn in and that the parked convoy vehicles are not floating. I also need confirmation that Allied planes can not take and single bomb of more than 500lb and that Axis planes can not take any single bomb of more than 250kg (multiple load-outs allowed for both sides) I have left instructions about other features to test in the mission brief. It would really help if anyone has some time today to take a look for me please? Note: - The password is the usual dogfight / co-op one. Cheers Friar
  22. Should we ask for it ? or do they generally get released a short time after or does someone have to crack it?
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