Beebop-RIP Posted November 24, 2006 Posted November 24, 2006 [shadow=red,left]Found this on the UbiZoo Forums-[/shadow] KNIGHTS OF THE SKY An interview with Gennadich’s Albert Zhiltsov PC Format: What was the company’s background prior to developing Knights of the Sky? Gennadich: The history of the company is relatively short. Most of the staff are avid gamers with more than ten years’ experience in sims like Red Baron, IL-2, Red Orchestra, American Army, Flanker and Lock-On: playing games professionally in teams and squads. We not only play games but participated in competitions and won several international contests. As members of squads, we became friends and we could not think of our lives without military games. In addition, most of us were professional software developers/artists, and in 2004, we finally decided that military games are the most interesting thing we like and know how to do. As professional players, we know of the specific limitations of games, inaccuracy in modelling specific features of military objects and deficiencies in gameplay which we would like to avoid – so we developed software that met our needs. Our first step in game development was Air Domination War (ADR – www.adwwar.com) online server project with a dynamic campaign feature for IL-2 players: it’s well-known to many players and has gained a solid reputation throughout the gaming world. During the development of ADW, we also developed a few minor but important utilities for Il-2 gamers. The first step made sure that we were on the right track. We then found an investor for Knights of the Sky and the project for a realistic WWI flight simulator was born. Being renowned among the simulation gaming community, we attracted the attention of software developers such as Eagle Dynamics, G5, Nikita, Nival Interactive, etc, which wanted to achieve the same results as us. This only strengthened our resolve and we formed a very strong professional team. PC Format: The marketplace is flooded with combat flight sims from WW2 to modern jet planes ala IL2/Forgotten Battles, Combat Flight Simulator 3, Wings over Europe, Lock-On, Falcon 4, etc. Do you think a WW1 sim like Knights of the Sky can attract players who are accustomed to fast planes and missiles? What can Knights of the Sky bring to the market that makes it unique? Gennadich: Well, military aviation and tanks were first used in anger during WW1, so it was logical for us to start from the beginning. And besides, the battles of WW1 are unfairly forgotten. We hope to make Knights of the Sky not just to be an advanced technical simulation of the physical properties of airplanes, but also an educational tool that will provide the player with a historical perspective. Our main goal is to let the player dive into the rich WW1 atmosphere and say afterwards, “I was there! I have seen it with my own eyes!†Quote
Beebop-RIP Posted November 24, 2006 Posted November 24, 2006 Can anyone explain why this appeared: robbing Redmond bar-sterward when I copied and pasted the message from the UbiZoo to here? Quote
BadAim Posted November 24, 2006 Posted November 24, 2006 Don't take it personally, it's probably just that the filter considersrobbing Redmond bar-sterward a profanity like gosh (bless me frior) or or the like. Can you blame it? Quote
1. DDz Quorum B16Enk Posted November 24, 2006 1. DDz Quorum Posted November 24, 2006 OK the censor is my fault, you can actually turn off censoring in your profile This particular censor was my idea of a joke, and was not intended to offend. IIRC you can see 'Microsoft'. I will remove said censoring Quote
Beebop-RIP Posted November 25, 2006 Posted November 25, 2006 Nah, I was just having a "moment" there. Quote
Sunflower Posted November 25, 2006 Posted November 25, 2006 I am standing here beside myself upon reading this interview. Quote
Dubbo Posted December 12, 2006 Author Posted December 12, 2006 :o And you thought the TB3 was lumbering..... Quote
Beebop-RIP Posted December 12, 2006 Posted December 12, 2006 :o And you thought the TB3 was lumbering..... Well.......it's made of wood isn't it? Quote
Dubbo Posted December 12, 2006 Author Posted December 12, 2006 Boom, boom. (Old Basil Brush reference) Quote
Mobius One Posted December 12, 2006 Posted December 12, 2006 That would make a nice BF 109 or FW 190 Quote
BBloke Posted December 12, 2006 Posted December 12, 2006 Was the skin to mkae sure it wasn't inadvertantly mistaken as a flying tree?? Quote
Beebop-RIP Posted December 13, 2006 Posted December 13, 2006 Was the skin to mkae sure it wasn't inadvertantly mistaken as a flying tree?? Quote
Dubbo Posted January 20, 2007 Author Posted January 20, 2007 Been awhile but there's still stuff going on. Quote
Shadow Posted January 21, 2007 Posted January 21, 2007 I liked this image enough to make it my wallpaper. Quote
Shadow Posted February 23, 2007 Posted February 23, 2007 New Vid: http://www.gennadich.com/files/595/file ... Promo6.zip Enjoy Quote
Dubbo Posted February 23, 2007 Author Posted February 23, 2007 That is freakin' awesome. I wonder what kind of upgrades my rig will need. Quote
GreyKnight Posted February 23, 2007 Posted February 23, 2007 Sheesh that is just delicious to look at. But it looks like I'll need a ninja PC to run it! Quote
Dubbo Posted March 16, 2007 Author Posted March 16, 2007 http://www.simhq.com/_air9/air_290a.html Interview with the developers. New info. New screenies - Trees & Renault Quote
Dubbo Posted March 23, 2007 Author Posted March 23, 2007 Look at the damage model. Holy Crap !!! Quote
1. DDz Quorum B16Enk Posted March 23, 2007 1. DDz Quorum Posted March 23, 2007 Stunning imagery. Wish they'd pull their fingers out and release it ASAP 'cos that looks like one awesomely immersing sim. Quote
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