1. DDz Quorum DD_Fenrir Posted June 22, 2022 1. DDz Quorum Share Posted June 22, 2022 Just a heads up; looks like ED are hoping to release a new Open Beta patch today: Patch Status - DCS World 2.7 - ED Forums Hopefully bomb fusing GUI is in the mix... 1 Quote Link to comment Share on other sites More sharing options...
BluBear Posted June 22, 2022 Share Posted June 22, 2022 We can but hope Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum DD_Fenrir Posted June 22, 2022 Author 1. DDz Quorum Share Posted June 22, 2022 It appears not... However, the Mossie pouring vapour at take-off like an express steam locomotive getting a heavy train moving is now fixed apparently, so lose some, win some I guess.... Plus extra goodies and fixes for the premier fast jets, the Apache and - FT will be pleased - the I-16. Changlelog: Quote DCS Open Beta 2.7.15.26783 Introducing three new campaigns: DCS: F/A-18C Raven One: Dominant Fury campaign by Baltic Dragon DCS: MAD JF-17 Thunder Campaign by Stone Sky DCS: Spitfire Beware! Beware! Campaign by Reflected Sims DCS World Added: separated CM802AKG loadout for JF-17 AI Added: Type-59 sound and FLIR texture Added: 052b, 052c, 054a FLIR texture Added: PLZ05/ZBD04A general skins made by Sadjad_Vosoul Fixed: 093 wake visual effect Campaigns panel. Added popup hint with list of required modules for campaign. Decreased ComCenter health level. Now Command Center can be destroyed by one GBU-31 penetrator AI Helicopters. AH-1W New Sounds and Sounder AI Helicopters. UH-60 & SH-60 Black Hawk New Sounds and Sounder AI Helicopters. UH-60 Minor bugfix with the missing doppler scale for Distant Rotor sound AI Helicopters. UH-60 Minor bugfix with Airflow Refl sound AI aircraft can't follow through manoeuvres - fixed AI aircraft perform strange vertical oscillation after switch waypoint command - fixed Ground AI can get stuck in light forest - Fixed. DCS: F/A-18C Hornet by Eagle Dynamics Added ADM-141A. Fixed: offset behaviour - switching SOI resets refined point if not designated Fixed: AZ/EL page and SA page Altitude differences Update RU texts and fix typos in Hornet Lessons (1-20) TGP jitters at max zoom - fixed Note 1: Please note that the TALD used by the DCS: F/A-18C Hornet is different from the one developed by Heatblur for their F-14. Heatblur will be using the TALD developed for the Hornet, but this task was not complete in time for this Open Beta, but it should be available for the following. Note 2: We are nearing completion of the F-16C flight model and FLCS adjustments, and following this, the Hornet will get the same flight model and FCS review. This is one of the primary remaining items on the Hornet’s roadmap. The team also continues work on the UFC BackUp page, and GPS-guided weapon updates. Please see the Hornet roadmap here. DCS: F-16C Viper by Eagle Dynamics Added Manual (MAN) bombing mode. Added FIX DED Page Fixed: Unknown ('U') HTS label on WPN page for some threats Fixed: Users report PDLT cycle stops working after a while Fixed: After setting the PDLT and then designating the same target on radar and radar undesignating, you can no longer set that target as the PDLT Fixed: Target altitude number copied and stuck in some cases when switching from RWS to TWS Fixed: TGP CZ logic is broken if OA is selected Fixed: TMS Aft on HSD PDLT logic is not correct Fixed: TTI missing from TGP for GBU Fixed: Maverick Scale remains on HUD Fixed: Check stability when airspeed at 300kts in aar gains Fixed: Backflips after deep stall recovery with using MPO Note: Next priority items include finalising the Max Toss Anticipation Cue, update to the external and cockpit models, Mk-84AIR high drag bomb, LADD bombing mode, the FCS BIT with control surface animations, air show smoke pods, and more. Please see our roadmap here: https://forum.dcs.world/topic/278635-dcs-f-16c-viper-roadmap/ We have also defined the planned Viper features before it exits early access. Please note that development will continue based on the roadmap linked above. https://forum.dcs.world/topic/206282-subject-to-change-desired-f-16c-systems-and-payloads-for-early-access/ DCS: AH-64D by Eagle Dynamics Added Target State Estimator (TSE). Added Altitude Hold mode. Added dashboard covers (sunvisors) animation Main rotor VRS state implementation (W.I.P) Improvements in definition of preplaned threats. Also HSI is now locked to the Ghostship when the MPD TSD page is in FRZ. Added intervisibility rings for Ghostship on MPD TSD pages Improved : SCAS behavior. LMC Control. When any of the ENG, FLT, FUEL, PERF, or UTIL pages is selected via the MENU page or by using the Favorites function, that page becomes the originator page for the remainder of the AIRCRAFT pages. The Torque readout in the HDU symbology should become boxed at 98% The NVS Sensor Select switch should only be functional in NORM or FIXED mode After blanking above 200 feet, the radar altimeter tape should come back on 180 feet Cued LOS Dot should always be displayed FPV, Head Tracker, Cued LOS, except Bob-Up Box should disappear outside of the safe zone The grayscale image currently displays an opaque white overlay MPD in MONO mode overrides color of the symbology or white video underlay Video underlay showing TADS should also show the TADS LOS crosshairs With PNV selected, TDU FLIR will always be the currently selected NVS FLIR sensor for the Pilot Flight symbology on an MPD VID page uses some colored elements similar to the FLT page When the TDU PNV button is selected "OWNER CUE" should not be displayed Fixed: Laser rangefinder desync Fixed: Radios allow invalid frequencies to be entered. Fixed: TADS range value is incorrect if exceeds maximum range Fixed: LASE # TRGT LOAL message error Fixed: Rapid LRFD operations produce issue Fixed: TADS STOW - LMC ERROR Fixed: WPN -> ASE -> unASE = TSD, should be WPN Note: The next big, new items planned for the AH-64d will be the Image Auto-Tracker (IAT) set of functions that allow the TADS to lock on to a target with sufficient contrast rather than having to manually track it with the thumb force controller. Following the inclusion of IAT, we plan to add DCS: AH-64D to the free trial period program. DCS: Mi-24P by Eagle Dynamics Improved: Sensitivity of pedals controlled by buttons changed and is adjustable in special settings now Improved: Anti-Ice system finished Improved: Special settings menu reformatted Fixed: APU-60-I (single missile launcher) is ejecting missile instead of launching it from rail Fixed: The axis elevation of the machine gun barrels in the GUV containers, AUTO aiming mode correction Fixed: R-60M does not lock the sun in Mi-24P Fixed: Ammo counter showing wrong amount in some cases on mission start Fixed: Multicrew - Pilot sees copilot door being opened as soon as Copilot switches 'Assume Trimmer' up Fixed: Input. TrackIR command assignment cells are blocked DCS: A-10C II Tank Killer by Eagle Dynamics TGP jitters at max zoom - fixed Unable to bind Warthog throttle to any controls - fixed DCS: Mosquito FB VI by Eagle Dynamics AI aircraft do not fire RP-3s - fixed Minor typo in the startup procedure - fixed Unintended steam/water cloud at start - fixed DCS: JF-17 by Deka Ironwork Simulations Fixed: AA radar unexpected target unlock Fixed: AA radar antenna stabilization Fixed: AA radar RWS auto mode behaviour Fixed: AA radar target course render on B-scope screen Fixed: AG radar fpm out of MFCD frame Fixed: SPJ distance measurement Fixed: CM802AKG abnormal behaviour if launched without DL pod Fixed: wmd7 image resolution/focus difference between initial and after nar/wide toggled one Updated: WMD7/C701 need manual refocus after turning on image seeker for the first time Updated: cockpit model and texture DCS: F-14 Tomcat by Heatblur Simulations NEW: Added Mini-Campaign “The Final Hour” for South Atlantic. Also available as quickstart missions. AIM-54: Tweaked PN gains and loft parameters to improve performance. NEW: Added more Jester set commands (with value) for mission creators: 10017: DEST knob 10018: select waypoint to enter coords from a trigger zone (this command does no action in the cockpit) 10019: enter coords from trigger zone for the waypoint selected with 10018 (if none selected, WP1) 10020: WCS switch 10021: run RWR BIT 10022: TID range knob 10023: JESTER Eject For the specific values and full changelog please click this link. Potential fix for CTD with JESTER tuning radios. Add AIM-7P for late A and B F-14 loadouts. Made TACTS pod available to stations 1B and 8B. Fixed Jester tuning TACAN only using A/A for airborne transmitters (TACAN not working for multiple of our missions). Complete overhaul and fix of the Emergency Wing Sweep Axis logic: Handle can't be moved once the cover is down. Handle can be disconnected from the spider detent regardless if it’s up or down (realistic behavior, lifting the handle was for easier access). Added new special option. If enabled, handle can be moved only once up (to prevent unwanted detachment, especially when having the axis assigned). Simulated Spider Detent Movement and attachment. For more details and the full changelog please click this link. Changed wing sweep initialization on spawn: Carrier spawn on catapult: 20deg, AUTO. All other ground spawns: oversweep, handle and cover raised. Air spawn: AUTO, position adjusted to the airspeed. Mechanical sweep handle can be stowed in oversweep, also allowing the guard to close. Fixed sweep handle being able to move to OVER before HZ TAIL AUTH light goes out. Fixed CADC/Wing sweep light remaining illuminated after spawning a new aircraft. Fixed emergency wing sweep handle Scatching the spider detent at 20 degrees. Fixed wing sweep handle being pushed down in oversweep position for carrier spawns. Fixed emergency wing sweep lever being pull-push lock reversed after clicking it wildly. Added many new key bindings for the RIO: for the full list of key bindings please click this link. Added several new axis bindings for the RIO: for the full list of axis bindings please click this link. Corrected RIO axis directions for DDD Erase and DDD Pulse Gain. Updated VF-14 AB100 livery. (Ben_Der) Updated Top Gun Rogue Nation livery. (Yae Sakura) Updated Top Gun 114 livery. (LanceCriminal86, Helmets by Ben_Der) Updated VF-211 Fighting Checkmates 100 (2001). (Shmoo42) Added VF-31 1991 AE200 and AE205. (Mach3DS) Added VF-14 AB103. (Ben_Der) Added VX-4. (Ben_Der) DCS: AJS-37 Viggen by Heatblur Simulations Fixed Gyros becoming misaligned in certain situations. Added New Quickstart missions for the South Atlantic Map. Flaming Cliffs by Eagle Dynamics Su-27. Fixed single mission "Unwanted Guest" in Syria. Kneeboard pages cannot be turned in some cases - fixed. DCS: I-16 by OctopusG Moved from Early Access to Release status Added EN and RU Flight Manual Added Training Missions Added a few Single Missions Added Throttle Extra Stroke Zone for air throttle direct control Fixed Mixture Control: added lever central “Normal” position to automatic control with lock and enrich and lean control and physics Added Ground Power Unit for electrical starter that enables by intercom command Added Wheel Chocks that enables by intercom command Added Failures for: boost regulator mixture governor oxygen governor collimator sight gear drag tensioner Added EN Cockpit Controls Indicator improved: added brakes and RPM axis with nominal mark Added axis input for afterburner, mixture, cowl flaps, oil radiator controls Added keys input for separate side doors control Fixed Altimeter behavior during zero altitude setting Fixed Quickstart Missions: weather in the Ground Attack and day-time in Free Flight Added new paint schemes: “Red Five” Aerobatic Team, Silver Demo, Silver-black Demo. DCS: South Atlantic Added South atlantic assets: Naval: Castle class patrol vessel Harbour tug HMS Invincible aircraft carrier HMS Achilles frigate HHS Andromeda frigate HMS Ariadne frigate Almirante Lynch frigate Almirante Condell frigate ARA Santa Fe Submarine Vehicles: LARC V TACR2A Placeable: Tower crane Small lighthouse Wind turbine (Offshore and Land based) KAT345L Excavator Known Asset pack issues: No RWR missile launch warning from HMS Invincible HARM missile and HTS can not detect Leander class or Invincible Missing textures on Sea Dart missile, and booster detach animation missing AI AV-8B can have problems landing on HMS Invincible with weapons loaded SeaCat and SeaDart launchers have no rotation limits Leander class frigates are missing sounds Campaigns F-15C The Georgian War Сampaign by Baltic Dragon: Mission 15: Fixed fencers crashing when leaving orbit; fixed Flankers continuing to engage after "bugging out"; fixed Dodge 5 engaging incorrect target. DCS: F/A-18C Raven One Сampaign by Baltic Dragon: Mission 02: Added ACLS / Link4 to USS Valley Forge. Mission 03 (and M03 ALT A): Fixed issue with Smoke not performing Show of Force over Basrah. Fixed rare issue when Player and Bowser would talk at the same time when Smoke is ordered to attack second target. Fixed "mission complete" message appearing at mission start. Mission 04: Fixed rare issue where Weed would RTB when detached to fly to his sector. Updated taxi part and added extra information for the player for extra clarity. Mission 14: Fixed issue with Anvils not engaging primary target and turning back. The Enemy Within 3.0 Campaign by Baltic Dragon: Mission 01: Updated loadout for player's wingman. Fixed problem with the missing voiceovers on the way. Mission 14: Fixed problem with L-39s refusing to attack. DCS: F-14B Operation Sandworm Campaign by Sandman Simulations Mission 10: Enfield flights crashed during AAR - fixed. DCS: F/A-18C Serpent’s Head 2 Campaign by Badger633 Printable Kneeboards added DCS: F/A-18C Rise of the Persian Lion Campaign by Badger633 Printable kneeboards added 3 Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted June 22, 2022 1. DDz Quorum Share Posted June 22, 2022 Quote (...) Added Failures for: boost regulator mixture governor oxygen governor collimator sight gear drag tensioner(...) Added failures? No need for those, I got plenty myself already! 2 Quote Link to comment Share on other sites More sharing options...
rox Posted June 23, 2022 Share Posted June 23, 2022 Nice to see that those three polygons that are supposed to look like a Black Hawk are getting a more realistic sound Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum DD_Fenrir Posted June 23, 2022 Author 1. DDz Quorum Share Posted June 23, 2022 Meow.... Rox must be cookin' cos he dishin' out da burn. Quote Link to comment Share on other sites More sharing options...
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