How are you getting on with it, Sid? Rain stopped play yesterday so I made this;
My game says its now fifty per cent complete and the devs say my game is about to become beta as they've got most of the main content out and are now entering the "polishing" stage where I presume they do all the rest of the coding for stuff that dosen't exist in RoF, finish the campaign, sort out multiplayer and make everything work as it should do, etc.
There is still an awful lot we don't know about how it'll all work on release in September which brings me to this;
As I hope you can see from the vid - it looks fantastic and on my set up, runs very, very nicely. It is RoF in WW2 and nothing wrong with that either. The 'feel' of flight is unsurpassed by anything else available in my opinion. This is also a major part of the "substance" too but its certainly not all of it.
We have the QMB from RoF which is basically a dogfight generator and nothing more. We are going to have some sort of dynamic single player campaign which might or might not have to be undertaken to access the "unlocks", yawn. We have multiplayer. Here it is
It wasn't going to have any Full Mission Builder upon release until a big stink was made on the forum and they seem to be reconsidering.
So, substance? Watch this space.