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  1. Past hour
  2. Tell the boss you need to do some final testing, Friar said so.
  3. https://avgeekery.com/new-xfinity-ad-reuniting-old-pilots-will-bring-a-tear-to-your-eye/?fbclid=IwZXh0bgNhZW0CMTEAAR1g1jnoXQtJfT_equjl0uGupPlO94ua9bvWXPnrt6D_rUk1rQTiZFQjO-g_aem_AeCqIMs4qr_eSjuO26vxO7mSy0AQlhOPekx1zgfDOt1W0PbHcSGgo9BibNgDDDYo88UzDbJAiVZ9bictXcv86m2Y https://avgeekery.com/douglas-a-4-skyhawk-that-little-attack-jet-that-could-and-did/
  4. Today
  5. Would love to, but that would not be a popular decision. haha
  6. Excellent news BB. Why not try a cheeky Bank Holiday session tonight?
  7. Well gents, after months of head scratching, software fiddling, driver updating, setting changes, etc, I think I've finally cracked it with my CTD and BSOD issue. Thanks to everyone for chipping in over the past few months with ideas, threads, articles, moral support and welcome ridicule as I've got more and more fudged off. Last Thursday, prompted by Kev's suggestion (cheers!), I ran the rig with the new pair of RAM sticks removed, leaving the original older pair. For those online at the time, you recall it was the first time since the upgrades I had a evening without DCS crash or BSOD. Today, after some testing, it appears that just by switching the locations of the old and new modules, I can run the full 64GB and the crashes are gone. CPUZ shows timings all match and I ran some RAM stress tests without a single error. After putting DCS through its paces in VR, both online and offline, all seems to be well and the smoothest it has been. More importantly, the weird resolution noise / deterioration I've experienced in VR since the upgrade has completely disappeared and I've reset the slices registry entry back to default. Finally, hopefully, I can enjoy my Thursdays again
  8. 15th May 1940 Congratulations to all involved in yesterdays operations. All bridges were successfully hit and damaged, slowing the enemy advance. However due to the heavy flak reinforcements we will not be able to return and complete the job. Enemy engineers are repairing the damage and putting up pontoon replacements, as we speak, under cover of fighter protection and flak screens, and we cannot continue to suffer the losses our battle squadrons have incurred. While most of our aircrew returned safely, due in no small part to the excellent co-odination of our aircrew, other groups were not so successful and in particular 12 squadron suffered severe losses. Due to the increase in enemy air activity all squadrons will be on high alert with one section ready to scramble immediately it is required Stand by for further orders.
  9. Another good turnout of at least 14 players. Positives Good turnout and very good co-operation between players on comms. Good map with good balance of targets and action Issues of unlimited planes corrected Issues of enemy AI numbers corrected Improvements required Flack at bridges was a bit light Thanks again to all who joined in
  10. Yesterday
  11. Mosquito

    Mossie

  12. Ok, doh! 3rd May 2024 Server Updated I guess, anyway, its up to date.
  13. Wow. Have you come into ownership of a DeLorean with a flux-capacitor and find yourself exclaining "Great scott!" more often now Col?
  14. Last week
  15. UPDATE 4TH MAY 2024 Persian Gulf Added ability to load troops (units from 81st Airborne) and JTAC from the Valley FARP (located closer to the hostage town). Added insurgent ground troops attack. Re-instated "boom" retribution but for 3 or more blue on blue kills.
  16. Server updated 3rd April 2024
  17. Appears to have been fixed by switching the port from 27016 back to 27015 on our CloD server... (recording this here for... later... lol)
  18. Appears to have been fixed by switching the port from 27016 back to 27015 on our CloD server... (recording this here for... later... lol)
  19. Gentlemen, 14th May 1940 Dark days are upon us. The enemy is advancing on all fronts but the main thrust will be towards Brussels. We must stop the reinforcements from arriving so have called on volunteers for the next mission, the destruction of vital bridges Despite losses , to a man the battle squadrons have stepped forward and it will be our duty to escort them in this task Start mission 21:00 Sunday 5th May Please be on TeamSpeak by 20:45 We will be flying Dogz settings so MODS ON; plane on minimap, icons on, unrestricted loadouts. This is a dogfight and you will start parked next to runway. There are unlimited planes. I would ask that during the battle of France that you restrict Hurricane loadout to .303 browning’s and not the cannons available, bombs at 250lbs if you wish to carry them. I will be using il2mod1941 instead of battles you will be able to fly these if desired but I would ask the loadout to be 250lb bombs not rockets. This mission is inspired by true events On 12 May, a formation of five Battles of 12 Squadron attacked two road bridges over the Albert Canal; four of these aircraft were destroyed while the final aircraft crash-landing upon its return to its base.[31][32] Two Victoria Crosses were awarded posthumously for the action, to Flying Officer Donald Garland and air observer/navigator sergeant Thomas Gray of Battle serial P2204 coded PH-K, for pressing home the attack in spite of the heavy defensive fire.[33] The third crew member, rear gunner Leading Aircraftsman Lawrence Reynolds, did not share the award. Both fighters and flak had proved lethal for the Battles. Although Garland's Battle managed to destroy one span of the bridge, the German army quickly erected a pontoon bridge to replace it.[34]
  20. I had this idea to create a news bulletin as a lead up to a scenario I am thinking of building.... This video was built the first site I looked at. You can create a free account for a maximum of 30 mins of video per year. I have found another site where there is a one of fee of $49 for unlimited videos and has all sorts of backdrops (like a proper news studio) which would look cool. If anyone would be interested in exploring this with me we could share an account? https://share.synthesia.io/e0300348-6d2a-4ce3-8336-af97eeb14824
  21. A couple of short vids from last nights shenanigans,
  22. Earlier
  23. Thanks for running this Tom, and all the hours you have put into this over now multiple years!! Claiming for this mission, Air 1 x 190A8 1 x JU88 1 x 109K4 Ground 1 x 88mm flak And some pics,
  24. 20/03/45 Maj. Ben Deere Air: 1x Fw 190A-8 Destroyed 1x Me 109K Destroyed 1x Ju-88 Destroyed 1x Fw 190A-8 Destroyed Ground: 3x AAA Gun, 1x Rail Facility
  25. 2nd LT Herschel Lenko Air: 109K4 FW190 Ground: 2x AAA Gun Oil drum Railway Car Herschel had to bail out after mid air collision with burning 190.
  26. Hi all. I am consolidating the the web site and TS3 server onto the game server to reduce our monthly costs. Everything is now prepared and working in new location, I will be swinging the DNS across during Euro quiet time and, as far as the web site goes, this should be pretty transparent to you all. TS3 *may* be a little more challenging, I cannot test that until I can stop the old server and transfer the license, but am am quite confident it will work!
  27. UPDATE 26TH APRIL 2024 Persian Gulf and Syria Added selection of player flyable Russian helicopters and planes. If you have one that I have not included, please let me know and I will add it. Added extra helicopter sling loads and removed the pipes as available options. (Just realised they are for allies only, I will add some for the Russians later if they can sling load)
  28. Hi chaps, The Normandy 1944 DangerDogz dogfight map has been updated! Includes the following New Axis client spawn spots 4x Fw 190A-8 Ronai New St Lo Trigger Zone spawning axis units on the American frontlines all the way to the Atlantic coast. These include: 4x Axis Convoy targets, one randomly on client entering the St Lo Target Zone New Axis light and heavy AAA positions around the towns, some of which will appear randomly along the frontlines and at various bridge locations 12x New Axis Artillery positions added, any 3 of which will appear randomly on client entering the St Lo Target Zone 3x new Axis AI air threats in the St Lo area Also additional assets were added to the Evrecy Target Zone 12x New Axis Artillery positions added, any 3 of which will appear randomly on client entering the Evercy Target Zone Hope these all work as intended, mission on the srever has been updated so this is now live.
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