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FoolTrottel

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Everything posted by FoolTrottel

  1. The A key works for me.... And I found this somewhere: Startup is simple, all commands to ground crew must have the canopy open. 1. Call up the Ground Crew and order Ground Power On (Default: 1. \ 2. F8 3. F2 4. F1) Ground Crew will respond "Copy... Ground Power is now On" 2. Press the Start button just aft of the throttle. This will begin the startup cycle, you have a limited time to execute the following commands; 3. When engine RPM reaches 5% RIGHT CLICK the Throttle 4. When engine RPM reaches 15% RIGHT CLICK the Throttle again. Failure to complete these two steps before 20% RPM will result in a failed start and the engine will cycle down, forcing you to wait to attempt the start cycle from the beginning. If this occurs mid way through startup, retard throttles to Idle and LEFT CLICK on the throttle until it is back in starting position, then go back to step 2. 5. Call up the Ground Crew and order Ground Power Off (Default: 1. \ 2. F8 3. F2 4. F2) Ground Crew will respond "Copy... Ground Power is now Off" You may now close your canopy and complete whatever other take off preparations you would like to, such as warming up the Radar and Nav computer.
  2. Back to four missions in rotation now. Some appeared to be 'off' Some could be repaired (by APHill!). Server DL and and UL limits now set to 50000. Player limit is now 30.
  3. Re-Unite the squad? Get with the programme young man! At the moment, it looks a lot like the squad is gathering four-fold! Drop CloD and fly BoX instead on Thursdays? Well, it's a sure way for me to get bored with it fast!
  4. Got myself the MC202 yesterday.
  5. It does!
  6. Just here to test my signature... does it show?
  7. Thanks to APHill, the server now has 6 missions running.... so, go out and HAVE FUN! ?
  8. Nice! Now where's that Swordfish?
  9. Server is now registered, correctly, thanks to Rog's cooperation
  10. Hm, I used copy/paste ... but from the 'Welcome to the forums' thread: https://forums.twcclan.com/viewtopic.php?f=2&t=4039 Good to know, thanks for reporting it solved here!
  11. Weird, this was the only one I tried, and it let me register just fine! Mind you, I've tried it as a test for you, so it was a recent attempt!
  12. From the album: FT

    Yeah, basically, just push it off its tracks!
  13. A third mission added to the rotation, which is now set at 3600 seconds.
  14. Okay, the 'spontaneous' mission end/roll over is now fixed, it was due to me leaving the setting 'Team points per round' at 0 (zero). So, have changed this to value of 1410065407. Next point of attention will be registering the server correctly, so it will be using a Username to logon...
  15. Well, somehow I got it to rotate the mission after it's been running for two hours now. Mind you, it runs for two hours if nobody is using it, so nobody gets killed, nobody bails out... So at least we won't be caught at night around there anymore!
  16. Hm, after doing some more flying around on the server, in the cool company of Jabo, Gypsy and Arthur, it kinda looks like the first pil2ot that kicks of a trigger, and gets its aircraft downed (including bailing out first), will force the mission to be rotated... The perfect Friar style of hosting this is!
  17. Looks like it just keeps on running whenever nothing happens: Just joined the test #3 mission that had been running for hours and hours, flew around to the German Trains, got shot down by AAA, and next thing you know.... it rotates. So, I think a timer trigger does not get initiated when there's no Humans on the server, thinking no Humans, nothing gets triggered ?
  18. Requesting Community Participation in Server Stress Test November 17th +++EDIT+++ For those that haven't clicked the link above. Please note this is not on our server but ATAG #2. This is a server stress test as part of the development of TF5.0
  19. Well, here's the other one as well... 101.zip
  20. I think "fighter sweep ii_102818_ntb.msnbin" see attached file ... 100.zip
  21. Me got the impression something is off regarding mission rotation ...
  22. From the album: FT

    Well, guess what happened here ... ?
  23. Well, server/mission was unresponsive. Restarted the process, after changing some (random?) value... now it runs without these 'overload' messages?
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