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FoolTrottel

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Everything posted by FoolTrottel

  1. Yes there is. As I made that file named #2 one that will be suppressed / deleted by ChkSkins. We do not want two files that are basically the same like all over the place, now do we? So, delete your orignal, and re-run ChkSkins ... all will be good. Even ppl that do not have your new skin, will still see the old version. Beats having the blank/default skin, if they have not updated/download the latter one ... and... the download that Chris offers is named without the #2 ... so people that downloaded it, and not use ChkSkins will not have your #2 ... Sorry, but I just do not like them doubles ... oh, yeah, you are right, I should be more flexible... I know I know... but...
  2. First delete the file P38J25\402nd__E6_J_Jabo.dds, then run ChkSkins - it only compares file names, not dates or versions!
  3. Good show Colin... ! In general I do agree with all of the items... They do not seem new though - it's basically very much the same when flying, is it not?' >>For missions which are planned to cover a large distance need regular points of conflict to keep the action going.<< Not sure here. If one does behave carefully, one would always be on the look out, regularly stopping, and scanning the area in front. So, it could be correct to travel a 'large distance' without any points of conflict? This still is 'action' in my opinion - it's rather different than flying a patrol, where dots can be seen very early and an ambush situation is rather impossible. Suggestion: Lose the blue/yellow-line-to-follow option: Let the tanks themselves find the their own/best way to their target - This add to the immersion - I think - Yeah you'd probably need to add more stuff on the ground? >>The consequences of being killed should have a higher impact, without detracting from a players enjoyment of the event.<< Reduce the number of re-spawn points? Mind you: I have not got a clue on battle ground tactics ... Some wild idea: * Use different types of thanks in one mission, different roles to play: A light fast tank as opposed to one of them guns-on-tracks?
  4. 1. It should not be there at all. If it is there, the mklink command will not work. 2. Not really relevant, you only need to run it once Edit: ah, I now realize I forgot to mention this little detail, lol. Sorry!
  5. Cools - looks all like wireless and shift!
  6. Just yesterday I've applied a different trick to save some disk space: Use a link to point the 'liveries' folder from my Stable version, to the one of the Beta version. (within the Saved Games folder structure) First delete the liveries folder from the Stable one (maybe first move its content over to the Beta one if you like/need/want to), and next, this command does it all: mklink /j "C:\Users\%USERNAME%\Saved Games\DCS\liveries" "C:\Users\%USERNAME%\Saved Games\DCS.openbeta\liveries" (If you copy paste this command into a .cmd file, you only need to change the path names of DCS and DSC.openbeta to the names you use. If you copy paste it in to a dos box/command prompt, you need to replace the %USERNAME% bit with your actual username.) The stable versions liveries folder now shows up like this: When opened, you end up in the Beta versions' liveries folder. So now there's only one folder to put skins into : This mklink command has been discussed on these forums before, regarding the use of 1946's paintschemes folders across the diffferent versions... but back in the days I did not want to use it, too confusing for me - here I think it's less complex... lol
  7. As of last weekend, our GBS Server is running two different 'missions' 24/7. One rotating the set of 4 DF a/c oriented missions (90min rotation), the other running the 'Tankcrew Summer' mission, created/tuned by dd_Friar, with options to battle in open field and in towns, or to practice at a gun range. It will restart itself after 3 hours of running. Yeah, bad luck if/when you kill all possible targets on the map in the first half hour - you better go fly for two and a half hours. Note: Some targets will quickly re-spawn after being killed - you cannot run out now! Note: The TankCrew mission will not be running whilst we are doing the regular Sunday/Tuesday Coops, the PWCG campaign, and any other special/custom stuff being created and hosted in between - like on a Saturtankday ... well, no problem, you won't miss that Tankcrew mission, as you are joining the event, for sure! Have Fun! Edit by Friar - The first couple of rows of targets now re-spawn so you will not be able to kill EVERYTHING!
  8. Careless? Never! But, I couldn't care less. Inattentative? I've been spending plenty of vacation/holidays camping in a tent, in Holland, Belgium, France, Germany, even in Spain, thank you very much!
  9. Partial debrief for 402nd: Lost Red3 (Jabo) immediately after t/o when he raised the gears, structural failure of the P38, looked like main spar failed. He was wounded, hope he will be okay. Encountered 6 FW190-A8 over friendly territory, close to the front. We downed them all. Unfortunately, lost White3 (Perf) due to blackout. I collided with one of the 190's, and I lost left hand engine, returned home and landed there. White1 took lead of the group, and continue to the mission objective(s). White1 will report on that bit, I assume.
  10. Found the proper place. I think. I hope: \DCS\CoreMods\WWII Units\P-47D-30\Liveries\P-47D-30
  11. Yeah, but, now, like as in always in DCS installation... where do I put these folders?? So lost!
  12. Oh dear... was on my way to add them to ChkSkins... lol Thanks!
  13. Now if one takes the pic as the real deal... one would finish up with a Bw/grey scale model! Cools!
  14. 402nd After patrolling over Nettesheim area up to 14K ft, and nothing to be seen... headed NE, dropped bombs on train station at Zülpich. Unfortunately, Red 2 got damaged and had to bale (he did make it over friendly territory) White flight found some enemy a/c, chased them down North, and shot them down. (262's) On the way home Red 4 noticed engine issues, and had to switch #2 off. All remaining 6 a/c landed at home base. No pilots lost, some ground kills, some a/c kills. Good show!
  15. It's even installed and ready for use on our server, not currently running though ... there appears to be no need for it within our group. We got TS, which works fine for our purposes. If you have a need for more realistic radio, crackling and stuff, then it could add to the immersion.
  16. Oh my... Mossie Multicrew?
  17. Can I have number 6? (Reasoning: when the boche kills my tank, and the turret flies off, and it lands upside down ... then y'all look and see Painless bought the farm!)
  18. Added to CheckSkins now
  19. 485th hooked up with 402nd due to low numbers overall (lost Jabo) due to technical issues right after take off, he did emergency land successfully. Red, Blue and White flights attacked targets with success, lots of guns killed, some vehicles. It felt rather coordinated No real close calls, only one, where Chris nearly merged with a wild Tempest (already called the RAF about that) Everyone got home! Happy! Thanks 485th, good show! (No enemy a/c encountered at all)
  20. Wow... that's special, so like it never ever happened to me, and I'm sure none of the members of our squad have done this! Yep, basically, that's our approach!
  21. Hi Marc, Welcome here!
  22. Hurraay! I did it! Blenheim, 100 Fuel, took off from Watchfield, climbed up to like 25k feet! Contrails for the win! Dropped bombs somewhere over France ... After three hours, I landed back at Watchfield. Nearly wrecked it, as at initial approach I glanced to below the left hand engine ... oopsie ... gear was still up! Go around, no sweat... landed! So happy! I am a hero... now where's my Swordfish?
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