Jump to content
NEW DISCORD SERVER DETAILS - SIGN UP NOW - Dogz Members Only Private Thread ×
DangerDogz Forum

FoolTrottel

1. DDz Quorum
  • Posts

    7,253
  • Joined

  • Last visited

  • Days Won

    371

Everything posted by FoolTrottel

  1. Oops.... my bad... (but ... in my defense... that French commentator talks about the Fury! Silly guy I guess...)
  2. Me thinks WW2 started september 1st, 1939. If you think it started earlier, then I'd suggest to include 1914-1918, the period in between being just a cease-fire...
  3. We've seen the Three Kestrels last year! (Three Kestrel powered aircraft: Hawker Fury Nimrod II, Hawker Hind, Hawker Demon. Video of their display at Duxford Flying Legends, July 10th 2010.) Edited: It's not a Fury in there, it's a Nimrod II!. Thanks BlueBear!
  4. Silly stuff this, I just discovered that another bug that was in 4.10m and was fixed in 4.10.1m is present in UP3 RC3 (maybe in RC1 and RC2 as well) It's the one when in a coop a static ship is being hit and sinking, after it sank completely, it simply re-spawns. Found this while looking at the Pearl Harbor alternative mission, the Japanese do sink them battleships, and the USA do sink a carrier, but if you let it run long enough, battle ship row looks like nothing ever happened there, and the Blue Carrier is happily sailing along again... As for that PH alternative mission that failed to work in 4.10.1m, I found out it had an invalid height for the second waypoint of the F4F3's (0m). Fixed that, so we can still use it some other time ) (BTW, that PHA mission with the waypoint error in it does run fine on UP3 RC3, no issue there... This stuff is now very close to make me go crazy)
  5. It's not that we'll be ignoring UP3... but for now we'll have to switch back to 4.10.1m for the regular coops. There's too many issues popping up, taking out the fun, frustrating all of us 'cos a member can't join, missions can't be loaded, the gunner issue, weird things happening, as an invisible Artie, but only for Pooka... (or was it vice versa?) scoring is messed up... It's too much at the moment!
  6. Have tried several missions of the Desert44 campaign, no problem here...
  7. +1, times 3 Thanks Colin!
  8. Could have several causes... what mission is it?
  9. lol, thanks!
  10. Looks good Friar, mind if use them today?
  11. I'll be 'round, and see if there's any others 'round to host for... and then maybe host some... Brando, both bits ánd pieces... wow... sweep 'm together, drop the lot in a box, connect it... My controller's inside look like I did just that, and it works... (I've tried some soldering yesterday, for my bodnar board, failed miserably, old stuff I wanted to use appeared to be rather 'incompatible', so I will have to buy me some new switches... oh crab, should've done that today, too late now, stores have closed by now... silly me... oh well)
  12. fit the circumstances? You mean it was dark outside? Or the laptop is black too?
  13. That is a very nice laptop... especially the 7200RPM disk and the 1920 x 1200 screen resolution.
  14. Have been looking into the (Rear) gunner issue, and it's definitely very much broken. RC3 appears to not have had this fixed. Could not get a client to become a rear gunner. Whenever the client presses 'fly' he ends up in the list as being a pilot in some randome aircraft, while not showing 'Ready' status in the ready screen. Next, I tried to swap the roles: Host rear gunner, client the pilot. Very special effect. Outside view on the client/pilot pc did not show the host/gunner firing when he really was. Even, the gunner was shooting at the wingman's aircraft. But, no dice. No visible damage to the wingman (viewed from the client/pilot computer.) If the host is a gunner in an AI flown aircraft, it all works fine as it should, damage cán and will be done. Should report this as a bug, but: looking in the bug report thread for RC3, Hades states regarding the Coop mission scoring issues (ie. Host not in list of scores) "The co-op log problem is know. The eta for fixing this is un-known. Best is to use a DF server. Moreover we will support DF Server environment even more an move away from the old co-op one as we will announce a big Open-Source project for the DF Server, the UP Advanced DF Server that will change multi-player once and for all and utilize the full Df Server potencial combining Advanced Features like MDs, resource-management, AI trigger, Dynamic weather, etc... So, that's pretty bad news, if this stays that way can throw out over 2000 coop missions as they can no longer be used with UltraPack. Jippie, hosting DF's, rinse & repeat all night long! 4.11m FTW!
  15. So that's the reason I saw a big Canadian flag hanging from a house in my hometown! I get it now... Thanks Canada, Happy Happy !
  16. Thanks for the info, any idea how I can get this to work on my Nokia 6310i? Oh wait, I ám going to Legends.... never mind...
  17. Flaky? Hm. I can relate to that. Somehow. I've recently built a new system quite like yours: Asus P8P67 LE, 8 GB, GTX 580. I haven't touched that TPU switch. But, my system would boot very very slowly, the Bios part of it. Started happening after I had connected my USB devices. And, once in Bios, the cursor/pointer/menu selector went scrolling continuously, as if the down error was pressed constantly, or the mouse was moved downwards. Turned out it was one of my game controller devices, one that used to be a game pad, but of that I now only use its electronics for some 12 buttons. No switches/pots are connected to the X/Y/Z axis of the controller. And that is something this Bios cannot handle. It recognizes it as some kind of USB controller and accepts its constant inputs... Old bios never did that, but that one was much older, and did not have mouse control. I've solved it by only connecting that specific controller whenever I do need it. And have it disconnected at boot. Am already working on a Bodnar-board to replace that weird gamepad thing... They still manage to make stuff more 'intelligent' and thus more complex. More of a challenge for us to troubleshoot issues...
  18. Have looked into this a bit closer. It appears a 'Hooray for IL2-Sticks' is not really a correct qualification. The thing messes up similar to JoyControl, but only when one is using a profiles. In that case, the settings for the new axis (like zoom and radiator) are saved in the profile, but not being read from the file correctly when one tries to apply a saved profile. Now I gotta wonder whether I'll fix IL2-Sticks for this, or not. Oh well...
  19. If you are not using track-ir, then open up conf.ini using Notepad, look for the line called 'TrackIRUse=1' and change it into 'TrackIRUse=0' Save the file, and it should be good to go!
  20. So sorry to hear such awful news Ovy... Hang in there... thoughts are with you and your family ...
  21. Part of the comment was: "You also have better performance if you run the DF server in the SAME PC along with your IL2 client so people can connect without the need for another PC for DF Server." So that either means install and run the Dedicated Server on your own computer, let it run in the back ground, start 1946 and connect to you own DF server (?) Either that, or start 1946 (from a separate installation/folder/disk), host a DF map with MDS, alt-tab out, start 1946 once more, and connect to your own DF Map. (That'd be weird, and it just does not work! One would just as well start 1946 and host a DF Map, and fly on that map ... so, I think he wás talking about Dedicated server... hmmm... are there even UP3RC versions for the dedicated server?)
  22. Have you checked Youtube? Some episodes are there... Edit: Sure, you'll have to do some converting stuff.. but still...
  23. As far as I know, (for coops/single missions) switching those HUD options (Pilot number and pilot AC Designations) is not related to the mission. You can switch them in FMB, without having a mission loaded. Next, any mission you host/run will run with that (global) setting. (Maybe one should switch them with no mission loaded?) That's what happens over here..
  24. Note: these were designed as coops! Mustang MkI Tempest MkII FB FirstMustangMKIs.mis FirstMustangMKIs_ru.properties MarketGardenNijmegen_ru.properties MarketGardenNijmegen.mis
×
×
  • Create New...