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Everything posted by DD_Arthur
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I want to see if you look like Jacques Cousteau
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I want to see a picture of you wearing it Crash
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Vsync off? Tried it, frames do go up but I find the screen tearing I get too distracting. I'm happy with what I've got now. Game is smooth and looks pretty good with Reshade and these re-worked maps. Now they just need to fix....well, a whole host of stuff and develop and release more content and have a full time other job
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After some fiddling I'm starting to understand whats going on now. Applied Reshade to my game this morning to give it some life and vibrancy and checked some graphic settings. This is Blitz running on everything high or max as I can in version 4.3; It's also choppy, stuttery, etc. Not good. By disabling extended clouds, distant static shadows and lowering tree quantity to medium I get this; Much more like it. Note that mirrors on my system cost 10fps too. It's also MUCH less choppy. Perhaps the smoothest CLoD has ever been for me. Now if only they could do something for force feedback, the A.I., the GUI, etc, etc.
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This is what I get with 4.5. Used to be a solid 55-60fps in version 4.3 and I'm pretty sure the scenery did not pop up like it does now. New scenery looks better but theres still a whole lotta' shakin' going on with trees and their shadows and plenty of general stuttering all over. Been rather disappointed by this patch. Performance is so so, force feedback is still terrible and the a.i. still barrel roll into the attack whilst sounds, visual effects and netcode seem to have taken a step back. Looking forward to what BoX and DCS bring in around the end of January a great deal now.
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Two year warranty? Good sign; they've got confidence in their product
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Have you got your christmas pressie set up yet Crash?
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Mmmm........nothing is going to happen overnight but its certainly going to happen in the near future. Local government and the NHS (but not the MoD) have already had a great cull of all things Windows XP and in their terms of reference this really was an 'overnight' thing. I've no doubt Microsoft have already made their own sound business decision about the future of 32bit support - we just don't know it yet. I have a feeling that too many businesses and governments relying on 32 bit applications will not slow down any Microsoft decision but actually accelerate it. The temptation to declare an end to security updates for 32bit applications and the ensuing sales of 64bit supported software might be a tidal wave of liquidity too big to resist.
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Uh uh. It means a major player is abandoning 32bit support for its products. I suspect Microsoft won't be too far behind now. The writing is on the wall.
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http://nvidia.custhelp.com/app/answers/detail/a_id/4604/
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Looks great! Do we know how imminent the 2.5 release is yet? I find the DCS forums.....confusing......
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Hello and welcome Thrudd Would this be Glasgow, Kentucky?
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BoX rough and ready set up guide
DD_Arthur replied to DD_Arthur's topic in IL-2 Sturmovik: Great Battles Series
Thought I'd make a little rough and ready video to help with ground handling, take off, landing and how to avoid ground looping. Please feel free to discuss. -
Feeling.....Pingey
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Mission Building Collaboration?
DD_Arthur replied to WWGeezer's topic in IL-2 Sturmovik: Great Battles Series
The mission editor? I can take someone else's mission, open it in the editor, change the time of day, the weather and sometimes even some planes.........and thats it One thing worrying me about a switch to BoX is that FT will get lumbered with the mission building or - knowing what a star he is - he'll take it on anyway. The mission editor is basically a Dev development tool from RoF days reluctantly provided by the Devs due to popular demand - mostly by people who'll never use it. If FT takes it on will it cut into his bridge building time or will it accelerate it as he goes gently bonkers from opening the mission editor, changing something, closing the mission editor, firing up the game, closing the game, opening the mission editor, closing the mission editor, opening the game, ad nauseum.....? Forget about mission building a la' IL2 1946 and CLoD.....completely. Some very useful links and discussions can be found here; https://forum.il2sturmovik.com/forum/92-mission-making-and-mission-editor/ 'Ere, isn't it about time we flew this thing again if we're going to make a brave new world? -
Not sure there are any popular icons on servers with CEM. Generally it's icons off but with a choice of what they call GPS on or off. The two most popular servers at the moment are Wings of Liberty - which has GPS on and Tactical Air War which has GPS off. The GPS on bit means when you bring up the main map you see your own plane as a black symbol which gives position and heading. The icons system in BoX is not as developed as IL2 1946 in that there is not a choice of when and how an icon is displayed in terms of distance or information given. My tip for flying Wings of Liberty - disable the chat. It's usually terrible.
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Hello big guy! Long time no see Teamspeak - you should be able to read this link; http://dangerdogz.com/forums/topic/12202-teamspeak-passwords/ A new rig? Don't know too much about the latest and greatest tech out there atm but all the more modern flight sims benefit from a quad core - nothing is gained by a six or eight core. Something capable of running around 4Ghz would be good too. Hmmm.....sounds like an i-5 to me. Nice to see you here again SkyPup
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Map everything through the game only. Not sure about external software. I've never used it. I suspect problem 2 is due to this. Prop pitch is the called Propellor RPM control in the engine settings column. You can assign it to keyboard strokes or a lever. It's possible you've mapped it to keys that are already in use for something else? If you've got a multiple assignment you'll have two orange boxes showing. You don't need to set anything for manual or auto prop-pitch control. The LW fighters have auto prop-pitch. Although you can set it to manual there is simply no point as it will just make it easier to blow an engine. There is no performance advantage to be gained. All the Russian and allied stuff have a CSU so you'll need to set the Propellor RPM control. There is no auto option for these. Launcher hanging? I don't use it. Go into C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\bin\game\ In here you'll find four items marked with a red star. You want the one marked with a red star with IL2 next to it. It's an application file. Make a shortcut to it and put this on your desktop and you should be able to launch the game from there. Keep the launcher for updating the game only.
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As per the title; it'll be rough and ready but I hope it will be a big help to those new to this game or those just re-installing and help them avoid some of those more common 'WtH!' moments that this game can throw up. Please, please feel free to correct me where I'm wrong, add any advice or experience you have or just plain ask questions. Perhaps this can become some rolling thread where we can share tips and advice as we gain experience with this sim. As an example I'm going to assume whoever is reading this has had plenty of experience in IL2 1946 and has just bought or is about to download Battle of Stalingrad Premium Edition. First of all; even though you have purchased Battle of Stalingrad, what you've actually downloaded is the full series and content released by 1CGS so far. Mines now a whopping 19gig's worth - including 6 gigs of dodgy skins! So your game contains all the planes and all the maps already but.....to access all that you have to pay via the website. Do purchase everything through the official website. You can buy it through Steam too but be aware Valve take around 30% of your purchase price. To the game devs that 30% is their profit to plow back into game development. Don't buy it from anywhere else. So you've downloaded the game - I let mine install where it wanted to, in X86 Programme files on my C drive - and should now have an IL2 Sturmovik icon on your desktop. Click on the icon and open the game launcher. Before you press play, click on settings in the top right. In the drop down menu make sure you set your native screen res and make sure you uncheck "Seed when downloaded" and "Prefer web distribution". Now hit PLAY and fill in the registration screen details and click the boxes to make it remember you and accept its T's & C's. Now hit ENTER and you will connect to the master server in a clunky way and it will verify your game. At this point and after an update I would exit your game and reboot your PC. It just helps straighten out 'stuff'. Before you re-launch your game, plug in your devices and fire up TrackIR. Now update your TrackIR software too. Now you can launch your game again. On the right you will be presented with a list of things to do. Obviously we'll need go to Settings first and I recommend then going into Graphics. Do this now so your game fits your screen and nothing is out of place. Now your graphics settings will obviously depend on your screen res and the horsepower of your system. My own system at the moment is Win10 run by an i7 930 processor and a gtx770. That means eight year old technology! These are the settings I run when I want to fly online; It gives me a nice smooth experience with consistant frame rates. As you can see, I'm running at my native screen res with vsync on so 60fps is the highest my fps will go. Fine by me. You can also run the game in windowed mode by unchecking the Full Screen box and switching vsync off. You might experience some 'tearing' when using TrackIR but frame rates will be significantly higher. I'm also running at the 'Balanced' graphics pre-set. I dont use SSAO or HDR as I'm not sure exactly what benefit they bring but your mileage may vary. Sharpen certainly does make a visible difference to the game but I prefer it off at the moment. The values for Shadows quality, Mirros, Grass quality and Antialiasing depend on the power of your system. Running a big-hitter graphics card? Go for it and whack 'em up to max! Landscape detail setting depends on the Vram of your graphics card. Mines got 2gigs so I've set it to 2. If you've got 4 or more set this to four. Get this wrong and it can be a show-stopper. Also, try the 'Ultra' graphics preset for the biggest difference in quality. No, I don't actually know what the differences are in these pre-sets but I either use Balanced or Ultra. Use Ultra for the nicest clouds, the nicest water, the nicest mirrors, etc. The game now has it's own frame rate counter to help with all this. Landscape filter gives choice of blurred or sharp. I Can't see too much difference in either setting. Dynamic resolution factor? Er....if you have a less than the best graphics card then this is supposed to help....I think. All I know is that having it on Full works for me. Gamma correction? Low as it'll go. Now lets just press Accept and go into Cameras. These are my settings; Down the bottom left under External view make sure Cinematic is unchecked otherwise you get the motion blur effect in cockpit view = uurghh!! Make sure you enable headshake! IL2 Sturmovik has a great many viewing and camera options. The best place to read about them and many other handy things can be found here; https://forum.il2sturmovik.com/topic/16752-il-2bos-user-manual-released-first-edition-english/ The community made user manual. It's getting slightly out of date as the game progresses but it is still a very impressive and very handy download. Now we'll just come out of Settings and back to the main menu. Select Quick Mission. Down the bottom right is a setting marked 'REALISM' in grey. Hit it and enter your realism settings. These are important as they govern how the game will function for you. I have my settings as I would have them in IL2 1946, CLoD and DCS. These are your offline settings. Online settings are governed by the server. Enabling Object markers, Padlock, Navigation markers and Allow spectators means I can select external views of my own plane and the AI and I can navigate on the main map by displaying my own planes position relative to it. You'll also enable icons on. By pressing H I can also clear the screen completely of all this 'help'. Also, disabling the GUI saves around forty per cent of your graphics resources too! Turn off all simplifications except Warmed up engine. Turn off all piloting assists except Autopilot. As well as enabling the auto pilot - not that handy me thinks - it also enables the very important Level autopilot function. To navigate in multiplayer, check six, hit level autopilot and bring up the main map to navigate. Now it's time to return to the main menu and jump back into settings. If you can set up IL2 1946 options then all the settings choices are fairly straightforward and I'm not going to comment on them now except for Key Mapping. Now if you've any experience with Rise of Flight this is going to be pretty straightforward. If not; the following is something I posted for Snacko a while back but is still relevant As my small brain shrivels on a daily basis I've tried to retain as many key commands/procedures that I am used to in IL2 1946 across all the sims I own. This means I have a lot of keyboard assignments that you may want to put on your Hotas set up but it works for me. I don't have a Saitek set up but I do have Hotas arrangement. I'm using a Microsoft Forcefeed back 2 stick and FT's old Logitech G940 throttle unit. This has two nice big levers that I use for prop pitch and throttle. I have assigned the throttle on my MSFFB2 as the water radiator control. The water radiator and cowl flaps for air cooled engines are about the only thing BoS allows you to assign to an axis or slider. I also have double assignments where they don't interfere with each other. Also, do you have Battle of Moscow too? Some of the assignments in controls in the game will refer to specific planes like the Bf 110 which you wont have if you don't have BoM. Once again, bearing in mind that I try to retain my familiar IL2 1946 settings, here is a run down of what I use/have assigned in game - different from the stock settings - by how it appears in the Main Menu/Settings/Key Mappings/Controls section of the game. From left to right we have Service, Camera Controls, Pilot Head Controls, Main Controls, etc. tabs so I'll with start with SERVICE About the only assignment I've changed in here from the stock settings is assign the Record button to my stick CAMERA CONTROLS Camera Zoom is on my mousewheel. Rotate Camera Up/Down = Mouse Y Rotate Camera Left/Right = Mouse X Camera Player Cockpit F1 External Free Cam/Player = F2 Other cams are also assigned to the F keys. PILOT HEAD CONTROL Pilot Head Zoom = Mousewheel Pilot Head Zoom In = Joystick POV hat up Pilot Head Zoom Out = Joystick POV hat down MAIN CONTROLS AI Autopilot For Level Flight = Q Adjustable Stabilizer Axis = a couple of buttons on my throttle unit - same controls used for FW190 adjustible stabiliser further down the list Trim controls in BoS are important but the game does not allow them to be assigned to any sliders or rotarys so I use the same configuration as in IL2 1946 - the number pad on my key board! Flaps and gear assignments; like my IL2 1946 install. Assigning something to Tail Wheel Lock is essential! Wheel Brakes for Russian aircraft work on both wheels simultaneously so are assigned to a hat switch on my throttle. Wheel brakes for German aircraft are toe brakes and have separate assignment for left and right so I have them on bottons on my throttle as I don't have pedals Gunsight filter; applicable to P40, Spitfire and all 109's, 110's and 190's. Altimeter: Reference Pressure Toggle on keyboard - important assignment! ENGINE CONTROLS Ignore the Auto Mixture and Supercharger control. Thats the confusing one you mention in your post. You don't need it! You don't need Auto RPM Limiter either. Throttle and Pitch are assigned to the two nice big levers on my throttle and work for all planes with CSU's - mainly Soviet. German planes with DB engines like the BF109 and the 110 are designed to run in auto prop pitch and this is modelled in BoS very well. You can assign manual controls but I don't use them as it's just a quick way to blow your engine. There is no performance advantage. Same goes for the FW190. Mixture and Supercharger Mode Switches are vital for Soviet planes as they had manual mixture and supercharger stage switch controls so I've assigned them to my keyboard as per IL2 1946. Switch Engine Boost ON/Off - only applicable to the LA-5 Switch Propellor Pitch Control Mode Manual/Auto and Propellors High Pitch/Low Pitch = as above, to work LW 'planes in manual prop. pitch control - see above' I don't use them. Prop Feathering On/Off = I have a key assigned but I'm not sure which planes have this function. PE-2 and HE-111 perhaps? Switch Water Radiators Control Mode: Manual/Auto? Another assignment for LW fighters that is not needed. Water Radiators Shutters = assigned to the throttle on my MSFFB stick Oil Radiators Shutters? Thats the oil cooler in plain english - you'll need key assignments for it Engines Inlet and Outlet Cowl Shutters? for Soviet planes with radialengines only. These are a double assignment to my MSFFB throttle. Switch Engine Controls = key pad. No need to assign all those controls for engine 1, engine 2 at the moment in my opinion. I simply don't have enough levers! WEAPONS CONTROLS This is pretty straight forward and I re-use all my usual IL2 1946 assignments. There are some differences. Drop Bombs Mode Toggle = assigned to button on my stick and selects whether you want to drop bombs individually or in salvo Launch Rockets Mode Toggle = same function as above. Drop Bombs Delay Toggle = no idea what this does! Ignore it. Reload All Guns = needed, key on stick assigned to it Don't use much else except Gunners Fire At Will and Gunners Far Engage Distance to wake my AI gunners up and make them fire at enemies. ORDERS AND GESTURES A true hang over from RoF. You can assign stuff if you like firing flares, etc. Useful for the single player are; Attack Nearest Air Target Attack nearest ground Target Do Like Me Cover Me. If you're lucky your AI wingmen might just feel like obeying these commands or.....they might just f#'k off into the distance for no apparent reason. Phew! Must be time for me to lie down now. Did I mention dodgy skins? Uh oh! Forgot some useful links; https://forum.il2sturmovik.com/topic/3625-air-combat-tutorials-tir-profile-g940-controls-18-november-2/ https://forum.il2sturmovik.com/topic/25993-aircraft-flight-and-technical-specifications-and-operational/ https://forum.il2sturmovik.com/topic/30773-bom-cockpits-and-operation-quick-guide/ https://forum.il2sturmovik.com/topic/29700-basic-guide-cem-key-mapping-new-starters/
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New Game Launcher, New Set Up
DD_Arthur replied to DD_Arthur's topic in IL-2 Sturmovik: Great Battles Series
Hmmm...dunno whats going on there BluBear. One thing that I've found very useful is after each update of the game, before launching the game i re-boot my PC so that everything is....just so, if you see what i mean? Later tonight I'll sit down and do some sort of new user's guide. -
I would think our immediate needs would be for those interested to just get together on what would usually be a non-flying night. A Monday, Wednesday, Friday, etc. and have a little fly around. The flying and engine management bit is fairly straightforward but if you want to get together the first thing to learn is taxiing to takeoff! Oh yeah, formation flying in BoX is fantastic! Perhaps the easiest way would be to gather on an empty server. There is one - called New Wings - that runs the Moscow map and has the complete planeset from BoS and BoM available. It's based in north america and has decent ping, plenty of ground targets too and is usually empty. Might be an easier entry than straight into the hurley-burley of some of the more popular dogfight servers.
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They are in your game already Snacko and they're both unpronounceable.