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DD_Arthur

3. Danger Dogz
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Posts posted by DD_Arthur

  1. 1 hour ago, Jabo said:

    Thinking about it Arthur - be interesting to see if any warbirds make it in - FS2000 had some fantastic mod ones.

    It seems to be geared up for third-party stuff. 

    If this thing really is everything it's mean't to be - and system requirements are relatively modest - then I think it's about to turn flight-simming on it's head.  Yes, we will obviously want to carry on our evenings of shooting and 'kersplosions but.....

    How about a finger-four of Airbus A320's?  We'll airstart over the Hague and then we'll visit FT's house and circle it.  Yes, really.  Or a grand tour of the UK?  We'll form-up over Crash's place then head over the Welsh Mountains to buzz Sid and onto your place Jabo.  Then we'll head south over Duxford,  check out Reggie then onto the Dartford bridge to annoy the neighbours of Blubear and Fenrir.  We can hang a sharp right over Fruitbat then follow the Battle of Britain coast down to Painless's place before ending up at the western end of the Jurassic coast where I slum it.  

     

    • Like 1
  2. 2 hours ago, fruitbat said:

    Having a lovely time, dicking around on a beautiful beach, sun shining, busy with people,  and then every now and then, you'd catch sight of a pill box, and remember you were on Omaha beach  and behind you is a man in the water - naked from the waist down.  More than a smidgen surreal. 

    Fixed that for you:D

    • Haha 1
  3. 1 hour ago, BluBear said:

    Just wait until he asks you to hold his hand, whilst chest deep in the English channel so he can remove his under-crackers in order to wave them like a flag at the French.

    It's this sort of stuff that makes me proud to be a Brit......(wipes tear from eye)   

    • Haha 2
  4. Yesterday, by some strange alignment of the planets myself and my sons managed a rare day of tomfoolery together.  Since we're a bunch of Baboons - we went Go Ape:D

      IMG_1142.jpg

    IMG_1157.jpg

    IMG_1160.jpg

    IMG_1152.jpg

     

    • Like 2
  5. Hi Llama.  When was the last time you flew on this server?  Are you running reshade now or in the past or are you using the Migoto mod?  

    In a recent patch the Devs made it a server option to bar the use of graphics injectors.  Both reshade and the Migoto mod are or have these injectors in them.

    Several servers now prohibit their use. I think Wings of Liberty and the Finns are amongst them.  I think at present Combat Box allows them.

    :salute:

  6. 2 hours ago, Painless said:

    Good points Sidly,  some of them we can address but as we know a post on the forum may not be enough.... A session on TS with everyone checking mods, key assignments and functionality would probably be productive, slightly painful 😂and worthwhile ?

    We could even have say, one coop (so it doesn’t alter the light hearted nature of the DDz), in a normal Coop session declared “Formal” just for practice when we all form up in flights on the same side (Allied or Axis) and make surviving the priority rather than a good individual haul of points ? 
     

    Not sure if this idea will appeal to the majority or not ?

    I think these are great ideas and I can't see any problem with putting time aside during our normal coop sessions to practice for our campaign.  The mission generator we are using for normal coops can easily produce a mission for us that mimicks the PWCG ones; eg start on the ramp with engines off, etc.  This should also help us understand more any problems we're having with launching our PWCG mission.

    Mods?   'Feckin' mods' certainly can upset IL2 1946 but this is a completely different game.  I note from Sid's post and the torpedo mod he was the actual host at the time and had this mod activated on his game and therefore his hosting machine.  Our server is merely running in 'mods on' mode and does not need to nor should have any actual mods loaded. Again, this is something we can test ourselves but I would caution against getting too worried about them. 

    Server disconnects and joining problems; one thing Oleg really did get right is that the netcode in '46 is much more robust than GBS which would seem to me a more fragile set up but something I'm sure we can get right with a little practice and adopting a standard opperating procedure for our campaign starts.  I think we're already working out what we all need to do when the mission is put up.

    Comms?  Wellllll.............we're Dogz...........:).   I'm quite sure we're now all old enough and ugly enough to understand when the CO says "shut the f#ck up" what we must do!:P  I know I've got to set up whispers on t/s as this is something I've never had to do before.

    Controllers and key mapping?  Yes!  Everyone should go through their control assignments to check there are no potential conflicts.  It's not difficult and the game shows you if you have one by the use of the little boxes described above.  One more thing about about controls;  if you have start up engines, throttle and mixture controls mapped to separate levers/bindings/franken boxes so you can control individual engines on a twin-engined plane.....can I ask why?   There is nothing to be gained and it introduces another set of potential problems.

    I've got a MSFFB stick and a custom made throttle box so I have access to five levers and four rotaries as well as a plethora of switches and buttons.   If I wished I could assign everything on the JU52 and it's three engines to separate controls but in practice I would gain nothing from it.  Much more reliable to have one button to start engines, one lever for throttles, one lever for rpm's, etc.

    Generating a post mission report with PWCG;  as we have seen, since the game has a slightly 'nebulous' net code I suspect until the time we are all on hyper-fast fibre connected directly to our backsides we will always get occasional instances of people dropping out of the game for one reason or another. To then complete a long and rewarding sortie and then find we are unable to produce a result is disappointing and I'm sure for Tom extremely frustrating.

     We should ask Pat Wilson whether he can add something to his generator to deal with this.  When I say 'we' I don't mean Tom or FT either - infact I'll ask him myself on the forums later tonight.

    S!:salute:

     

     

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