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Everything posted by DD_Fenrir
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Chaps, given that most event nights wrap up at 2230BST/GMT would you a) feel comfortable with and b) be interested in doing 1 hour specialist training lessons in certain aspects of DCS systems/aircraft/tactics on a non DCS night after activities with the designated sim have wrapped up? I was thinking I could make a little class up and those who can attend do, but we record the class for upload to youtube at a later time so any non-attendees can still benefit. That way we could perhaps concentrate the DCS night on more co-op style play and do dedicated training on select subjects on these "after hours" periods.
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Some of you DCS jet dudes/dudettes - particularly those of you new to the world of operations scented with AVTUR - will no doubt be somewhat puzzled by some of the codewords and acronyms bandied about. These form part of the Multiservice tactical brevity code - a standard series of codewords used by the US/NATO, these are terms that are homogenised so that everyone knows what's going on and what information is being imparted. Or, at least, that's the idea... List is here: https://en.wikipedia.org/wiki/Multiservice_tactical_brevity_code Get swotting! Ones' you'll hear commonly: BRAA Tactical control format providing target bearing, range, altitude, and aspect, relative to a friendly aircraft. Bruiser Friendly air-launched anti-ship missile (ASM) (for example, Harpoon, Exocet, or Penguin missiles). Buddy lock Locked to a known friendly aircraft; normally a response to a spike or buddy spike call and accompanied with position/heading/altitude. Buddy spike Friendly aircraft(s) air-to-air indication on radar warning receiver (RWR); to be followed by position, heading, and altitude. Bullseye An established point from which the position of an object can be referenced; made by cardinal/range or digital format. Clean No radar contacts on aircraft of interest. No visible battle damage Aircraft not carrying external stores. Cleared hot Ordnance release is authorized. Cold Attack geometry will result in a pass or rollout behind the target. On a leg of the combat air patrol (CAP) pointed away from the anticipated threats. Group( s) heading away from friendly aircraft. Crank To maneuver beyond the range of a missile; implies illuminating target at radar gimbal limits in a beyond visual range engagement. Faded Radar contact is lost. (Termination of track plotting is not warranted.) Defensive/defending Aircraft is in a defensive position and maneuvering with reference to an active threat. Fox one Indicates launch of a semi-active radar-guided missile (such as the AIM-7 Sparrow).[1] Fox two Indicates launch of an infrared-guided missile (such as the AIM-9 Sidewinder).[1] Fox three Indicates launch of an active radar-guided missile (such as the AIM-120 AMRAAM and AIM-54 Phoenix).[1] Fox four Historical term indicating air-to-air or air-to-surface cannon fire. The term in current usage is Guns, Guns, Guns.[2] Laser on Directive to start laser designation. Locked Final radar lock-on; sort is not assumed. (BRAA/direction) Lost contact Radar contact lost. (drop track is recommended.) Lost lock Loss of radar/IR lock-on (advisory). Maddog Launch of friendly active radar homing missile, such as the AIM-120, without radar guidance from the launch aircraft. The missile will rely on its own radar to find a target and will generally track the first target it sees. Magnum Launch of friendly anti-radiation missile (such as AGM-88 HARM, ALARM). Marking Friendly aircraft leaving contrails. Merge/merged Information that friendlies and targets have arrived in the same visual arena. Call indicating radar returns have come together. Mud Indicates radar warning receiver (RWR) ground threat displayed followed by clock position and type. (type/direction) Music Electronic radar jamming. (On air interdiction (AI) radar, electronic deceptive jamming.) Nails Radar warning receiver (RWR) indication of AI radar in search. Add clock position/azimuth and radar type, if known. Naked No radar warning receiver (RWR) indications. Notch All aspect missile defensive maneuver to place threat radar/missile on the beam (directly perpendicular). Modern pulse-doppler radars remove ground clutter by filtering out returns from stationary objects; putting the threat on the beam permits the defending aircraft to be confused with ground returns and hence disappear from the threat radar. As missiles guide by creating a direct intercept course, this is also used to reduce the missile's speed and thus its ability to maneuver if radar lock is maintained. Paveway Release of laser-guided bomb or bombs Picture Provide tactical situation status pertinent to mission. Pitbull Informative call that an active radar-guided missile (such as AIM-120, AIM-54, Meteor) is at active range and no longer requires radar input from launch aircraft. Playtime Amount of time aircraft can remain on station. Popup 1. Informative call of a contact that has suddenly appeared inside of meld/CCR/briefed range. 2. Criteria used as a self-defense method, within the ROE, to protect friendly air defense elements from hostile aircraft. Range Two or more groups separated primarily in distance along the same bearing. Raygun Indicates a radar lock-on to unknown aircraft; a request for a buddy spike (position/heading/altitude) reply from friendly aircraft meeting these parameters (to prevent friendly fire). Rifle Friendly air-to-ground missile launch. Saddled Informative call from wingman/element indicating the return to briefed formation position. SAM (direction) Visual acquisition of a SAM (surface-air missile) or SAM launch; should include position. Shackle One weave, a single crossing of flight paths; maneuver to adjust/regain formation parameters. Skosh Aircraft is out of or unable to employ active radar missiles. Smash Directive to turn on/off anti-collision lights. Spike RWR indication of an AI threat in track, launch, or unknown mode; include bearing, clock position, and threat type, if known. Splash (A/A) Target hit with expended munition. (A/G) Weapons impact in lethal area of target Tally Sighting of a target, bandit, bogey, or enemy position; opposite of no joy. Vampire Hostile antiship missile (ASM).
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Thanks Siddley, will investigate as I too found frame rate has suffered since the last Rift S firmware update.
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Hi Dave, My suggestion was more of starting point for discussion and to generate positive/negative feedback than as a full-proof solution. What I suggest is that we volunteer/nominate 4 representatives to hash out in a private TS committee, each having chosen their first preference a different Sim. We'll each pour over the results and try to come to some sort of a consensus. If the Dogz approve of this course of action, then I'll try to organise a gathering this week. I volunteer to be the DCS rep. I would nominate the following members: Sid for GBS FT for CloD Jabo for Il-2
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Mi-24 inbound! https://forums.eagle.ru/showpost.php?p=3931016&postcount=199
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Well, thanks for your feedback gents. It's nice and all but... ain't that easy. There's more questions to be considered: Hosting? DCS looks after itself for the moment... some co-op style missions are WiP by me but at least we have a DF server we can roll in on at any time and practise what we like. CloD - similar to DCS. Some co-ops might be nice but we don't have a repository as such. GBS - DF server is good but for the co-op element we are reliant on FT/Arthur/other to provide co-ops; are they available on these days? Does FT permanently have to sit there editing co-ops and not fly? Does he even want to? Il-2:1946 - Are FT/Crash (our traditional '46 hosts) available on a Wednesday? Do they even want to host still if they are? If not, who can/will? My suggestion was based purely on the numbers. These elements have yet to be considered and as such will require input from the affected parties.
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My suggestion: GBS BoX is now our primary and logically occupies the #1. Tuesday slot. DCS would logically be then the #2 Thursday slot. However in order to give members a better chance of flying the primary sim in a social manner, I believe GBS deserves two nights a week in order to allow exposure to the greatest number of members. Ergo #3. Sunday should also be GBS. CloD then moves to Monday, and Il-2 1946 to Wednesday.
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But then Sid can't make DCS Thursday... This is not gonna be simple. We're gonna have people left out whatever we decide. At some point we just have to go with what's got the numbers and if it's inconvenient then tough titties - if virtual flying socially with the dogs is important to you then you'll you do what you can to make real life arrangements to allow you to fly the nights you wish. We cannot pander to everyone's convenience. It's impossible. Everyones suggestion thus far has merit, which makes it doubly problematic.
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Howdy chaps. Results are in. Before I announce the results, a quick explanation of how the voting was scored: For simplicity, I went with a "points based on preference" philosophy, so First place = 1 Point, Second place = 2 points, etc. As such it was a "lowest score wins" structure. Ergo, for the sims a voter had a total of 10 points (1+2+3+4=10) to distribute amongst the sims. For the days a voter had a total of 28 points (1+2+3+4+5+6+7=28) to distribute amongst the days. Where a voter only applied a preference position to one or a few of the total available sim/day choices, the remaining points total left available to the voter were applied equally over the remaining un-preferenced choices. For example if a user chose only Il-2: 1946, that scored 1 point. The remaining sims then scored equally (10-1)/3 = 3. The scores as follows: Sims 1. GBS/Box - 55 points 2. DCS - 63.5 points 3. CloD - 78 points 4. Il-2: 1946 - 83.5 points Days 1. Tuesday - 80 points 2. Thursday - 95 points 3. Sunday - 100 points 4. Monday - 101 points 5. Wednesday - 114.5 points 6. Friday - 141 points 7. Saturday - 152.5 points A total of 28 out of a potential 35 members voted, representing a round 80% turnout. Spreadsheet attached for transparency. Please feel free to double check and tell me if I made any errors. DangerDogz Voting 2019.xlsx
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Will post the results tomorrow lunch time.
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For transmittal of forces - as long as the eye of the rose is both mounted and aligned correctly, and one end of the rod is fixed in my mind it *should* work. Use the FFB as axis and the assign the Warthog buttons. Simples! He says...
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Now that's some out of the box thinking there Dave - like that idea a lot! Could be doable however, rather than add springs to the transfer circuit, which would dilute the FFB, why not use geometry to provide the necessary gearing to match the throws; similar to how old fashioned rack and pinion steering mechanisms provide differential rates of wheel angle whether steering left or right? Using the right length of arm in combination of mounting the MSFFB2 base at an angle could allow the centres to coincide and full travels to match at the same time?
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So, looking at the member map, activity in forums, communication and those who I know to have flown with us at least once in the last year, I came up with 35 no. members. There maybe some others. Of that, 25 have thus far voted, making 71.43%. I was going to allow till midnight Sunday 26th May 2019 and then publish the results.
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You maybe correct there mate, but that's the reason he gave.
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Thanks Gec. Any days better than others?
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We all like the Chuck's Guides that have been available for most of the DCS modules as a nicely condensed version of "what you need to know" in a relatively quick reference format, unfortunately a Chucks Guide wasn't forthcoming for the Tomcat; for a very good reason it turns out. As a US employee working for a contractor with links to the DoD he could not be seen to be generating materials that could be beneficial to countries that the US of A holds in some disregards - in this case there was some concern that an F-14 Chucks Guide could be used by the Iranians as training material for their actual F-14 pilots! I shit you not. However, given the recent hoo-ha regarding manuals, a Russian and sensitive materials it might not seem so far fetched but in any case, Chuck decided not to risk his career or his liberty and declined to produce a Guide for the Cat in the off chance someone decided he was a persona non-grata. Fortunately another gregarious soul has stepped into the breach. MD-44 of Air Group 51 decided to give it a bash - and not a bad job he's done either! Available here: https://drive.google.com/file/d/1XIeS6AVfHLxk7ePSpUxqmfeQNGlUUwU1/view
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Time to cobble something together for christmas
DD_Fenrir replied to DD_Arthur's topic in Hardware Hell
Does the potting soil help with the framerates? -
The DCS: Fw 190A-8 is available for pre-purchase! https://www.digitalcombatsimu...om/en/products/planes/anton/
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Another BIG update today chaps. Lots of fixes for everyone, plus the I-16 is available! Will add to mission ASAP:
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Fen's booked Holiday Inn for Friday night only, attending the practise day Friday and Legends proper on Saturday and RTB that eve. Papa-Fen will be my wingman. ?
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Not at all Arjen. First we need to fix the schedule, work out what the most popular night is and what the most popular sim is. It makes sense to put that sim on that night, then work down the pecking order. That way when we go to the wider community to recruit we can say authoritatively "we play X on this night, Y on this night and Z on that night" and they can decide if it's something they want to get involved in. As for dropping 46 or CloD from our flying schedule? There is still room in the week for both the older sims - there are 7 days after all chaps, and only 4 sims - and there are people here, some of whom have no interest in DCS - understandably - and some whom have not yet been converted to the delights of GBS or are not keen of - potentially - spending a lot of $$$ to be able to play it. Some of these members are solid (if not crucial) supporters of the squad so by default they deserve to have the option of voting to keep their favourite supported. Either that or we risk alienating - or even elbowing out of the squad - old friends.
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We need to start moving on making a decision on when we fly what. This being the DangerDogz, I believe it should be a democratic process. To do so, I propose a series of votes/scoring templates to in order to establish : a) what prioritization to assign the various sims we have available. b) what days people prefer to fly. If you could please put the four sims in order of your personal preference, with 1. being most favoured. Then do the same and for the days you would most like to fly on. Here are mine as both submittal and example: 1. DCS 2. GBS (BoX) 3. CloD 4. Il-2:1946 1. Thursday 2. Sunday 3. Monday 4. Tuesday 5. Wednesday 6. Friday 7. Saturday I will collate the results in spreadsheet which I will make available to all members on request and we can make decisions thereon.
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Re: CloD. It's got a bit stagnant lately, low numbers, and a bit of a "same old, same old" aura creeping in; however, it is still: 1) a flight sim 2) a good number of us own it 3) we have a strong presence in the CloD Community because of it (therefore could be a door to recruitment, which we need to work on) 4) there is an expansion out soon to bring a new terrain and many new a/c. Plus, and from a personal standpoint, just because I don't fly it weekly does not necessarily mean I don't wish to fly it all! The server can be fun, particularly if you team to achieve an objective rather than just operate a collection of lone wolves. For these reasons, keeping a toe in the water with CloD could be prudent. It seems to me that GBS and DCS have the most numbers attending. These then I suggest should move to the Sunday (GBS), Tuesday (GBS), Thursday (DCS) slots. Perhaps have CloD Wednesday, and Il-2:1946 Monday or vice versa. There's still Friday/Saturday also. Are we leaving these unassigned?