Copy of post from their site..
Battle-Fields & Dedicated Bomber Squadron vs. Danger Dogs
DATE: Sunday, December 9th
BRIEFING: 17:30h UTC/GMT (COMPARE YOUR TIME)
START: 17:00h UTC/GMT
DEBRIEFING: 22:00h UTC/GMT
TS 3: 87.102.61.9 | password: letmein
SERVER: 87.102.61.7:21000 | HyperLobby: battle-fields3
SERVER PASSWORD: will be posted here on the day of the Match
REQUIREMENTS:
game version: 4.11.1 + HSFX v6.X.XX
TeamSpeak3: Do join TS, even if you do not have a working microphone.
skin pack: DEFAULT SKINS ONLY (to eliminate any possible lag)
RULES & DIFFICULTY SETTINGS:
If a you have been shot down do not disconnect before the plane has crashed.
Strafing of airfields is not allowed, use bombs and rockets if available.
No shooting of parachutes.
No ramming on purpose.
No penalty required for hitting refly after you get shot down.
External view available for your plane only.
No padlock (both external and in the cockpit).
Icons available for friendly planes only (black, name, under 500m).
Dot range: 20 km.
MAP DETAILS:
The map chosen for this is Battle of Britain, in 1:1 scale. Match run time is 3h. After 1:30h we will switch sides and restart the map.
Both teams will have 3 defined goals. The first team who first meets 2/3 of those goals constitutes a WIN. If after 1:30h there is no winner, we will count points to decide on who won. Record tracks if you can.
Each goal represents certain target type, and a required percentage of it destroyed. - For RED team those are total number of enemy planes, ships in the harbor and static planes on an airfield. - BLUE have to destroy an airfield, ships in the Channel and radar installations on the coast.
Both teams will have radar cover represented by FOW and 90 seconds refresh interval. Tactical advantage can be achieved here. If you destroy enough radar objects the enemy will be left without radar cover.
(further map details and info will be available tomorrow evening when Fusek is done with the map)