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Friar

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Everything posted by Friar

  1. Friar

    Hello!

    There is also the mod to replace the pin up picture with a crib sheet of take off landing speeds and best cruise settings etc. This can be downloaded from here
  2. Place your name below if you would like to have a go.
  3. Salute, Well, it has been far too long since we gave this a re-boot. So here goes... For those of you that are new to the DangerDogz, over 7 years ago we ran a semi-formal competition that sought to find out who was the meanest killer amongst us. I have decided that it is time for that search to begin again. The Format and "Rules" The idea is that we challenge each other to work our way up (or in my case) down the ladder. You will do this by making a challenge to the person either right above you in the table or a couple of positions above (some of the finer points / rules will need to be ironed out, issues of finding a suitable time slot for Europe v North America/Canada may be a problem). The challenger will have the privilege of picking the plane the duel will take place in (both pilots will be in the same type…”obvs”). This may be from a defined plane list (probably all default planes, yes, a Stuka v Stuka dogfight could be possible, it has been done before! unless by agreement of the Challenger and the Challenged to agree on a DLC plane). Once a challenge has been made and accepted it must be recorded on the forum and take place as soon as is practicable. The winner will then update the post with the result and (if possible, a match report). Each match will be a best of 3 contest with points being awarded for just showing up and a point for each victory. The matches will start in the air with both pilots heading towards each other at about 500m (up for discussion). You will maintain (or get back to) the starting altitude as soon as possible and maintain that altitude until you have merged. You will pass each other, NO FIRING, you will salute (using as many or as few fingers as required) and then the match will begin. You may then go up or down as high as you like. A ceiling of altitude may be set (up for discussion), no need to set the lowest altitude. When posting please use the following format to keep the post consistent; Thread Format: Date Challenge Made: <date> Challenge Made By: <pilot name> Pilot Challenged: <pilot name> Date Accepted: <date> Plane: <name of plane> Match Result: Won By <pilot name> / draw (if we have a time limit no winner is possible) Score: It will be one of 3-1 (a two-nil result), 3-2 (a two-one win), 2-2 (one win each then a draw), 1-1 (Three draws). Match Report: A map will be produced with the air starts and a "ring". Players must stay within the area (no running away like a little girl). If possible the features of map editor will be used to warn if you are about to leave the "zone". If possible it will have 3 or 4 rings to get as many matches planned as possible in a Ladder session. Non-flying planes will be placed in the centre of the ring so that other pilots can spectate the battle going on above. If there is anything you would like to add or to suggest parameters for the rules, please do so below. I will create a thread for you to sign-up in so that I can get an idea of numbers and if this is going to work. Salute Friar
  4. I will take a look at the map and see what I can do. If I am to re-spawn AI - what sort of interval, 5 minutes sound good?
  5. The last update included some graphics improvements I believe with the new clouds and VR functionality. Glad to have you back flying with us. Cheers Friar
  6. I forget that is a mod, I somehow managed to install them directly into the planes folders so it is there all the time.
  7. we only use 1 mod which is via jsgme and is for icons, anything else you put in is personal choice. Will be great to get you back with us, and I am sure we can sort you out.
  8. I should have added that, over in the post I made on the IL2 forum... Posted yesterday at 09:22 AM On 12/8/2021 at 9:39 PM, SYN_Vander said: This is one of the longest running jokes we have over at the Dogz, one of our members ALWAYS calls it "Throttles!" before the mission loads....and yes some of us still cock up! Many thanks for all your hard work. Salute DD_Friar and the DangerDogz (no that is not an indie cover band!)
  9. It is as if he has been listening in (or perhaps the Dogz are not the only ones that suffer from this...)
  10. Great work FT - perhaps we should get our heads together so I could build some other scenarios Did you put these together yourself or grab them from elsewhere?
  11. Due to the numbers tailing off (only myself, FT and Bob at the start with Artie joining late on last night) how would people feel if we took a break to the new year from the Saturday night tank sessions? I think people have other demands on their time for Saturdays at this time of the year? Back Stronger in the New Year
  12. We are aware of how discord can be both a communication channel and message thread however we have years of posting in these forums and it would take quite a lot to move us aay from it. Teamspeak also has the advantage of being able to whisper to different channels which I believe discord does not have. Download it, its free, I will the log in details again in a PM
  13. We have Discord capability, but are stuck in our ways with TeamSpeak I take it you have been given the details?
  14. Friar

    More help needed

    Hey @Pooka! Hope you are well. I think you need "External Free Camera at Player Plane" which by default is F2 F3 is "Flyby" and if crashed on the ground I guess you are not flying?... Will be great to hook up soon and have a chat. Hope this helps
  15. Salute I have just put the weather back to clear summer skies. Ref the location of the random Tigers, I may have moved them, or did I..... Also when on the range, you should now not get the message about Tigers being released. Friar
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  16. Perhaps we need to have a session on tactics so I can program the AI to do things that a tank commander would do rather than just heading straight for the players position! I think we are going to get along very well....
  17. It is always better to learn on the job "dont just sit there...get one up!" The sessions on a Saturday always start with us just messing about for 45 minutes or so either on the range on in the skirmish town, then at about 20:30 we will start the event, which are usually a dog fight so it means if we get killed we can re-spawn or people can join later on in the evening if they want.
  18. On recent Fridays myself and Fool Trottel used to go onto the public servers but then lock down finished and he went back to the pub on a Friday night. On Saturdays we tend to play as a group against AI either on a scenario I have built or using a generated mission. Myself and FT tend to multi-crew (me driving/commanding in Axis tanks and FT gunning. In T34 I drive and he guns / commands) Painless, Sid and Parts tend to share the same tank with each taking the role of driver, gunner and commander. Multi crewing is good fun, for some reason getting blown up with a mate seems more fun!
  19. @DeadStikBillNo worries - I only just posted it!. As for being on line I will on today Friday 03/12 from 20:00 UK time and also on Saturday 04/12 from 20:00 UK time. If you are at a loose end.... we can make some stuff go Boom! Its pretty cool getting your take on how these tanks compare to the real thing, I am sure we ARE going to learn from you as well...
  20. Salute @DeadStikBill, I am probably (self appointed) Head Tank "Honcho" seeing as how I do the majority of the hosting and generate all of the missions and have loved the tanks from day 1. I use a Saitek X52 with the twist feature enabled. I twist left and right to turn the turret and forwards and backwards to raise and lower the gun. I also use the rudder peddles for steering. The power is also on the throttle. Half way is power off, any thing forward of the middle point is forward and anything negative of the middle point is reverse. If you do start mapping just be aware that some of the keys double map to your flight settings. For example open hatch is the same command as open canopy. If you change one you will change the other. Main gun is also weapon 1 for the planes etc We have a tank server that should be running 24/7 which has a very good gunnery range (I would say that, I built it). You will need to have "Mods Enabled" in the game, even if you do not have any at the moment, it needs to be on see the server. It called DangerDogz Tank Crew Map. When you get the mission briefing screen, zoom in to the map and you will see a number of start points. There is Battlefield, this gives you a starting position either Allied or Axis either end of an open plane. AI tanks will start moving towards you. Town Skirmish. This is in the town and is designed for player v player, but if you go Allied and kill the German truck that is by your spawn point the map with randomly generate up to 3 pairs of Tiger tanks and hide them around the town. You then have to go find them and kill them before they kill you, and they will kill you if they see you first. The most popular option in the Tank Range, located to the south of the skirmish town. Here you can pick any tank you own, allied or axis. You spawn in, start your engine and move into one of the revetments and start blasting away. The first couple of rows of targets re-spawn once they are killed. You will have multiple targets up various ranges up to 3,000m away. Some are moving as well. The map also auto re-starts every hour or so. I was going to play some Assetto Corsa Competizone (GT3 Racing Simm) tonight but if you wanted to join me on Teamspeak I would be happy to talk you through the main settings. I will be on Teamspeak from about 20:00 UK time and will probably be on till about 23:30. Anyone else want to join me for a cheeky Friday night tank session (seeing as how I may not make tomorrow)?
  21. I am sure our "colonial branch" members will be along once they have finished hunting and fishing and chopping down trees to suggest you join them at a time slot more to your liking, but you will always be welcome if you can make it to a UK/Europe time slot.
  22. Salute Sir and welcome to the pound. I am sure you will have lost of fun with us. Cheers Friar
  23. Welcome to the pound Sir. You have come to a great place, number one rule is have fun, we do not expect attendance (but hope you get hooked and turn up for every session of course!). There are plenty of us that would be more than willing to get you up to speed either in the air or on the ground. Although as far as tank tactics go I suspect you will be able to teach us a thing or two! Our schedule is as follows (UK times so I will leave you to work out the time difference) Our Canadian guys will tell you what time they hook up when us Brits and Europeans are asleep Monday - DCS 19:30 - Tuesday - GBS 19:30 - 22:30 (approx) On nights when we run a special P38 event players are asked to be on comms by 20:45 Wednesday - Thursday - DCS - 19:30 - Friday - Saturday - Tanks only 19:30 - 22:30(approx) Sunday - GBS - 19:30 - 22:30 (approx) - On nights when we run a special P38 event players are asked to be on comms by 20:45 We hope you have many many hours of fun with us sir! Salute
  24. My order is in for the tanks.
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