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Friar

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Everything posted by Friar

  1. UPDATE 29TH FEBRUARY 2024 V2.9 The initial enemy aircraft spawn-in is now controlled by options in the comms menu (F10 - Other). We can now choose when to initiate the first AI spawn in and also from which direction, EAST ZONE or WEST ZONE. Once the first spawn-in has taken place, as each flight is killed (hopefully) another random selection will be generated automatically. We do not have to keep using the Comms option. I have added a random delay of between 5 and 8 minutes for this second and subsequent action to take place. The initial spawn-in is immediate. The map is divided into two zones with planes coming in from the EAST (flying right to left) side of the map (wide range of types) and the WEST side ( flying left to right, older jets e.g. Mig 15, Mig 19, Mig 21 only). Added a group of small fast moving attack boats going after a stricken tanker. Added a new helicopter FARP down near the south coast with Apache and Huey Added a two ship convoy made up of a tanker and a supply ship (if you fancy trying to land on a moving deck) that will pass close to the new southern FARP travelling north to south. INTELLIGENCE UPDATE - Enemy forces have been monitored moving 2 medium/long range mobile un-guided rocket launchers in a direction that could potentially place them within range of our airfield....
  2. Episode 2
  3. Episode 1
  4. Hey @DD_Fenrir I have "converted" your mission using DML as an exercise and thought you may like to take a look at how different it can look. The only thing I have not been able to do is the radar checks, but working on it. I will send in a PM as we do not want the unclean getting a sneak preview
  5. ok I did not know that. Will try tonight.
  6. @DD_Fenrir Hi , I have been practicing in the mossie tonight. I am not sure that the bomb fuses are working. Mine all seem to be going off when they hit, not 11 seconds after dropping? (if I am too low I am picking up damage) Yes I have got the fuse set....
  7. You can only have 1 person at a time access the server. It could get messy with both Delta and Fen needing to access the server
  8. Hey Bucky, Welcome back to the pound, as the saying goes, "Once a Dog, always a Dog, no matter how far or for how long you stray". You come back to us in interesting times. It will be great to have you back flying with us but I must point out that GBS seems to be in a bit of dip at the moment. There is not much going on with the game and flying numbers are down, we are not the full on group we once were as far as IL2 goes. DCS is growing in popularity within the Dogz now and quite a few of us have migrated over to it. IL2 is still being flown, but as I say, just not in the numbers it once was.
  9. @Zukker, It was great to play in your time zone last night, thanks for having me. Over a cup of tea this morning I happened to come across this thread and thinking about what you said ref your mission that does not work due to triggers https://forum.dcs.world/topic/318313-important-uninstall-your-unofficial-mods/ In it VIACOM is mentioned for causing some triggers not to work for some reason? Do you use that?
  10. UPDATE 10TH FEBRUARY 2024 V2.7 Changed F16 planes to facilitate "Link16" capability. There are now 2 groups of 4 aircraft "Viper-1" and "Viper-2". This means that the "Link16" can now be used to lock your wing-man or flight lead and be able to track them in the helmet / HUD also to see which targets they are locking etc. Thanks to @fruitbat for technical support and for assistance in testing. Link system also now configured correctly for land based F18's to share information. F18's can also donate to F16's and vice versa. Added notification for when AI planes are starting to be generated on the Western and Eastern zones. Hidden Attack Town reinforcements so that they can not be attacked until the correct time. Hidden Attack Town Leader so that the escaping vehicle can not be attacked until the correct time. Added 4 x Mosquito, 4 x Spitfire, 3 x P51, 3 x P47 to the airfield for sight-seeing and photo opportunities with the modern fighters. You can of course go ground-target hunting but will be up against modern defenses. And also....1 x I16 at the airfield for FT
  11. Morning @BluBear I did a bit of searching this morning over breakfast ref your issue and found this after seeing lots of people having the same issue in v3 or earlier. The guy from Meta Forum (my link in this topic) has found solution for this two weeks ago after almost 3 years of investigation. Open Command Prompt (cmd.exe) and paste this: reg add “HKEY_CURRENT_USER\SOFTWARE\Oculus\RemoteHeadset” /v “numSlices” /t REG_DWORD /d “1” /f Of course you have to use straight quotation marks (this forum changes them to typographer’s quotes). It’s necessary to restart Oculus service (or better restart your OS if you don’t know how to do it). You can experiment with different numbers (“4”, “3”, “2”, “1”), however only “1” (one slice) works for me with cabled connection. Quest renders image using 5 slices and when 1 of this slice (usually 5th one) is not encoded correctly you get this white stripe. The command above changes image rendering to 1 slice. This adds some latency but I haven’t noticed any performance drop so far. If you want to remove this fix use this command: reg delete “HKEY_CURRENT_USER\SOFTWARE\Oculus\RemoteHeadset” /v “numSlices” I got the above from here in case you want to have a read through https://forums.flightsimulator.com/t/quest-2-white-artifact/579744/10
  12. Friar

    Olympus

    Yes, I was aware but thanks for the heads-up any way.
  13. UPDATE 5TH FEBRUARY 2024 V2.4 New feature of being able to pick-up the troops once they have completed town assault and search to bring them home. Added "Search in Zone then attack" options against AI to try and keep them from straying over in to areas we do not want them (untested at the moment).
  14. Ok, so we now know Crash would like to fly DCS on a Tuesday, Delta already flies DCS with us so assume he would be ok with a Tuesday for DCS, Mossie has said he does not mind, of the regular fliers who does that leave to speak up?
  15. Hey @Mosquito, thanks for stepping up. Lets arrange a session so I can give you the same tools I have given Delta, that way you can do it between you. Let me know which evenings would be good for you and matching times etc. How are you getting on with the Mission Generator?
  16. Mission Briefing V1.00 Now available Operation Kuwait Freedom.pdf
  17. Mondays DCS tends to be just myself, Fruitbat and Fen more often then not. Thursdays is the most popular night.
  18. I was hoping that we could move DCS to Tuesday from Monday to perhaps help players like you Crash who can not do any other nights, but the yin to your yang is there may be others that can not do other nights for GBS.
  19. Ah that is a shame, but I really hope you have a fantastic couple of events.
  20. What are you "miffed" at Crash, the thought of losing a GBS night for DCS? I thought we were looking at getting better attendance for either sim from the DD's If we are looking at potentially more people wanting to play DCS then should we not think about accommodating them?
  21. This may sound hard and really do not want to upset anyone but some of the votes to keep the GBS nights as it is were from people who are not flying very often, if at all. That is not to say one DangerDogz vote carries more weight than another but with such an important decision to make I feel it should be taken into consideration. It is no secret from me that I think we should move DCS to Tuesday and Thursday and keep GBS for Sundays.
  22. Bump - First post updated
  23. @FoolTrottel - Are you being FT? or do you mean Sinai?
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