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Everything posted by delta7
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Gentlemen The battle of France is over and the battle of Britain is about to commence. The enemy are preparing an invasion fleet to cross the channel. The RAF is targeted to destroy the ports, train depots and invasion craft. Primary target is the train depot at Cherbourg shown on map below We will altitude bomb at 3000m. We will be flying the A20 as substitute for Wellington. I can be master bomber so other bombers just have to formate on myself and drop on my command. If you wish to use bombsight then the following parameters apply Height 3000m Speed 350-400kmph Heading 225 Wind 4ms at 272 Wind correction 48 right. We will have an escort of hurricanes. The secondary targets are the boats and train station at Le Havre shown below This will be a low level run along the line of the barges We will start in the air at correct heading for primary target There are no close airfields so option is to return to England or ditch once over the lines A20 will take 16 100lb bombs full fuel Hurricanes 0.303 only for first flight then 2 20mm shvak if you wish
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Hi noticed some issues with f4 no 10 ground is facing wall in hanger no 11 ground moves with the throttles to zero No 1 has no mk 82 loadout Thanks
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For the next mission we will have option of altitude bombing in A 20 If you have not done this then here are some tips Hardest part is inputting the wind angle so see here Wind Angle Calculations The calculation for setting the instrument is this: (WIND DIRECTION) minus (PLANE COURSE) A. For results from 0 to 180 we set the number as is to the right side of instrument. B. For results from 0 to -180 we set the number as is to the left side of instrument. (RIGHT SIDE: from 0 to 180 clockwise // LEFT SIDE: from 0 to 180 anti-clockwise) 1.For results greater than 180 we DEDUCT from the result 360 and set according to A or B. 2.For results greater than -180 we ADD to the result 360 and set according to A or B. Examples: Wind course 130, Plane course 80: 130-80=50 , Set 50 deg on right side. Wind course 60, Plane course 130: 60-130= -70 , Set 70 deg on left side. Wind course 290, Plane course 40: 290-40=250 // 250-360= -110, Set 110 deg on left side. Wind course 20, Plane course 260: 20-260= -240 // -240+360=120, Set 120 deg on right side.
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Congratulations 73rd Due to your sterling efforts we have managed to evacuate the bulk of the BEF back home. You will be relocated to air bases in England as we prepare for an invasion attempt by the enemy.
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Fen, Its the same issue, the same people who fly tuesday , fly Sunday, if you want a change then it is only fair to get permission from the BoX group. If it was a straight choice I would always keep Sunday BoX, it always has been and we get good turnout for event. @ Friar. No problems . I have no issue with trying to get what is best for group. I understand the need to keep folk interested and to support what you want to fly, only issue is that we have such a small number of active flyers that any change could really impact one set.
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We have a solid group attending on Tuesday for Box, if you want to move this then, considering we had a recent vote on this matter, I think it would only be fair to get agreement from Petrol, Mossie, Perf and myself, it may be that Tuesday suits this group. I understand the wish to increase interest in DCS but it shouldnt be at the expense of the guys who are primarily interested in BoX
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There are not many flying anything, same 4 or 5 on Box and about the same on dcs the nights I have been on.
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Id pst on eagle dynamics forum, are we going to try running the server software to see if there is a difference, I'm still getting issues on server
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Hope you get it sorted out soon mate
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2nd June 1940 Gentlemen Despite our gallant efforts, including making the enemy air force scared to tackle us, the enemy ground troops have broken through on all fronts, France and Belgium have fallen. Our troops have set up a rear-guard at Dunkirk. There is a massive evacuation operation underway, to get as many of our chaps home as is possible. A flotilla of small boats escorted by the Royal Navy are heading across the channel as we speak. The enemy having paused are now moving artillery and transports forward to try to catch us on the beaches. Our tasks are twofold. First the hurricanes must stop the enemy dive-bombers from harassing the shipping used for the evacuation Secondly the battles will try to take out the enemy guns (kp 0521) and transports (KP 0630 and 0631) We have also abandoned a lot of equipment at the port in KP 0529 and don’t want this to fall into enemy hands. Other targets on the map are secondary. Good Luck The next mission is planned for 21:00 hrs on Sunday the 23rd Hurricanes Air start in 0228 Land in England or neutral airfield at Dunkirk First flight 0.303 only Next flights 2* 20mm ShVAK (option 18) is permitted Enemy planes are at 7000ft attacking shipping mid channel. Patrol Sector A Do not attack from the rear as they have heavy defence and escort Battles (il2) Air start 0229 Land in England or neutral airfield at Dunkirk Bombs and cannon only no rockets
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Remember that we had issues running the wing walkers mission for il2 No issues running normal generated missions even with larger numbers. Ww much more intense with triggers and spawning in objects I believe that server cannot handle memory intense missions
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When I was on server I had no issues, when practicing offline with phantom there were loads and radar issues
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Yes I send them a copy
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24th May 1940 Gentlemen The enemy advance has been swift and relentless, their tanks covering great distance at speed and sewing panic to troops and civilians alike. In the air they have targeted civilians on the road and in cities. The allies have retreated to the west . We have set up on old WW1 airfields to defend Paris. The last major obstacle is the marne river. They are building up forces to cross the last major obstacle before the French capital. Like in the great war we hope to hold this line, halt their advance then force a retreat. The battles primary target will be a large enemy troop encampment with secondary supply lines to be hit Ground attack have to attack targets in 1307 1410 1508 1612 hurricanes are to provide cover. The enemy have standing air cover, patrolling at between 6000 and 10000 ft. The hurricanes are to intercept these and draw them away from the ground attack forces. il2s will take off from bon maison and corbarieu hurricanes from mt soisson Pierrefonds cravacan this is a tight map but seems to work ok, airfields are rough but you can successfully take off with flaps and full power. there will be some anomolies as I have had to use a WW1 map for this sector but hopefully wont impact on the mission Next mission is scheduled for Sunday 2nd at 21:00 GMT. Please be on TeamSpeak by 20:45 We will be flying Dogz settings so MODS ON; plane on minimap, icons on, unrestricted loadouts. .303 machine guns only for hurricanes max 250lb bombs , no rockets. This is a dogfight and you will start parked next to runway. There are unlimited planes.
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Surely the program must write individual plane schemes to a file and that you can open up the files side by side and compaire and copy over from one to another? Im away to investigate further
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Is there an easy way to copy key commands from my F5 to my f4 Or a place I can see all my F5 inputs to manually copy similar inputs across
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Dawn 17th May 1940 Scramble The first wave of enemy bombers and their escort are in the air and heading for our positions Our ground personnel are still evacuating so we must protect our air bases at Asch and Klein Brogel and our communications centre at Maastricht A flight will fly from Einhoven and cover sector 1713 to 1719 B flight will fly from diest and cover sector 1813 to 1819 C flight will fly from St trod and cover sector 2013 to 2019 We are flying into the sun so bombers may be difficult to spot , so flights will stagger from 7000ft to 1000ft. Once spotted call in other flights for reinforcement. There may be secondary waves so essential we protect our objectives This is posted early as I am busy overnight. Next mission is scheduled for Sunday 19th at 21:00 GMT. Please be on TeamSpeak by 20:45 We will be flying Dogz settings so MODS ON; plane on minimap, icons on, unrestricted loadouts. This is a dogfight and you will start parked next to runway. There are unlimited planes. There is also an airstart base for this mission. Pilots are only allowed to use this if they have been shot down or crashed following a take off from one of the ground start bases. I would ask that during the battle of France that you restrict Hurricane loadout to .303 browning’s and not the cannons available,
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Following last nights frustrations I did a bit of googling and found these solutions 1) remove mods and complete repair 2) remove fxo and metashaders folders 3) remove dcs entries in appdata file 4) replace mods and launch game, once game has loaded ,load map you are going to play in mission editor, once loaded close then go to multiplayer This has got me down to about 6 mins from launching game to sucessfully loaded cockpit and ready to go. Previously it either crashed or took 20 odd mins. Hope this helps others, I will test later for repeatability
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Attention pilots Gentlemen The enemy have repaired the damaged bridges and supplemented these with pontoons, they have secured their bridgeheads and reinforced them with aa making further attacks futile. This has also freed up their fighter planes which we believe will be used to escort bombers. Their bomber force has been observed moving to forward bases in preparation for strikes against us. We believe that their main targets will be our forward air bases at Asch and Klein Brogel and communication hub of Maastrict. With the prospect of air strikes and the advancing enemy ground troops we have made the decision to withdraw west. The battles have already moved to safer bases in the west and we will use our remaining hurricanes to defend the air space to cover the evacuation of our ground personnel and the civilian population. There will be standing patrols and every remaining airfield will be on high alert to scramble. There will be a briefing update in 3 days time. Next mission is scheduled for Sunday 19th at 21:00 GMT. A detailed breif will be posted on Sunday. Please be on TeamSpeak by 20:45 We will be flying Dogz settings so MODS ON; plane on minimap, icons on, unrestricted loadouts. This is a dogfight and you will start parked next to runway. There are unlimited planes. There is also an airstart base for this mission. Pilots are only allowed to use this if they have been shot down or crashed following a take off from one of the ground start bases. I would ask that during the battle of France that you restrict Hurricane loadout to .303 browning’s and not the cannons available,
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15th May 1940 Congratulations to all involved in yesterdays operations. All bridges were successfully hit and damaged, slowing the enemy advance. However due to the heavy flak reinforcements we will not be able to return and complete the job. Enemy engineers are repairing the damage and putting up pontoon replacements, as we speak, under cover of fighter protection and flak screens, and we cannot continue to suffer the losses our battle squadrons have incurred. While most of our aircrew returned safely, due in no small part to the excellent co-odination of our aircrew, other groups were not so successful and in particular 12 squadron suffered severe losses. Due to the increase in enemy air activity all squadrons will be on high alert with one section ready to scramble immediately it is required Stand by for further orders.
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Another good turnout of at least 14 players. Positives Good turnout and very good co-operation between players on comms. Good map with good balance of targets and action Issues of unlimited planes corrected Issues of enemy AI numbers corrected Improvements required Flack at bridges was a bit light Thanks again to all who joined in
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Gentlemen, 14th May 1940 Dark days are upon us. The enemy is advancing on all fronts but the main thrust will be towards Brussels. We must stop the reinforcements from arriving so have called on volunteers for the next mission, the destruction of vital bridges Despite losses , to a man the battle squadrons have stepped forward and it will be our duty to escort them in this task Start mission 21:00 Sunday 5th May Please be on TeamSpeak by 20:45 We will be flying Dogz settings so MODS ON; plane on minimap, icons on, unrestricted loadouts. This is a dogfight and you will start parked next to runway. There are unlimited planes. I would ask that during the battle of France that you restrict Hurricane loadout to .303 browning’s and not the cannons available, bombs at 250lbs if you wish to carry them. I will be using il2mod1941 instead of battles you will be able to fly these if desired but I would ask the loadout to be 250lb bombs not rockets. This mission is inspired by true events On 12 May, a formation of five Battles of 12 Squadron attacked two road bridges over the Albert Canal; four of these aircraft were destroyed while the final aircraft crash-landing upon its return to its base.[31][32] Two Victoria Crosses were awarded posthumously for the action, to Flying Officer Donald Garland and air observer/navigator sergeant Thomas Gray of Battle serial P2204 coded PH-K, for pressing home the attack in spite of the heavy defensive fire.[33] The third crew member, rear gunner Leading Aircraftsman Lawrence Reynolds, did not share the award. Both fighters and flak had proved lethal for the Battles. Although Garland's Battle managed to destroy one span of the bridge, the German army quickly erected a pontoon bridge to replace it.[34]
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First thanks for all who turned up, I believe there were 16 flying , which is something we have not seen for a while. This thread is for comments , I believe this will only stay interesting if we work together and ensure any issues are ironed out as much as possible , so please feel free to comment. I am not a mission builder and have only used the quick mission generator, however for this to work I will get the info needed to tweak the missions to suit the majority. My thoughts on the first session; Positives good numbers flying It successfully fulfilled the two main objectives of being fun and everyone working together. Comms was very good Co-operation was very good with people covering each other and not all chasing same target Improvements I will need to make sure there are sufficient planes by making airfields unlimited I will check to make sure there are rearm facilities The secondary and tertiary enemy targets were destroyed by AI, I will remove random flights so that the ground pounders will have alternatives if primary is closed. I am concerned about lack of enemy planes after first wave is engaged, I will look at how to activate a second wave after a period of time so that the fighters have secondary targets later in mission. Questions These are just some ideas, I would need to dig into wither it is possible but would appreciate feedback on this before I put the time in. Do people wish to see a scoreboard ? Do you wish to submit claims and I will keep a running total ? I had doubts about running as a DF as it sometimes leads to carelessness, however I was pleased this did not happen. In future to encourage people to take care of their aircraft/ virtual life do people wish there to be a penalty for being killed , such as voluntary 5 min sit out or an incentive for not being killed such as extra points at mission end on scoreboard.
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Success We have given the enemy a bloody nose. All targets were successfully completed with limited casualties. Our victories today will ensure that the enemy wont get all their own way and give our ground troops some relieve. News from other sectors is not so good , the enemy continue to push forward and our battle squadrons took losses. We fly again soon Next round is provisionally Sunday 5th May. I will keep this thread for announcements and have started another for comments/feedback
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Scramble scramble The enemy is on the move and heading towards the frontier. The battle squadron are getting ready, hurricane squadron will escort them as they attack enemy positions Good luck to all I will take a roll call at 20 :45 and generate mission with enough slots for preferences, either hurricane or battle. Take off is at 21:00.