1. DDz Quorum Friar Posted August 15, 2021 1. DDz Quorum Share Posted August 15, 2021 Found another bug in the latest release of GBS (in tank crew). When in the Commander position the ammo count is not being updated. Disappointing that they can break something that was working perfectly well. In the below example FT was Gunner and I was Commander and he reported that he was nearly out of shells but below is what I could see Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted August 16, 2021 1. DDz Quorum Share Posted August 16, 2021 Whether it is related or not, cannot be sure, but just saw that on our tank-gunnery-range on our server, the ammo counter in the gunner view no longer counts down when shells are fired at all. Probably due to the fact it is set to unlimited ammo. So it not counting down at all might be a good thing, and it could be the change to the code that caused the flickering and missing updated numbers for the commander in multicrew bugs... I dunno ... Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted August 16, 2021 Author 1. DDz Quorum Share Posted August 16, 2021 When I was on the range on Saturday in the German AA truck (which I had forgotten to set to unlimited ammo) it did count down and record that I was empty, so I dont think its that. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted August 16, 2021 1. DDz Quorum Share Posted August 16, 2021 2 hours ago, Friar said: When I was on the range on Saturday in the German AA truck (which I had forgotten to set to unlimited ammo) it did count down and record that I was empty, so I dont think its that. What I meant is the fact it now does not count down when on unlimited ammo is a change they made to the code. Before, it would count down, even down to displaying and 'empty' message, and next automatically and immediately reload to full. This change (assuming they did indeed change that on purpose like that) may have caused the bugs on the commander view... Quote Link to comment Share on other sites More sharing options...
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