New Game Launcher, New Set Up

153 posts in this topic

Prop-pitch tied to throttle?  Sounds like your game is in 'Normal' difficulty mode. :icon_puke_l: 

 This means simplified flight physics and engine management.  To check - and to put your game into the same settings you'd use for IL2 1946, CLoD and DCS -  go into the QMB screen and down the bottom right is the select realism button.  Click on it and then select custom mode and UNCHECK all the boxes except;

Object markers

Allow spectators

Warmed up engine

Auto pilot

Much nicer!

Re-shade settings?  I'm using the latest version which is now 3.something or other.  Check out post #10 in this thread;


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Yes.  Realism was set to Normal.  Now it's set to what you said.  And I saw your ReShade settings.  Thx!  Cheers!

Just so I am clear..  There is no tail lock?  I watched the videos you posted and some others.. And they said the tail wheel was steerable with the pedals.  So, I guess it does not just lock if it is steerable?


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P40 tailwheel works like this;

If you do NOT push on the rudder bar the tail wheel is left locked in place.

If you push the rudder more than 30 degrees the tailwheel becomes steerable.

You only need that for sharp turns from parking spots and then use the toe brakes too.   In the video - when I'm taxiing around the track to the start of the runway, with just a little speed up - I'm just using a spot of rudder to keep it going right.  Only about 15% throttle.

Oh yeah; once airborne you can close the cooling flaps almost completely.

Be prepared to crash - a lot!:salute:

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