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Crash

3. Danger Dogz
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Everything posted by Crash

  1. its looking good......... Hello everybody, While, as you know, we're working on several projects at once, today we'll tell you about our the current main one - Bodenplatte. The most important new tech we're developing for it is the FM improvement to take into account the air compressibility and its influence on the aircraft stability and handling that is noticeable at high speeds. The late war aircraft are a pinnacle of the piston engine technology and they can approach the sonic barrier, especially in a dive. And of course this new tech is paramount for our first jet - Messerschmitt Me.262 'Schwalbe'. You may have wandered will the new tech work for the existing aircraft released before - it certainly will, we always update all aircraft to take advantage of the new tech so they all have the same modeling fidelity. Meanwhile, our artists are working on several 3D models simultaneously (some are nearly complete and the work on others has just begun): Bf 109 K-4, Me 262 A-1, P-47D-28, Fw 190 D-9, Hawker Tempest Mk.V and P-51D-25. We also decided to improve the recently released Fw 190 A-8. It will be able to carry 1000 kg SC 1000 bombs with reduced ring stabilizers and "M8 Panzerblitz 1" HE rockets and you will be able to remove the nose-mounted 13 mm MG 131 machine guns, resulting in four different modifications of this plane: Fw 190 A-8 (fighter) Fw 190 A-8 Sturmjäger (better armoured interceptor) Fw 190 F-8 (attack plane) Fw 190 G-8 (fighter-bomber) So, while it may appear we have only one Fw 190 A-8 in the sim, in fact, you'll have 4 different modifications. This is also true for many other aircraft - in one of the coming Dev Blog releases we'll compile the complete list of aircraft including the possible modifications. Since the words are best followed with visuals, today we can show you the WIP screenshots of Messerschmitt Bf 109 K-4 'Kurfürst', Republic P-47D-28 'Thunderbolt' and Focke-Wulf Fw 190 D-9 'Langnasen-Dora': Our map designers also have something to show you today. In Dev Blog #193 we presented the early European map prototype. At the moment, th designers are working on the road network and settlements. The total amount of settlements will be around 300 including so many towns we have never modeled on one map before. To be able to finish this work in time while modeling the general layout of the cities and towns the special settlement block designer tool has been created. This is a small teaser, a Western European town made using this approach (this is not a particular historical town, but a test layout):
  2. sound adjustment mod https://forum.il2sturmovik.com/topic/39304-mod-sound-adjust/?tab=comments#comment-664363
  3. Han has posted but it looks a bit wtf to me........ https://forum.il2sturmovik.com/topic/168-developer-diary/?page=6&tab=comments#comment-663572
  4. FT will know, it could well be though
  5. This looks promising https://forum.il2sturmovik.com/topic/39097-pwcg-50-beta-coop-support-is-available could be a handy tool
  6. The icon mod is very good in VR much less gamey
  7. Report post Posted 1 hour ago 199 Dear Pilots, Summer is winding down and we’re getting back to our normal work schedule. Here are some early pics of our Me-262 model. Looks fast doesn’t it?
  8. Make a copy of the jsgme.exe and a mod folder in your BoX data folder (I think thats the place) and do like 1946
  9. Thanks for that Arthur
  10. Keeps as many buttons as possible similar to what you are used to. I use the grey rotary on the throttle for pitch. I use Target as it combines all my TM controllers into one, and then map the buttons to keypress or macro.
  11. This is very usefull info https://support.microsoft.com/en-gb/help/20530/windows-10-reactivating-after-hardware-change
  12. With reguard to thw Win 10 key, dut you just use your Win7 key and was there any problems?
  13. Is it a good idea and what are people using?
  14. Oh YES 10777 2669 posts Location:Las Vegas, Nevada USA Report post Posted 18 hours ago 198 Dear Pilots, It’s the summer holiday season and many team members are taking their hard-earned vacations. So, as a result our ability to give you super detailed Developer Diaries is diminished a bit. However, we have the first shots of our American P-47D-28 “Jug” in the engine. The cockpit is under development and these shots are of course Work In Progress. She’s turning out to be quite the beauty! We hope you enjoy!
  15. I am not saying it will work out though
  16. So should I delete everything in the coops folder and put these in for tonight?
  17. The new Fw 190 is very nice
  18. I thought that FunFlak and PapaBear would like it
  19. It would be nice if we all had BoP as I am sure that most peoples favorite rides will be included. Maybe non owners could request it for a Christmas prezzie
  20. Here is a thought, how about when Bodenplatte is released we go Tuesdays BoX? That should give us 6 months to get ready.
  21. Until we do move on to BoX weekly I agree with the idea of alternate coops/long missions on a Sunday.
  22. I think that we will/are moving to BoX soonish but no ETA
  23. I was right so next week we are BoXing.
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