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Crash

3. Danger Dogz
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Everything posted by Crash

  1. I was going to mention this but you beat me to it Colin
  2. I had to roll back to a back up point after 20Hwhateveritwas. Who would have thought that a Widows update would break things
  3. Glad it went well. I was looking forward to this but due to a missing file I couldnt join the server. I have reinstalled (after backing my input folder I nearly forgot to do that) and I am now running checkskinsz, so as to be ready for the campaign on Tuesday.
  4. As TC is being released on Friday if you are thinking about buying do it now as the price goes up
  5. Navigation is hard in VR with no hardcopy map to look at, but driving about using externals is a bit "gamey" to me. Icons on doubley so. What do you think Friar?
  6. I think icons on and external views allowed might make it a touch easy to spot traps and sneak attacks.
  7. Dear Friends, We know that the Battle of Normandy pre-order customers are eagerly waiting for its planes to arrive. It's understandable, but in spite of our team keeping the development rate at a very high level, creating an aircraft with the fidelity worthy of our simulation from scratch is very time consuming and labor intensive. The main bulk of the Normandy planes list will arrive next year. However, some of the planes that are based on the previous ones will arrive sooner. We have already released the P-47D-22 'Razorback' and as soon as next week another one will arrive - the German Bf 109 G-6 Late fighter with an enlarged tail and additional modifications which are characteristic for the year 1944. This includes the MW-50 water-methanol injection system and an improved cockpit canopy - the 'Erla Haube'. Being part of the 109 family, this fighter also has very good flying characteristics and powerful weaponry. The MW-50 allows increasing the power near the deck from 1480 to 1800 HP, increasing the maximum speed from 528 to 573 km/h. Of course, the engine power increase also improves the turn radius and climb rate which are invaluable in a dogfight. This late G-6 variant could also carry the WGR.21 heavy unguided rockets in jettisonable underwing launchers. Lufties will be happy, YET another 109!
  8. I think the controller chip is in the throttle and I cant see how you can miss that bit out. Is the handle on the stick offset as it could be the plate is a bit sticky.
  9. I thought that the joystick connected to the throttle by PS2 cable.
  10. Crash

    Welcome

    Might be worth a who owns it list Arthur Fruitbat Crash Friar Sid Me
  11. When it is final I will download and report back. It does seem to be very nice. It is a shame that GBS wont release an official version due to Team Fusion already doing it.
  12. Its a JSME so you just move it in or out of the right hand side
  13. Could you take a "comfort break" select your plane and the take off when the meeting is over?
  14. We will have to make an early start
  15. This looks very promising https://forum.il2sturmovik.com/topic/66068-kuban-autumn-nth-africa-desert-beta-upload-updated-version-to-21-8-11-2020-desert-beta/ Maybe when it goes final we could do a desert campaign or evening.
  16. It does seem a bit chaotic with the tanks skins
  17. Pz.Kpfw.III Panzer Pack 3 is out !! After hard work I want to make you happy. The pack is not complete, but I will be there in the next few days so gradually fill everything up. Link to Download : http://www.mediafire.com/file/s66kfnw2pwfzoc3/3%23_PzKpfw_III_v3.7z/file These files should be with the JSGME (JoneSoft Generic Mod Enabler) 2.6.0.15 http://www.lockonfiles.com/files/file/3284-jsgme-jonesoft-generic-mod-enabler/ Edited January 29 by Tomi_099
  18. This doesnt work on the free tank
  19. Put in your mods folder 547027393_3PzKpfw_III_v3(1).zip
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