UPDATE 29TH FEBRUARY 2024 V2.9
The initial enemy aircraft spawn-in is now controlled by options in the comms menu (F10 - Other). We can now choose when to initiate the first AI spawn in and also from which direction, EAST ZONE or WEST ZONE. Once the first spawn-in has taken place, as each flight is killed (hopefully) another random selection will be generated automatically. We do not have to keep using the Comms option. I have added a random delay of between 5 and 8 minutes for this second and subsequent action to take place. The initial spawn-in is immediate. The map is divided into two zones with planes coming in from the EAST (flying right to left) side of the map (wide range of types) and the WEST side ( flying left to right, older jets e.g. Mig 15, Mig 19, Mig 21 only).
Added a group of small fast moving attack boats going after a stricken tanker.
Added a new helicopter FARP down near the south coast with Apache and Huey
Added a two ship convoy made up of a tanker and a supply ship (if you fancy trying to land on a moving deck) that will pass close to the new southern FARP travelling north to south.
INTELLIGENCE UPDATE - Enemy forces have been monitored moving 2 medium/long range mobile un-guided rocket launchers in a direction that could potentially place them within range of our airfield....