1. DDz Quorum Friar Posted August 12 1. DDz Quorum Posted August 12 Hello Chaps. I am thinking that wee need to get another foothold off the ground and running to spice up the evenings a bit more. I am looking at loading up the Persian Gulf, however.... Foothold seems to have moved on quite a bit since we last run it and I have just found the attached manual which I think we should all have a read of before we start as there seems to be lots of config that can take place before we start. Foothold Manual v2.0.pdf Quote
delta7 Posted August 13 Posted August 13 Thanks Colin ill download and try to get to grips with this, is there anything specific you would like feedback with? Is there a specific era or planeset you plan to use? Quote
1. DDz Quorum Friar Posted August 14 Author 1. DDz Quorum Posted August 14 I just need people to be aware of the config options and how the system now works and decide what we want. Quote
delta7 Posted August 19 Posted August 19 I'm not an expert in jets and eras but here are some thoughts. If we go modern era again it will be very similar to the last one. I have no issues with this. I thought last one was good and balanced. If we want to change to say Vietnam era then there are issues such as losing the f16 for wild weasel (the phantom is a pain toset up for this and not as accurate) and those who want to use the new tomcat might not be happy. I would like to use the phantom but I'm happy to go with majority Quote
1. DDz Quorum Friar Posted August 26 Author 1. DDz Quorum Posted August 26 We started it last week if you want to join us on Thursday Crash Quote
1. DDz Quorum Friar Posted August 27 Author 1. DDz Quorum Posted August 27 Modern day Persian gulf (Any jets, Helicopters inc Apache , logistics important C130's CH47 etc ) 1 Quote
delta7 Posted August 28 Posted August 28 Colin Is it possible to reduce the enemy air number, it was a bit too much last night Thanks Quote
1. DDz Quorum Friar Posted Saturday at 06:54 PM Author 1. DDz Quorum Posted Saturday at 06:54 PM don't know - have you looked in the manual I posted? Quote
delta7 Posted Sunday at 01:12 PM Posted Sunday at 01:12 PM I had a look, and here is what I think would control the amount of air at any time there is a section under difficulty AI spawn sped scaling RED ,Multiplies non-supply AI attack and patrol timers normal is 1 if set to 1.5 it is 50% slower speed on spawning Im not sure if this includes supply helicopters a there is a separate supply speed scaling under logistics/warehouse hope this is right and helps 1 Quote
1. DDz Quorum Friar Posted Wednesday at 07:52 AM Author 1. DDz Quorum Posted Wednesday at 07:52 AM Ok Dave thanks for taking a look. I will look to implement those settings for Thursday. Quote
1. DDz Quorum Friar Posted 17 hours ago Author 1. DDz Quorum Posted 17 hours ago Just checked that section out Dave, I think you were spot on. I have updated it for this evenings event, so fingers crossed we are updating the correct config file Quote
BluBear Posted 19 minutes ago Posted 19 minutes ago Fun and exciting session last night, though at times frustrating. Enemy air is certainly at the upper limit for just 3 or 4 of us playing. One or two more players would give us the necessary cover, but maybe worth knocking down the frequency a little further for now. Hopefully when Winter sets in, we'll get a few more players return? SITREP from last night when it was just the two Bears remaining: Al Huti? FARP (SP 4) got recaptured. BOO. But we neutralised it shortly thereafter. YAY! Al Hadid? Airfield (SP 5) finally neutralised after some intense A2A battles and bombing. I spent some points sending capture Helos to both objectives before rolling the mission so we have at least made some advancement for next session. Both now in Blue hands. Thanks Col. Really enjoying the different scenery, objectives and the variety of air opponents, even if they're coming in eye-watering waves at the moment. Quote
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