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FoolTrottel

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Everything posted by FoolTrottel

  1. So, as ATAG server #1 was having a test session after a fix for lag, I decided to jump in there. On my own. Not on TS. Spawned in at Wilmington, headed out west, as the enemy had already invaded the Isle of Wight. First followed a Hurribomber that had taken off in front of me, quickly lost sight of it... A Beaufighter was seen... shortly. Climbed ... then there were some white tracers zipping past my cockpit, and a dot disappearing behind me. Oh well. It did not really come back. At that time. Got close to the NE tip of IoW, and the enemy flak started firing at me, I was at 19K ft-ish. So, I knew what would be next, and as I saw no other dots, nothing to attack, I headed back N, and E. Next, tracers again. Right hand flat turn, and something zipping past and up up up. 109, me thinks, so, diving a bit, trying to keep an eye out behind me, yes, there he comes... he got some hits on me. No damage. I kept loosing alt, and kept turning and banking, hoping he would be a mature pilot, and would not follow me down - stoopid thinkin', as a mature/experienced 109 pilot would have killed me already, or at least would have caused damage. So, more swoops at me and at one of his climbs out, I kinda followed him - has some good speed left out of a dive - he went over the top, it was a head on and I may have hit him ... Then there was another a/c, luckily a friendly one as it was shooting at it. So, the 109 made one more pass at me, some more hits, still no damage. Headed out east, at low level. Navigated all the way back to Wilmington, did a circuit, did a nice landing, and at the roll out to the hangers the AA started firing. Oh dear. More white tracers zipping past, next a big explosion on the field, well that 109 just went in to the ground! I survived this all somehow, without any damage to my a/c. Kind of a miracle, lucky me did not encounter any good enemy pilots The no-white-plane-map-no-externals brought me back to the SOW missions, cool. We really should venture over there as a group!
  2. And also: ZoomSpeed setting: Link at ATA forums: ZoomSpeed And copied from there, from conf.ini [core] section: Zoomspeed=x x being 1 - 9 with 9 the fastest zoom [core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=1 etc ...... etc TexFlags.VSync=0 ExtendedClouds=1 StaticsShadows=0 ZoomSpeed=5
  3. Locate the file called UserConf.ini and edit it. (Will be in My Documents\1C Softclub\il-2 sturmovik cliffs of dover\folder) Look for the ChatWindow section, and copy these text into it, replacing what there is now: [ChatWindow] 0:-1=-posSize '0.016 0.861 0.152 0.139' -titleStr "Info Window" -alpha 0 -ualpha 0 -vscroll -wrap -history 100 0:262144=-lay 0 -fnt 0 -clr 0 1:-1=-posSize '0.819 0.595 0.181 0.145' -titleStr "Secondary Controls" -alpha 130 -ualpha 0 -history 10 -timeout 15 1:5=-font 0 1:4=-font 0 1:7=-font 0 2:-1=-posSize '0.000 0.005 0.200 0.200' -titleStr "Info Window" -alpha 50 -ualpha 0 -vscroll -wrap -history 90 -timeout 25 2:2=-font 0 3:-1=-posSize '0.781 0.007 0.215 0.188' -titleStr "Info. Window 1" -alpha 20 -ualpha 0 -vscroll -wrap -includeTime -history 5 -timeout 10 3:4=-font 0 3:3=-font 0 3:131072=0 3:1=-font 0 3:6=-font 0 4:-1=-posSize '0.264 0.002 0.450 0.991' -titleStr NetStats -title -border -alpha 50 -ualpha 0 -custom 4:-2=-font 0 -color 120 -columnWidth '0.113 0.197 0.354 0.161 0.104 0.070' -columnSort 2 There's an alternative way: Copy the ConfUser.ini file over from My Documents\1C Softclub\il-2 sturmovik cliffs of dover - MOD\folder to the one mentioned above)
  4. HurriBomber added to our server. (Well, next time when mission restarts, 2.5 hours from now) Also added some 110's ... but not all, and not all new 109's Any requests? Just holler...
  5. Verdict? Is there any doubt? It's good, it's still CloD. Not much has changed, stuff got added and stuff got improved, and stuff got changed...
  6. Jabo, maybe it's related to an ammo load out change for 4.5: See this at ATAG
  7. No need to find the link Jabo, I got it: https://www.tfbt.nuvturais.de/login?back_url=https%3A%2F%2Fwww.tfbt.nuvturais.de%2F I'll report it in there ...
  8. Have seen some 'compatibility' issues with some missions, where a custom ammo-belt load out was used for the 109's and the 110's. This may also occur when in an on line mission! Due to this issue, I could not change the load out of my 110C7 correctly. The load out screen would not show correctly. Could fix it by editing 'user.ini' with note pad and delete two lines, under [Aircraft.Bf-110C-7] section: beltPreset FT-110 _Gun06 Gun.MG15 MainBelt 0 0 0 0 2 5 5 5 5 beltPreset FT-110 _Gun00 Gun.MG17 MainBelt 0 0 0 0 6 5 5 5 2 So if you've ever customized the ammo belts in either 109 or 110 - you may come accross this!
  9. - Server is now running 4.5 - Beaufighters are available at Wilmington, Hawkinge, Rochester, Canterbury. - Mission now runs for 'only' four hours. This is a bit of a test, to watch the Game's RAM use on the DF Server.
  10. Was this on our server Perf? I've seen that happen there. Will keep an eye on it, though it looks like it simply uses more RAM on there...
  11. Got the impression that on the server it uses lots more memory ... then again, currently, there's lots more pilots on it than before, so ...
  12. Could it be related to other software running? For keys/controllers? SweetFX overlays? (just guessing here...)
  13. Have created our own 'BlitzWatchDog' for the server, so it re-launches Blitz whenever it stops, or whenever the server gets restarted. Not sure whether it all works okay, as well, testing a situation that occurs once in 6 hours is kinda taking a while... Mind you: Our server hás been upgraded, and it cannot be used by any 4.312 version clients! Just to be very and extra clear: This BlitzWatchdog' is a server-side utility, got nothing to do with you clients. Try and reach out to me whenever you got issues connecting, ie. when our Blitz server is not online.
  14. Our Server is in the process of being upgraded as well It's running at the moment, but that will be over and done with in a few hours. Will fix that in a few days. I hope. Oh well. It's all nice, and good!
  15. IL2MG - IL2-Mission Generator It's a download, zip file, extract it somewhere, point it to IL2 executable, and you can generate missions. I'm not yet sure what it exactly does, or how it works. People appear to be happy about it though ...
  16. Sean, I've granted you access to the place where our Teamspeak information is stored: TeamSpeak server info This way, you can talk to you, and you can talk to us. On the main forum page there's an overview of the TS servers, who's active in there. Sunday evenings we are on, flying the old IL2 1946. We are looking into getting us a true BoX evening, could be Tuesdays (also 1946 at the moment) On Thursday's we are active with Cliffs of Dover. I might be on TS Sunday sometime during the day ...
  17. Hello! Welcome here!!
  18. Arthur: Lol. The things you mention there, yeah, I've had those thoughts as well... (But, could I maybe circumvent the start ME, close ME, fire up Game, Close Game, start ME - Cycle by using two computers, where they be sharing the same missions folder? ) (Yeah, you can tell, that even thinking about mission building in BoX makes me lose it all togehterrWWER12edqwfllkwlker !!!qsklkleq$2245624###) b ==== b klk
  19. Yesterday, Fenrir had a nice idea to do some thing different when CloD-ing on our server. Gather five to six pilots in the same aircraft, take off together and try some formation flying... Looked like we took the wrong base, at the wrong time(s). Hawkinge. Spitfire IA. Fen and me at the start of the runway ready for take off. Others taxing towards take off. Yeah. Bang Bang goes the AA... Bandits, low level. lol. Scramble! Next try, Lympne, Hurricanes. You guessed it: same shift happening! Now we already have implemented the season change on the server, thanks to BluBear... (Though somehow, magically, at Thursdays around 20:00 GMT, it's always summer!) Any ways, what's my point here? * What other good ideas can we come up with to add to the fun we are having on the server? * Not specifically looking for missions where programming is concerned, though they are welcome...
  20. Have built plenty of missions for 1946, some for CloD. None for BoX though. Have read about the ME, have opened it once. I just need to get the hang of it... maybe, if my brain can handle that So, please do share missions. (I'd like to see some very simple ones. With lots of explanation ... ) Some easy pointers maybe, the relevant stuff? (Like I've read one should not rename any mission files... or be very careful in doing that)...
  21. Hm, I thought this was fixed a few weeks ago? ... Oh well, we'll see... it's not like it's the end of the shift.
  22. So, yes, we do need new members. How are we going to get them? We should make a concentrated effort, and properly prepare it. What about: (just thinkin' out loud here) - A 'team' of recruiters that will set it up. Two or three members? - We need a new, fresh web page for that, where people can easily "sign up". (What we have now is too old/stale/long - as far as I can tell ... lol). - Properly describe our group, announcing what we fly, when and where. And our spirit(s). - Mentioning our 'events' (which are those?) If/when we start recruiting actively, we do need to make sure what we offer/announce is true to what we deliver. /can deliver We need to be ready. Meaning, if we get someone interested, and he/she clicks on a link, reads something, and tries and contact us - response should be swift and accurate. Sign up procedure should be easy - not too cumbersome. (I really dunno whát the current sign up is though...) Like said, just some ideas. Should we create a new thread, in maybe a less public place to discuss this all? That is - if my ideas on this are valid and being supported by us all
  23. We do not have a 1946 DF server running 24/7 any more. But, I just fired it back up for you: df.dangerdogz.com is the address. Just connected to it, it is up... (Got some horrible FPS, but that might just be me...)
  24. Yeah, I know it's not about points, but I finally got over 20 kills in one session - without getting killed, without crash landing - well, one burst tire
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