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FoolTrottel

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Everything posted by FoolTrottel

  1. Good job Swep!
  2. Inside the ATM: "Here's one for you, here's one for me. Here's one for you, here's one for me. Here's one for you, here's one for me."Brilliant setup!
  3. FoolTrottel

    TrackIR advice

    Got a TIR3Pro over here. With vector expansion. But, I only use 2DOF... The 3Pro does a good job with 2DOF, if you are going to run a 6DOF mod, then a later version might be better... Also note that for TrackIR, placement and setup/tuning are very important to have it run without issues...
  4. Browsing... browsing.... Found something, it's attached here... [attachment=1]
  5. Indeed, great pics! Thank you very much for finding and sharing this!
  6. Just a week ago I had to fix a Dell, reporting a file loading error c:\windows\system32\....dll A test from BIOS suggested to replace the harddisk... but, as there had been some other strange happenings.... I replaced one of the memory modules and all was suddenly running perfectly fine again...
  7. Installed it ( UP 1.8 ) yesterday, and Crash is right, it unpacks into a temporary folder (takes quite a while) next it starts the installer, where you point it to your IL2 folder (containing a fully operational 4.09m final!), select whether you want Client or Server (ie. Dedicated Server) and press Install. Then wait... again takes quite a while... After that, it runs fine. Well, Over here it does anyways...
  8. [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 ;LandGeom=3 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0
  9. I'm there...
  10. Nope... not right now... Besides, I gotta go out now, will be back in an hour or so, maybe then get on TS and maybe have a look at your system via Remote Assistance?
  11. V-Sync should be on if you have Track-IR, and its use results into tearing on the screen. Set Threaded Optimization to Off in global, and re-test.
  12. Check your NVdia Control Panel settings: 'Threaded optimization' should be Off. If it's off in the Game's profile, also check the settings in the Global section,
  13. That sure is... a hot mouse
  14. My guess: Memory
  15. Got it, thanks!
  16. I gots plenties of mods for my iPhone
  17. Look for an application named JSGME.exe, start it, and you can use that to enable/disable mods. There's also a file named 'Readme_Ultr@ Pack_V1.7.doc' which explains it all.
  18. FoolTrottel

    Odd...

    Kinda sounds like your system is checking what monitors are connected. When it tries a different port, your monitor gets disconnected, goes to sleep, the system switches back to it and it wakes up... dunno... Check whether there's a setting in BIOS that controls this, or check whether you've connected the monitor to the correct output port on the vid card. Hm, waitaminute, windows 7 aint it?, Hm... not sure, could be normal with that one. I can test if it does anything similar on my system... hold on... I'll be back... EDIT: I'm using dual boot, so that's no good, can't really compare, sorry...
  19. Do you happen to know the HP model number?
  20. BG, open any of the 7 .rar files in Winrar. Winrar will load the entire set of 8 files. Press 'Test', it will test the entrire set of 8 files, and will show you which one has the error, and on what file.
  21. 1.2 can be installed over 1.1. just fine. All of 1.1.1 contents are in 1.2 So, no need to install 1.1.1
  22. Yikes!
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