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Everything posted by DD_Fenrir
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Wow. Have you come into ownership of a DeLorean with a flux-capacitor and find yourself exclaining "Great scott!" more often now Col?
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New P-38/Tiffie Campaign Debrief Thread
DD_Fenrir replied to DD_Fenrir's topic in IL-2 Sturmovik: Great Battles Series
20/03/45 Maj. Ben Deere Air: 1x Fw 190A-8 Destroyed 1x Me 109K Destroyed 1x Ju-88 Destroyed 1x Fw 190A-8 Destroyed Ground: 3x AAA Gun, 1x Rail Facility -
Hi chaps, The Normandy 1944 DangerDogz dogfight map has been updated! Includes the following New Axis client spawn spots 4x Fw 190A-8 Ronai New St Lo Trigger Zone spawning axis units on the American frontlines all the way to the Atlantic coast. These include: 4x Axis Convoy targets, one randomly on client entering the St Lo Target Zone New Axis light and heavy AAA positions around the towns, some of which will appear randomly along the frontlines and at various bridge locations 12x New Axis Artillery positions added, any 3 of which will appear randomly on client entering the St Lo Target Zone 3x new Axis AI air threats in the St Lo area Also additional assets were added to the Evrecy Target Zone 12x New Axis Artillery positions added, any 3 of which will appear randomly on client entering the Evercy Target Zone Hope these all work as intended, mission on the srever has been updated so this is now live.
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Hi chaps, Too keep you abreast of the latest modifications to this mission map. Version 2.1 on the server now incorporates the following additions/revisions: 4x Tactical Commander slots available to each coalition New Axis client spawn spots 4x Fw 190D-9 Ronai 4x Bf 109K-4 Ronai 4x Bf 109K-4 St Andre 5x New Allied Convoy targets (now 6 total) will spawn, one randomly on mission start 12x New Allied Artillery positions added, 4 of which will appear randomly on mission start Axis AI air threat spawn trigger will reset after 40 minutes Plans moving forwards: to continue population and randomisation of trigger Zones on the frontlines towards the west of the map (US Sector) to continue population and randomisation of trigger Zones to the rear echelons of the German lines to look at creating Mission Templates selectable from the F10 map. Add spawnable V-1 sites to the Pas de Calais area for use as targets or for future generation of V-1 attacks to defend against. If you have any other suggestions for features you wish to see or ideas for targets/missions I'm open to persuasion; please keep in mind I am trying to keep this historically plausible if not 100% accurate, so I will be being discerning.
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DCS Event: Ramrod 564 - The Amiens Prison Raid [REDUX]
DD_Fenrir replied to DD_Fenrir's topic in DCS Series
The briefing this evening will be hosted on discord; if you have the discord client software installed then the link below will grant you access. https://discord.gg/DGf34SEh If you don’t have the client, worry not! You can access discord via web browser, though you will have to sign up. -
DCS Event: Ramrod 564 - The Amiens Prison Raid [REDUX]
DD_Fenrir replied to DD_Fenrir's topic in DCS Series
@Friar @wingflyr @DD_Sheriff Good news, managed to work round most of the issues and we are still on for Sunday! -
DCS Event: Ramrod 564 - The Amiens Prison Raid [REDUX]
DD_Fenrir replied to DD_Fenrir's topic in DCS Series
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DCS Event: Ramrod 564 - The Amiens Prison Raid [REDUX]
DD_Fenrir replied to DD_Fenrir's topic in DCS Series
Make sure that you have the Nose Fuse set to 11 seconds and the Tail Fuse plugged. -
DCS Event: Ramrod 564 - The Amiens Prison Raid [REDUX]
DD_Fenrir replied to DD_Fenrir's topic in DCS Series
Provisonal Order of Battle as of 11/02/2024: ATTACKERS 1st Wave 487 Sqn RNZAF – Callsign: DYPEG; Aircraft: Mosquito FB.VI RAF Hunsdon Manston Red Section (attack prison Eastern wall) Red 1 EG-R (LR333) Fenrir / ? Red 2 EG-T (HX982) BluBear / ? Red 3 EG-H (HX856) SuperNoodle / ? Yellow Section (attack prison Northern wall) Yellow 1 EG-C (HX909) Fruitbat / ? Yellow 2 EG-J (HX974) Friar / ? Yellow 3 EG-Q (HX855) Sid / ? 2nd Wave 464 Sqn RAAF – Callsign: CANON; Aircraft: Mosquito FB.VI RAF Hunsdon Manston Red Section (attack prison guard quarters Eastern end) Red 1 SB-F (LR334) Dixon / ? Red 2 SB-A (MM402) Razy / ? Red 3 SB-U (MM410) Skip / ? Yellow Section (attack prison guard quarters Western end) Yellow 1 SB-T (MM404) Wingflyr / ? Yellow 2 SB-V (MM403) Sheriff / ? Yellow 3 EG-F (HX922) Zukker / ? Film Production Unit (FPU); Aircraft: Mosquito B.IV Mosquito FB.VI RAF Hunsdon Manston O-Orange (DZ414) 3rd Wave 21 Sqn RAF – Callsign: BUCKSHOT; Aircraft: Mosquito FB.VI RAF Hunsdon Manston Red Section (attack prison) Red 1 YH-U (LR403) Bremspropellor Red 2 YH-J (MM398) Bozon Red 3 YH-O (HX930) Yellow Section (attack prison) Yellow 1 YH-D (LR385) 71st_AH Rob Yellow 2 YH-P (LR348) 71st_xxx Yellow 3 YH-F (LR388) Reflected ESCORTS 1st Wave 198 Sqn RAF – Callsign: GARLIC; Aircraft: Typhoon 1b Mustang IV RAF Manston Eastchurch TP-G Mailman TP-T Droggelkelch TP-C TP-V TP-N TP-J 2nd Wave 174 Sqn RAF – Callsign: CAJOLE; Aircraft: Typhoon 1b Mustang IV RAF Westhampnett Lympne XP-F Fooltrottel XP-B XP-S XP-Y XP-R XP-G XP-C XP-A -
Not from me; I'd happily exchange the DCS Monday night sesh for a Tuesday or Sunday, and given that 2/3rds of our attendees seem to be looking at DCS more than GBS these days, I thought that would be the way it swung. Personally if I were running the Dogz I'd make that call and bedone with it. However, I'm not, the Dogz is a democracy and the Dogz have voted... I'd love to share the DCS skies with you Crash mate, but I'm at a loss at what else to suggest.
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New P-38/Tiffie Campaign Debrief Thread
DD_Fenrir replied to DD_Fenrir's topic in IL-2 Sturmovik: Great Battles Series
14/03/45 Maj. Den Spears Air: 0.5x Me 410 Shared Destroyed with Red 3 1x Me 109G Destroyed 0.5x Me 262 Shared Destroyed with White 1 Ground: 4x AAA Gun, 3x Howitzers, 2x Trucks -
I agree Crash. There are several points to address though: 1) Membership numbers. There's a lot of lamenting the poor attendance of the Dogz, but little I have seen in any active, meaningful recruitment efforts by anyone lately to redress the very natural wastage that occurs in any online community. It's always someone else's job... 2) Attendees. If you can't find the numbers for GBS then it's time to ask why? Ask it of the guys we do have and for us all to be honest; is it the game itself?; do some feel that the missions become repetetitive, unimaginitive or not quick enough on the turnaround?; have you just got burned out from combat flight simming in general?; or has real life thrown you curveballs that have prevented you attending? That way we can see if there are any particular trends and then work out ways to address them. 3) We have twice as many turn up for DCS nights as for GBS. Is this chance? Considering the numbers who 5 years ago said that DCS was too in depth for the Dogz (and 5 years ago I would have agreed), well something clearly has changed. 4) Finances and servers There is an effort in hand to streamline our server usage and thus reduce costs; this will help, but regular reminders to make small donations will I suspect be required going forward to mitigate the end of year "Oh Sh*t!!!!" situation that we found ourselves in this past month.
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DangerDogz Mission Services Proudly Presents "Operation Kuwait Freedom"
DD_Fenrir replied to Friar's topic in DCS Series
What day are you hoping to host this Col? I’m definitely interested but might have a potential conflict with my Tomcat instructor duties…