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Showing content with the highest reputation on 09/17/2020 in all areas

  1. Gotcha, as I suspected. Honestly mate I understand don't worry, databases are no fun at all! So all this time I've been a phantom phlyer, an invisible death machine haunting the enemy ground units: "Hey Jürgen, can you hear that - it sounds like a fork-tailed devil getting real close, but I can't see anything?" "Don't be crazy Schmitt, you're starting to loose your mind from too much looted Jenever. Besides, I have eyes on all the enemy aircraft over to the..." ***BLLLLURGGGGGGH, CRACK CRACK CRACK, BOOM*** As 20mm cannon shells rip through the FlaK 40 emplacement; Jürgen is nowhere to be seen and Schmitt pulls himself out of a ditch with a muddied, bloodied face. An empty bottle of Jenever rolls down the bank next to the wrecked gun emplacement and clinks to a stop on his one remaining boot. The Phantom P-38 has struck again.
    4 points
  2. Interesting read chaps, it seems to me that the only “fair” way to artificially balance things retrospectively is to award another 5 confirmed air kills to any pilot of Major rank or above and call it quits 😉👍🏻
    3 points
  3. https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-999607
    2 points
  4. Done. No more trailing spaces found. No way to do that through automation. I could attempt to manually edit the CampaignLog.json, the 19441021.CombatReport.json and 102370402.json files, which I did for your Ju 52 kill, however at one point when attempting to verify my edits had worked in the PWCG GUI it deleted the entire contents of the CampaignLog, which includes the results for every persona in every squadron - gone! Luckily I had a backup copy, but I had to start the edits from scratch again VERY carefully, and ensured the three matched exactly prior to opening the PWCG GUI again. It took around an hour to do the messing around, find out what needed changing where and go back through the lists - then another half hour after discovering the deletion of the CampaignLog contents and having to start from scratch; doing that for multiple ground targets? Sorry Chris mate, maybe if I was single and without sproglet but that's a big ask. I'd also require a list of your targets destroyed from you, where and on what date - the issue being that the PWCG has not logged the destruction of any target you have attacked; it's not like I can see that target x has been destroyed by "unknown" and just fill in the blanks. They just straight up don't exist in the logs. So I'd have to create them from scratch.
    2 points
  5. Server now running 4.501 Unfortunately, we have lost some of the GoodCoops missions - there are only four left at the moment. Sure, will start saving them again, but this time we should only put missions in that have the original .mission file, as with bigger updates (like 4.501 is) the .msbin can no longer be loaded... Oh well... Looks like I found a workaround for this...
    1 point
  6. A further complication is I suspect the game and PWCG don't attribute ground kills the same way. Example: say you and I each throw a bomb at the same ground target - Chris, your bomb lands first close, but not on; it detonates and reduces the the targets 'health' to 5%. However, my bomb detonates closer a fraction of a second later and finishes it off. Il-2:GBS registers this as a kill to you because you did 95% of the work, you get the message, happy camper, big grin, drinks on Chris. However, PWCG might not be so discerning - it might be looking at the logs for whose weapon was last responsible for causing the damage to target prior to destruction and hence awards me the kill. Chris sad. I think this is partially responsible for some of the lack of reconciliation between what the game tells us whilst we play the mission and what PWCG awards. This, with the added complication that none of your kills were registering at all (which I hope to god has been sorted by my tinkering, cos otherwise I am at a loss as to what could be causing the issue) means I'm scratching around in the murk trying to figure out whats going on with this particular issue.
    1 point
  7. Well done 402, a succesful mission indeed! Most enjoyable, despite flying with a constantly shaking MSFF2. Once again though, none of my destroyed ground targets are being registered, which is most strange: Our initial bomb run on the minimal targets at Aachen as you mention was effective. The game registered locomotives/wagons and a platform (I think?) for me at the time, I certainly saw them go up and Wingy had eyes on the attack if I recall. I also knobbled a couple of AAA guns in and around Eupen for sure. I've flown 9 missions now under two alias' and definitely hit ground targets on at least half of those, but PWCG has not ever registered a single ground kill for me. How does it gather that data? This is purely a bug-fixing endaevor you understand
    1 point
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