DD_Arthur Posted May 10, 2011 Share Posted May 10, 2011 Have reverted back to the stock game at the moment so multiplayer works.....after a fashion. Will wait and see what this weeks beta patch brings.............but I'm sure everyone whose got it has noticed the drop in framerates as you approach a formation of bombers. I mean it really drops when you get within 200m of a formation. Why is this? I ask as I've noticed this; attacking a group of bombers in the Spitfire. CEM on. Due to the all or nothing nature of the Spits. mixture controls after a couple of minutes the engine starts to fart and shake, the canopy gets a small coating of oil. Go to external view and you can see flames coming out of the exhaust headers as it judders along. Framerates drop from 45ish to 20-25ish. If I engage autopilot my pc takes over and adjusts CEM setting immediately and 'plane stops juddering and farting. Frame rates immediately go back up to 45ish! Why is this? Also, is this linked to why framerates drop approaching a bomber formation? Weird.........like most things to do with CoD. Quote Link to comment Share on other sites More sharing options...
2. Administrators Jabo Posted May 10, 2011 2. Administrators Share Posted May 10, 2011 I've not noticed this Arthur but I suspect the drop in framerates is due to more work having to be done to show the engine problems (flames, oil etc) and would certainly explain why they shoot back up again when the problem is resolved. Currently I'm running little other than 100% mixture on the Spit but I've not really tried much high altitiude stuff. Ditto with the bombers, bear in mind that the game is not fully optimised for multi-core processors (yet) and as such the additional load caused by having to display other objects moving independantly of AND relative to the position of your aircraft when they all have additional levels of animation and general detail perhaps it's not that suprising that the frame rates can drop dramatically in combat Don't forget that we're almost all running uber machines for 1946 due to it being years old, but those same machines (for the most part) a) aren't so hot compared to CloD's requirements and aren't being fully utilised by the software in any case. I hope these little niggles are just a question of time before they're sorted. Jabo Quote Link to comment Share on other sites More sharing options...
Jediteo Posted May 10, 2011 Share Posted May 10, 2011 The high alt sputtering of the Spit was fixed in the beta patch and supposedly the bomber thing is in the works. The stock patch is pretty buggy, we really need the beta patches stable and made official. Multi-core would be rather good as well. Quote Link to comment Share on other sites More sharing options...
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