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GreyKnight

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Nick,

Here are my settings...

Note: HardwareShaders=0 means FPS locked at screen refresh rate @ 60FPS

Note: HardwareShaders=1 means FPS drop to @ 14FPS, but I have Perfect settings.

[il2]

title=Il2-Sturmovik Forgotten Battles

hotkeys=HotKey game

[window]

width=1280

height=1024

ColourBits=32

DepthBits=24

StencilBits=8

ChangeScreenRes=1

FullScreen=1

DrawIfNotFocused=0

EnableResize=0

EnableClose=1

SaveAspect=1

Use3Renders=0

[GLPROVIDER]

GL=Opengl32.dll

[GLPROVIDERS]

Open GL=Opengl32.dll

DirectX=dx8wrap.dll

[NET]

speed=5000

routeChannels=0

serverChannels=11

localPort=21000

remotePort=21000

SkinDownload=1

serverName=No Name

serverDescription=

remoteHost=friar.servegame.org

localHost=

socksHost=

checkServerTimeSpeed=1

checkClientTimeSpeed=0

[MaxLag]

farMaxLagTime=10.0

nearMaxLagTime=2.0

cheaterWarningDelay=5.0

cheaterWarningNum=-1

[chat]

region=(dx=0.6923828,dy=0.123697914,x=0.0,y=0.0)

adr0=ALL

adr1=MY_ARMY

msg4=Icons\u0020are...\u0020Friendlies\u0020at\u00202Km,\u0020Enemies\u0020at\u0020500m

msg0=~S~

msg9=Cargo\u0020plane\u0020full\u0020of\u0020rubber\u0020dogshit,\u0020finally\u0020delivered!

msg1=TS\u0020=\u0020quazi.servegame.com:8767\u0020\u0020\u0020\u0020\u0020\u0020\u0020\u0020password\u0020=\u0020copythat

msg2=

msg8=

msg3=

msg5=

msg7=

msg6=Evenin'\u0020all.

adr2=Server

[game]

Arcade=0

HighGore=1

mapPadX=0.66484374

mapPadY=-0.048958335

viewSet=34

Intro=0

NoSubTitles=1

NoChatter=0

NoHudLog=0

NoLensFlare=1

iconTypes=3

eventlog=eventlog.lst

eventlogkeep=0

3dgunners=1

SubTitlesLines=2

ClearCache=0

eventlog=coop.txt

eventlogkeep=0

[HotKey game]

PrintScreen=ScreenShot

P=pause

Pause=pause

[HotKey gui]

Escape=activate

[HookViewFly Config]

timeFirstStep=2.0

deltaZ=10.0

[HookView]

MouseLeft=Len

[HookView Config]

AzimutSpeed=0.1

TangageSpeed=0.1

LenSpeed=1.0

MinLen=1.0

DefaultLen=20.0

MaxLen=50000.0

Speed=50

[HotKey builder]

MouseLeft=objectMove

MouseRight=popupmenu

Enter=freeView

Shift MouseLeft=worldZoom

Alt MouseLeft=select+

Alt MouseRight=select-

Alt Ctrl=unselect

PageDown=change+

PageUp=change-

End=change++

Home=change--

Ctrl MouseLeft=insert+

Insert=insert+

NumPad-0=insert+

F=fill

Ctrl MouseRight=delete+

NumPad.=delete+

Delete=delete+

Backspace=cursor

Tab=cursor

F10=land

F11=onLand

NumPad-=normalLand

NumPad+=toLand

NumPad-5=resetAngles

NumPad-8=resetTangage90

NumPad-7=stepAzimut-5

NumPad-4=stepAzimut-15

NumPad-1=stepAzimut-30

NumPad-9=stepAzimut5

NumPad-6=stepAzimut15

NumPad-3=stepAzimut30

[MouseXYZ]

F1=SpeedSlow

F2=SpeedNormal

F3=SpeedFast

MouseRight=XYmove

F4 MouseRight=Zmove

MouseMiddle=Amove

F5 MouseRight=Amove

F6 MouseRight=Tmove

F7 MouseRight=Kmove

[MouseXYZ Config]

RealTime=1

[HotKey Console]

Shift Tab=Activate

[Console]

HISTORY=1024

HISTORYCMD=1024

LOAD=console.cmd

SAVE=console.cmd

LOG=0

LOGTIME=0

LOGFILE=log.lst

LOGKEEP=0

[sound]

SoundUse=1

SoundEngine=1

Speakers=1

Placement=0

SoundFlags.reversestereo=0

RadioFlags.Enabled=0

RadioEngine=2

MusicVolume=7

ObjectVolume=8

MusState.takeoff=0

MusState.inflight=0

MusState.crash=0

MusFlags.play=0

MasterVolume=7

Attenuation=3

SoundMode=1

SamplingRate=2

NumChannels=3

SoundExt.occlusions=0

SoundFlags.hardware=1

SoundFlags.streams=1

SoundFlags.duplex=1

SoundExt.acoustics=0

SoundExt.volumefx=0

SoundFlags.voicemgr=0

SoundFlags.static=1

VoiceVolume=8

Channels=2

SoundExt.extrender=0

SoundFlags.bugscorrect=0

SoundSetupId=8

ActivationLevel=0.02

Preemphasis=0.85

RadioLatency=0.5

AGC=1

PTTMode=1

SoundFlags.UseRadioChatter=0

SoundFlags.AutoActivation=0

RadioFlags.PTTMode=0

RadioFlags.PlayClicks=1

ActLevel=12

MicLevel=11

SoundFlags.forceEAX1=0

[rts]

ProcessAffinityMask=15

mouseUse=2

joyUse=1

trackIRUse=1

DisableIME=0

locale=

[rts_mouse]

SensitivityX=1.0

SensitivityY=1.0

Invert=0

SensitivityZ=1.0

[rts_joystick]

X=0 1 4 9 16 25 36 49 64 81 100 0

Y=0 1 4 9 16 25 36 49 64 81 100 0

Z=0 10 20 30 40 50 60 70 80 90 100

RZ=0 10 20 30 40 50 60 70 80 90 100 0

FF=1

U=0 10 20 30 40 50 60 70 80 90 100 0

V=0 10 20 30 40 50 60 70 80 90 100 0

1X=0 100 100 100 100 100 100 100 100 100 100 0

1Y=0 100 100 100 100 100 100 100 100 100 100 0

1RZ=0 10 20 30 40 50 60 70 80 90 100 0

1U=0 100 100 100 100 100 100 100 100 100 100 0

1V=0 100 100 100 100 100 100 100 100 100 100 0

1X1=0 100 100 100 100 100 100 100 100 100 100 0

1Y1=0 100 100 100 100 100 100 100 100 100 100 0

1Z1=0 100 100 100 100 100 100 100 100 100 100 0

1RZ1=0 100 100 100 100 100 100 100 100 100 100 0

1X2=0 100 100 100 100 100 100 100 100 100 100 0

1Y2=0 100 100 100 100 100 100 100 100 100 100 0

1Z2=0 100 100 100 100 100 100 100 100 100 100 0

1RZ2=0 100 100 100 100 100 100 100 100 100 100 0

1RX1=0 100 100 100 100 100 100 100 100 100 100 0

1RY1=0 100 100 100 100 100 100 100 100 100 100 0

1X3=0 100 100 100 100 100 100 100 100 100 100 0

1Y3=0 100 100 100 100 100 100 100 100 100 100 0

1Z3=0 100 100 100 100 100 100 100 100 100 100 0

1RZ3=0 100 100 100 100 100 100 100 100 100 100 0

1Z=0 100 100 100 100 100 100 100 100 100 100 0

1RX=0 100 100 100 100 100 100 100 100 100 100 0

1RY=0 100 100 100 100 100 100 100 100 100 100 0

1U1=0 100 100 100 100 100 100 100 100 100 100 0

1V1=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]

TexQual=3

TexMipFilter=3

TexCompress=0

TexFlags.UseDither=1

TexFlags.UseAlpha=0

TexFlags.UseIndex=0

TexFlags.PolygonStipple=1

TexFlags.UseClampedSprites=0

TexFlags.DrawLandByTriangles=1

TexFlags.UseVertexArrays=1

TexFlags.DisableAPIExtensions=0

TexFlags.ARBMultitextureExt=1

TexFlags.TexEnvCombineExt=1

TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=1

TexFlags.ClipHintExt=0

TexFlags.UsePaletteExt=0

TexFlags.TexAnisotropicExt=0

TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0

TexFlags.TexEnvCombineDot3=0

TexFlags.DepthClampNV=0

TexFlags.SeparateSpecular=0

TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2

Specular=2

SpecularLight=2

DiffuseLight=2

DynamicalLights=1

MeshDetail=2

VisibilityDistance=3

Sky=2

Forest=2

LandShading=3

LandDetails=2

LandGeom=2

TexLarge=1

TexLandQual=3

TexLandLarge=1

VideoSetupId=15

Water=4

Effects=2

ForceShaders1x=0

TypeClouds=1

PolygonOffsetFactor=-0.0625

PolygonOffsetUnits=-1.0

[Render_OpenGL]

TexQual=3

TexMipFilter=3

TexCompress=0

TexFlags.UseDither=1

TexFlags.UseAlpha=0

TexFlags.UseIndex=0

TexFlags.PolygonStipple=1

TexFlags.UseClampedSprites=0

TexFlags.DrawLandByTriangles=1

TexFlags.UseVertexArrays=1

TexFlags.DisableAPIExtensions=0

TexFlags.ARBMultitextureExt=1

TexFlags.TexEnvCombineExt=1

TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=1

TexFlags.ClipHintExt=1

TexFlags.UsePaletteExt=1

TexFlags.TexAnisotropicExt=1

TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1

TexFlags.TexEnvCombineDot3=1

TexFlags.DepthClampNV=1

TexFlags.SeparateSpecular=1

TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2

Specular=2

SpecularLight=2

DiffuseLight=2

DynamicalLights=1

MeshDetail=2

VisibilityDistance=3

Sky=2

Forest=2

LandShading=3

LandDetails=2

LandGeom=2

TexLarge=1

TexLandQual=3

TexLandLarge=1

VideoSetupId=17

Water=4

Effects=1

ForceShaders1x=0

TypeClouds=1

PolygonOffsetFactor=-0.0625

PolygonOffsetUnits=-1.0

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  • 2. Administrators

There's definitely something wrong here m8. 14FPS with your gfx card is bleugh. Here's a couple of files which may be of use to you. One shows the differences between your conf.ini and mine. The other shows my settings in the nVidia Control Panel

Hope this helps

Jabo

P.S. I use HardwareShaders=1, but get Perfect locked at 60FPS (monitor maximum)

P.P.S. Driver revision is nVidia 186.18

Confini.rtf

nVidia control panel.doc

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  • 1. DDz Quorum

GK, looking through your game settings under [rts] you have 'ProcessAffinityMask = 15'. That looks like gobbledegook unless you have a processor with 16 cores....there is no way that should be set up like that as even with a quad core I'm sure the numbers don't go that high.

Try putting ; in front of the it and setting the numbers to 2 - that will set the processing back to default as IL2 has difficulty using multiple cores unless you go through a lengthy process of allocating programmes to individual cores. What processor do you have?

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No Sid, it's like Hexadecimal, check this post out...

http://simhq.com/forum/ubbthreads.php/topics/2672913/Re_Conf_ini_ProcessAffinityMas.html#Post2672913

Bitmask: 00000000000000000000000000001111 = Decimal 15

Processor 1, 2, 3, and 4 selected. The load is distributed across all processors, 1, 2, 3, and 4.

It's funny really, as it says if you comment that line out, it should just run across all your cores by itself. I'll test it to see if it makes a difference. All I do know is that when I run the game and alt-tab out and bring up Task Manager, my 4 cores are running around 25% each.

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  • 1. DDz Quorum

No Sid, it's like Hexadecimal, check this post out...

http://simhq.com/forum/ubbthreads.php/topics/2672913/Re_Conf_ini_ProcessAffinityMas.html#Post2672913

Bitmask: 00000000000000000000000000001111 = Decimal 15

Processor 1, 2, 3, and 4 selected. The load is distributed across all processors, 1, 2, 3, and 4.

It's funny really, as it says if you comment that line out, it should just run across all your cores by itself. I'll test it to see if it makes a difference. All I do know is that when I run the game and alt-tab out and bring up Task Manager, my 4 cores are running around 25% each.

Point taken

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