Crash Posted January 31, 2017 Share Posted January 31, 2017 Can anyone tell me how to set the confini to read single units for speed and height? It is in steps of 10 at the moment. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted January 31, 2017 1. DDz Quorum Share Posted January 31, 2017 Here's how mine go in units of 5 ... conf.ini, somewhere at the bottom [Mods] Mask=0 SpeedbarSpd=5 SpeedbarAlt=5 HUDGauges=3 SpeedbarTAS=1 1 Quote Link to comment Share on other sites More sharing options...
Crash Posted January 31, 2017 Author Share Posted January 31, 2017 It works now, thanks Quote Link to comment Share on other sites More sharing options...
T_O_A_D Posted February 2, 2017 Share Posted February 2, 2017 What is it supposed to be? Mine is [Mods] SpeedbarTAS=1 SpeedbarUnits=3 SpeedbarSpdKMH=1 SpeedbarSpdKnots=1 SpeedbarSpdMPH=1 SpeedbarAltMeters=1 SpeedbarAltFeet=1 HUDGauges=3 BombBayDoors=0 SeparateGearUpDown=0 SmokeEffect=1 SeparateRadiatorOpenClose=1 ToggleMusic=0 AirShowSmoke=2 Mask=0 FOV=101 Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted February 2, 2017 1. DDz Quorum Share Posted February 2, 2017 3 hours ago, T_O_A_D said: What is it supposed to be? Mine is [Mods] SpeedbarTAS=1 SpeedbarUnits=3 SpeedbarSpdKMH=1 SpeedbarSpdKnots=1 SpeedbarSpdMPH=1 SpeedbarAltMeters=1 SpeedbarAltFeet=1 HUDGauges=3 BombBayDoors=0 SeparateGearUpDown=0 SmokeEffect=1 SeparateRadiatorOpenClose=1 ToggleMusic=0 AirShowSmoke=2 Mask=0 FOV=101 'Supposed to be' ? Not sure, delete them all, and then you're on default values? This is in a file named 'HSFX_BombBayDoors_for_4.11_README.txt', so I think a lot of the items you have listed are from older HSFX versions, or from older individual mods. I think you should remove them, then check if anything has changed, lol. These options let the user or server modify the way several controls work. You can pick and choose which of the options you use. Here's a summary - Manually open/close bomb bay doors. - Separate gear up/down controls. - Separate tailhook up/down controls. - Dump Fuel key for F9F Panther. - Change speedbar altitude and airspeed intervals. Display TAS in addition to IAS in the speedbar. Instructions: You choose which options to use by adding lines to the [Mods] section of the conf.ini file in your IL-2 1946 game folder, or the [Mods] section of the mission (.mis) file if it is a mission parameter. See the Notes at the end of this README for more details. BEFORE YOU MAKE ANY CHANGES TO YOUR CONF.INI FILE, MAKE A COPY OF IT, just to be safe. Manually open/close bomb bay doors ---------------------------------- With this option, whatever key you assign to 'Power 10' in your controls becomes a toggle to open/close the bomb bay doors on aircraft that have bomb bay doors. When this option is set, you can only release your bombs after opening the bay doors. It has no effect on aircraft that do not have bomb bay doors. This option is turned on by default. To disable it, in the [Mods] section of your conf.ini add the line: BombBayDoors=0 Separate gear up/down controls ------------------------------ With this option, your Toggle Gear control only acts as Gear Down, and whatever key you assign to 'Power 20' is Gear Up. (NOTE: In earlier versions, this was assigned to the 'Magneto Previous' key.) In the [Mods] section of your conf.ini add the line: SeparateGearUpDown=1 Separate tailhook up/down controls ---------------------------------- With this option, your Toggle Tailhook control only acts as Tailhook Down, and whatever key you assign to 'Power 40' is Tailhook Up. (NOTE: In earlier versions, this was assigned to the 'Magneto Next' key.) In the [Mods] section of your conf.ini add the line: SeparateHookUpDown=1 Dump Fuel key for the F9F Panther --------------------------------- With this option, you can dump the fuel in the wingtip tanks of the Panther with whatever key you assign to 'Power 50'. As in real life, the you can only dump the fuel in the wingtip tanks. The main tanks hold approx 75% of a full fuel load and wingtip tanks the remaining 25%. So you can only dump fuel in excess of 75%. It takes about one minute to dump fully-loaded wingtip tanks. In the [Mods] section of your conf.ini add the line: DumpFuel=1 Speedbar Altitude and Airspeed Intervals ---------------------------------------- In the un-modded game, the speedbar altitude changes in increments of 10m./50ft. and airspeed increments are set to 10kmh/10mph/10knots. These options allow you to change which speedbar units are displayed when a mission starts, change the altitude and airspeed increments to whatever number you want. For this to work you must add a [Mods] section in the conf.ini and then add the required parameter. You can include any or all of these parameters as needed. Any parameter you omit will be set to the default setting. Be careful with the spelling, the parameters are case-sensitive. SpeedbarUnits= This parameter determines which units the altitude and airspeed are displayed in at mission startup. Permissible values are: 0 - no speedbar 1 - kmh and meters (default value) 2 - knots and ft 3 - mph and ft 4 - kmh TAS and meters 5 - knots TAS and ft 6 - mph TAS and ft SpeedbarSpdKMH: Airspeed increments when kmh are displayed. Permissible values are 1 to 10. Default value is 10. SpeedbarSpdMPH: Airspeed increments when mph are displayed. Permissible values are 1 to 10. Default value is 10. SpeedbarSpdKnots: Airspeed increments when knots are displayed. Permissible values are 1 to 10. Default value is 10. SpeedbarAltMeters: Altitude increments when meters are displayed. Permissible values are 1 to 10. Default value is 10. SpeedbarAltFeet: Altitude increments when feet are displayed. Permissible values are 1 to 50. Default value is 50. SpeedbarTAS: When value is set to 1, when you cycle through your speedbar you will have three additional settings: kmh TAS, knots TAS, and mph TAS. Default value is 0. (NOTE: Although it is not required for the TAS speedbar displays to function properly, you can modify 'KIAS' to read 'knots' on the speedbar by changing the 'SPD.gb' parameter in 'files\i18n\hud_log_ru.properties'.) Notes ----- - After adding a [Mods] section to a mission file, if you later edit and save the mission in the FMB, the [Mods] section will disappear. You'll have to manually add it again with Notepad or other text editor. - You can use the samples below to copy/paste the lines for any option you choose. Depending on which mods you already have installed you may already have a [Mods] section in the conf.ini or mission file. If so, just add the lines to the existing [Mods] section. Notice a slight difference in the format of parameters in the two files. In the conf.ini, the paramater name and value are separated by an '=' sign, whereas in the mission file the name and value are separated by one or more spaces. Sample [Mods] section for conf.ini: [Mods] BombBayDoors=0 <----- This will DISABLE the manual bomb bay door control. It is enabled by default. SpeedbarTAS=1 SeparateGearUpDown=1 SeparateHookUpDown=1 DumpFuel=1 SpeedbarUnits=2 SpeedbarSpdKMH=1 SpeedbarSpdMPH=1 SpeedbarSpdKnots=1 SpeedbarAltMeters=1 SpeedbarAltFeet=5 SpeedbarTAS=1 Quote Link to comment Share on other sites More sharing options...
T_O_A_D Posted February 3, 2017 Share Posted February 3, 2017 Thanks, I'll look into it more. Quote Link to comment Share on other sites More sharing options...
2. Administrators Jabo Posted February 6, 2017 2. Administrators Share Posted February 6, 2017 Funnily enough, now I'm using FT's conf.ini, mine's now working in units of 5 too! Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum FoolTrottel Posted February 6, 2017 1. DDz Quorum Share Posted February 6, 2017 1 hour ago, Jabo said: Funnily enough, now I'm using FT's conf.ini, mine's now working in units of 5 too! lol... that makes sense, me thinks! Quote Link to comment Share on other sites More sharing options...
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