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Game Crash During Fen's Mission Last Night


Friar

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  • 1. DDz Quorum

Never had this before.......game totally crashed.

I have had a couple of windows updates recently

 

Faulting application name: il2fb.exe, version: 0.0.0.0, time stamp: 0x44fe754b
Faulting module name: Opengl32.dll, version: 6.1.7600.16385, time stamp: 0x4a5bdadb
Exception code: 0xc0000005
Fault offset: 0x0000416c
Faulting process id: 0x1318
Faulting application start time: 0x01cf2ce75436b260
Faulting application path: C:\Program Files (x86)\UBISOFT\HSFXv7\il2fb.exe
Faulting module path: C:\Windows\system32\Opengl32.dll
Report Id: 890490e0-98e7-11e3-996b-00235412438f
 
Any techies offer any advice?
 
regards
Friar
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  • 1. DDz Quorum
[il2]

title=Il2-Sturmovik Forgotten Battles

hotkeys=HotKey game

 

[window]

width=1680

height=1050

ColourBits=32

DepthBits=24

StencilBits=8

ChangeScreenRes=1

FullScreen=1

DrawIfNotFocused=0

EnableResize=1

EnableClose=1

SaveAspect=0

Use3Renders=0

WideScreenFoV=1

UIColor=0

UIDetail=0

UIBackground=en

 

[GLPROVIDER]

GL=Opengl32.dll

 

[GLPROVIDERS]

Open GL=Opengl32.dll

DirectX=dx8wrap.dll

 

[NET]

speed=100000

routeChannels=0

serverChannels=31

localPort=21000

remotePort=21000

SkinDownload=1

serverName=Dangerdogz

serverDescription=

remoteHost=fenrir.dangerdogz.com

localHost=

socksHost=

checkServerTimeSpeed=1

checkClientTimeSpeed=0

remoteHost_000=bg.servegame.org:21000

remoteHost_001=fool.servegame.org:21000

remoteHost_002=fruitbat.servegame.org:21000

remoteHost_004=81.224.218.17:21000

remoteHost_005=173.30.226.36:21000

remoteHost_007=ft.dangerdogz.com:21000

remoteHost_008=df.dangerdogz.com:21000

remoteHost_009=df.dangerdogz.com:21007

disableNetStatStatistics=0

showPilotNumber=1

showPilotPing=1

showPilotName=1

showPilotScore=1

showTeamScore=1

cumulativeTeamScore=1

showPilotArmy=1

showPilotACDesignation=1

showPilotACType=1

filterUserNames=0

reflyKIADelay=0

maxAllowedKIA=-1

reflyKIADelayMultiplier=0.0

reflyDisabled=0

allowMorseAsText=1

allowCustomSounds=1

remoteHost_010=fenrir.dangerdogz.com:21000

remoteHost_011=painless.dangerdangerdogz.com:21000

remoteHost_012=painless.dangerdogz.com:21000

remoteHost_013=painless.dangerdangerdogz.com:21000

remoteHost_014=painless.dangerdogz.com:21000

remoteHost_015=

remoteHost_003=81.224.218.17

remoteHost_006=ft.dangerdogz.com

 

[MaxLag]

farMaxLagTime=10.0

nearMaxLagTime=2.0

cheaterWarningDelay=5.0

cheaterWarningNum=-1

 

[chat]

region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

adr0=ALL

msg4=45\u0020mins\u0020on\u0020the\u0020clock\u0020stand\u0020by...

adr1=MY_ARMY

 

[game]

Arcade=0

HighGore=1

mapPadX=0.31285712

mapPadY=0.41809523

viewSet=98

Intro=0

NoSubTitles=1

NoChatter=1

NoHudLog=0

NoLensFlare=1

iconTypes=2

eventlog=eventlog.lst

eventlogkeep=0

3dgunners=0

ScreenshotType=0

RecordingIndicator=0

MapAlpha=0.35

SaveTrk=1

SkipParatrooperViews=0

NoMissionInfoHud=0

noKillInfoHud=0

BlockMorseChat=1

SmallMapWPLabels=1

ShowMorseAsText=0

IconUnits=0

TypeClouds=1

 

 

[HotKey game]

PrintScreen=ScreenShot

P=pause

Pause=pause

 

[HotKey gui]

Escape=activate

 

[HookViewFly Config]

timeFirstStep=2.0

deltaZ=10.0

 

[HookView]

MouseLeft=Len

 

[HookView Config]

AzimutSpeed=0.1

TangageSpeed=0.1

LenSpeed=1.0

MinLen=1.0

DefaultLen=20.0

MaxLen=3000.0

Speed=6

LeanF=0.39

LeanS=0.39

Raise=0.2

RubberBand=0.5

 

[HotKey builder]

Ctrl C=mis_copy

Ctrl X=mis_cut

Ctrl V=mis_paste

MouseLeft=objectMove

MouseRight=popupmenu

Enter=freeView

Shift MouseLeft=worldZoom

Alt MouseLeft=select+

Alt MouseRight=select-

Alt Ctrl=unselect

PageDown=change+

PageUp=change-

End=change++

Home=change--

Ctrl MouseLeft=insert+

Insert=insert+

NumPad-0=insert+

F=fill

Ctrl MouseRight=delete+

NumPad.=delete+

Delete=delete+

Backspace=cursor

Tab=cursor

F10=land

F11=onLand

NumPad-=normalLand

NumPad+=toLand

NumPad-5=resetAngles

NumPad-8=resetTangage90

NumPad-7=stepAzimut-5

NumPad-4=stepAzimut-15

NumPad-1=stepAzimut-30

NumPad-9=stepAzimut5

NumPad-6=stepAzimut15

NumPad-3=stepAzimut30

 

[MouseXYZ]

F1=SpeedSlow

F2=SpeedNormal

F3=SpeedFast

MouseRight=XYmove

F4 MouseRight=Zmove

MouseMiddle=Amove

F5 MouseRight=Amove

F6 MouseRight=Tmove

F7 MouseRight=Kmove

 

[MouseXYZ Config]

RealTime=1

 

[HotKey Console]

Shift Tab=Activate

[Console]

HISTORY=1024

HISTORYCMD=1024

LOAD=console.cmd

SAVE=console.cmd

LOG=0

LOGTIME=0

LOGFILE=log.lst

LOGKEEP=0

 

[sound]

SoundUse=1

SoundEngine=1

Speakers=1

Placement=0

SoundFlags.reversestereo=0

RadioFlags.Enabled=0

RadioEngine=2

MusicVolume=0

ObjectVolume=4

MusState.takeoff=1

MusState.inflight=1

MusState.crash=1

MusFlags.play=0

MasterVolume=1

Attenuation=1

SoundMode=1

SamplingRate=2

NumChannels=2

SoundExt.occlusions=1

SoundFlags.hardware=1

SoundFlags.streams=1

SoundFlags.duplex=1

SoundExt.acoustics=0

SoundExt.volumefx=0

SoundFlags.voicemgr=0

SoundFlags.static=1

VoiceVolume=1

Channels=2

SoundExt.extrender=0

SoundFlags.bugscorrect=0

SoundSetupId=8

ActivationLevel=0.02

Preemphasis=0.85

RadioLatency=0.5

AGC=1

PTTMode=1

SoundFlags.UseRadioChatter=0

SoundFlags.AutoActivation=0

RadioFlags.PTTMode=0

RadioFlags.PlayClicks=0

ActLevel=0

MicLevel=0

SoundFlags.forceEAX1=0

 

[rts]

;ProcessAffinityMask=1

mouseUse=2

joyUse=1

trackIRUse=1

DisableIME=0

locale=

JoyProfile=0

UseSmartAxis=0

 

[rts_mouse]

SensitivityX=1.0

SensitivityY=1.0

Invert=0

SensitivityZ=1.0

 

[rts_joystick]

X=0 1 4 9 16 25 36 49 64 81 100 0

Y=0 1 4 9 16 25 36 49 64 81 100 0

Z=0 10 20 30 40 50 60 70 80 90 100

RZ=0 10 20 30 40 50 60 70 80 90 100 0

FF=0

U=0 10 20 30 40 50 60 70 80 90 100 0

V=0 10 20 30 40 50 60 70 80 90 100 0

1X=0 100 100 100 100 100 100 100 100 100 100 0 0

1Y=0 100 100 100 100 100 100 100 100 100 100 0 0

1Z=0 100 100 100 100 100 100 100 100 100 100 0 0

1RX=0 100 100 100 100 100 100 100 100 100 100 0 0

1RY=0 100 100 100 100 100 100 100 100 100 100 0 0

1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0

1U=0 100 100 100 100 100 100 100 100 100 100 0 0

1V=0 100 100 100 100 100 100 100 100 100 100 0 0

1X1=0 100 100 100 100 100 100 100 100 100 100 0 0

1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0

1RZ1=0 100 100 100 100 100 100 100 100 100 100 0 0

 

[Render_DirectX]

TexQual=3

TexMipFilter=2

TexCompress=0

TexFlags.UseDither=1

TexFlags.UseAlpha=0

TexFlags.UseIndex=0

TexFlags.PolygonStipple=1

TexFlags.UseClampedSprites=0

TexFlags.DrawLandByTriangles=1

TexFlags.UseVertexArrays=1

TexFlags.DisableAPIExtensions=0

TexFlags.ARBMultitextureExt=1

TexFlags.TexEnvCombineExt=1

TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=1

TexFlags.ClipHintExt=0

TexFlags.UsePaletteExt=0

TexFlags.TexAnisotropicExt=0

TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0

TexFlags.TexEnvCombineDot3=0

TexFlags.DepthClampNV=0

TexFlags.SeparateSpecular=0

TexFlags.TextureShaderNV=0

 

HardwareShaders=0

 

Shadows=2

Specular=2

SpecularLight=2

DiffuseLight=2

DynamicalLights=1

MeshDetail=2

VisibilityDistance=3

 

Sky=2

Forest=2

LandShading=3

LandDetails=2

 

LandGeom=3

TexLarge=1

TexLandQual=3

TexLandLarge=1

 

VideoSetupId=4

ForceShaders1x=0

PolygonOffsetFactor=-0.15

PolygonOffsetUnits=-3.0

 

[Render_OpenGL]

TexQual=3

TexMipFilter=3

TexCompress=0

TexFlags.UseDither=1

TexFlags.UseAlpha=0

TexFlags.UseIndex=0

TexFlags.PolygonStipple=0

TexFlags.UseClampedSprites=0

TexFlags.DrawLandByTriangles=1

TexFlags.UseVertexArrays=1

TexFlags.DisableAPIExtensions=0

TexFlags.ARBMultitextureExt=1

TexFlags.TexEnvCombineExt=1

TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=1

TexFlags.ClipHintExt=0

TexFlags.UsePaletteExt=0

TexFlags.TexAnisotropicExt=1

TexFlags.TexCompressARBExt=1

 

TexFlags.TexEnvCombine4NV=1

TexFlags.TexEnvCombineDot3=1

TexFlags.DepthClampNV=1

TexFlags.SeparateSpecular=1

TexFlags.TextureShaderNV=1

 

HardwareShaders=1

 

Shadows=2

Specular=2

SpecularLight=2

DiffuseLight=2

DynamicalLights=1

MeshDetail=2

VisibilityDistance=3

 

Sky=2

Forest=2

LandShading=3

LandDetails=2

 

LandGeom=3

TexLarge=1

TexLandQual=3

TexLandLarge=1

 

VideoSetupId=17

Water=4

Effects=1

ForceShaders1x=0

 

PolygonOffsetFactor=-0.15

PolygonOffsetUnits=-3.0

 

[DeviceLink]

port=1711

[QMB]

PlaneList=0

[Mods]

SeparateGearUpDown=1

 

nvidia geforce gtx 460

driver 9.18.13.1106 (taken from device manager )

driver 311.06 (taken from system information from nvidia panel)

 

I hope that helps.....

Many thanks
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Hi again

 

I'm sorry, Col, that I'm not very experienced with nVidia, being a long-term ATI-user myself. I wonder if your Open GL settings aren't over-optimistic?

 

This thread shows that the 311 driver comes via a Windows update, rather than from the nVidia site. It may pay you to download (and install) the latest drivers for your card.

Then I think you need to find an nV user and discuss those conf settings

 

Ross

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  • 1. DDz Quorum

Nothing too much out of the ordinary here.

 

Differences with my conf.ini OpenGL:

 

TexMipFilter=2

TexFlags.UseDither=0

TexFlags.TexAnisotropicExt=0

 

You must realize this was a very special occasion:

1. Host was running 7.02, where most of the clients were running 7.01

2. From the very start of the mission, the moment Fen pressed 'Fly', my eventlog.lst file got filled up with java.lang.nullpointerexceptions, at com.maddox.il2.objects.trains.LocomotiveVerm.place(LocomotiveVerm.java:147), over 25 of these messages per second were generated.Resulting in a log file of over 500Mb's.

3. Crash's game also hung itself, albeit at the end of the mission. (And, I think it happened to some else too...)

4. I could not really use track recording, switching it on resulted in a massive pause - about 4 to 5 seconds.

5. ...

 

I would not be too worried about this one occurence....

 

I have checked the mission file running 7.01 and 7.02, the error that occured on Tuedsday did not occur during my test.

Sure, it was a limited test, me hosting, with no clients. But it shows that there are no basic compatibility issues with the mission file.

Me thinks the large map, long mission + the 7.01/2 combo did it, and maybe even one of the clients was still 'in between' them versions... (Starting the autoupdater, it ending prematurely due to a connection issue or whatever error...)

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