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Posted

In some single campaigns, not all, my game will slow down and eventually come to a complete stop.

I'll go from 60 fps or more and the longer the mission lasts the lower my framerate will go, right down to an unresponsive computer that needs a shutdown via the restart button.

CPU use shows almost nothing at that point.

It's like some file loads up with stuff and the game just comes to a stop.

This is not recent with any mod pack or version. It's always been there.

Any ideas?

Posted

With all mods disabled to stock 4.09 I can last the whole mission but you can still see at the end it's beginning to slow down and would eventually freeze.

Not a hint of this online or in coops, only single player campaign.

Posted

Have you tried different campaigns?

And you are sure that it is definitly only in single player and not online also?

Posted

first time for me to. but maybe u could check if u get heating problems somewhere. CPU or GPU.

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Posted

Odd that it only affects you when you're offline tho' Perf, checked for spyware etc recently?

Posted

OK I found the problem.

Apparently some maps have a memory leak that will eventually crash the map.

I searched AAA forums for memory leak. I gather problems are displayed in the console with #####

Right when the map loads pull up the console and look for those.

Apparently some maps lock everyone up online after some time period. All the maps that do so exhibit errors in the console when you first load the map.

Load a map, pull up console, and if you see those errors that look like this in the console:

##### House without collision (3do/Buildings/Port/BaseSegment/live.sim

##### House without collision (3do/Buildings/Port/Floor/live.sim

##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim

the map will eventually lock up.

I've never seen it, but these guys fly in groups all the time and see it a lot.

http://allaircraftarcade.com/forum/viewtopic.php?t=2757&postdays=0&postorder=asc&highlight=memory+leak&start=30

I checked that map and it does have the errors.

Nothing to be done about it without tracking down the offending object I guess.

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