1. DDz Quorum Friar Posted December 11, 2024 1. DDz Quorum Posted December 11, 2024 UPDATE 11th December 2024 Two versions now available 05:30am and 01:10am (NVG's at the ready) Missions can be selected from Comms menu Both versions have menu controlled Fog settings Fog settings based on either Carrier or Shiraz 2 Quote
2. Administrators fruitbat Posted December 11, 2024 2. Administrators Posted December 11, 2024 Good stuff Colin, thank you Quote
1. DDz Quorum Friar Posted December 28, 2024 Author 1. DDz Quorum Posted December 28, 2024 UPDATE 28TH DECEMBER 2024 Added option to stop enemy AI flights Added option to stop drone flights 2 Quote
1. DDz Quorum Friar Posted December 31, 2024 Author 1. DDz Quorum Posted December 31, 2024 UPDATE 31ST DECEMBER 2024 Added more AI enemy flights. There are now 10 possibilities including a potential carrier attack. Added Destroyer and Cruiser escort to the carrier. Moved some of the flights around to change the flight paths Added special TU23 intercept mission. Get within 1000 feet to force the "bear" to turn around and go home and stop the information gathering flight on the carrier fleet. Adjusted the "Stop AI Flights" logic to pick up flights that were waiting in the time delay buffer. "Stop flights" should now stop all flights. Enjoy and Happy New Year to all our DCS pilots and the IL2 ones as well. 1 Quote
1. DDz Quorum Friar Posted January 4 Author 1. DDz Quorum Posted January 4 UPDATE 3RD JANUARY 2025 Missing carrier TCAN reinstated JTAC now added. It is now possible to pick up a JTAC unit and drop off near enemy targets for him to lase for your laser guided weapons. Operates on 1688 up to a maximum range of 8000m with line of sight. Only 1 JTAC at a time can operate. Added Gazelle to list of troop transports (for sneaky JTAC deployment) TU-142 now invisible to AI so carrier fleet will not attack. Quote
1. DDz Quorum Friar Posted January 7 Author 1. DDz Quorum Posted January 7 UPDATE 7TH JANUARY 2025 Changed JTAC unit to Soldier stinger Added 2 deployed JTACS (one overlooking the hostage town, the other, the enemy positions just north of the base) that can be occupied by a player who has Combined Arms. Just select the Tactical Commander slot and position, go to F10 map and take control. You can then re position them (W=forward/A=Left/D=Right/S=Back) and using the binocular function (B) you can lase targets for other players. I am hoping to have functionality where the AI JTAC which is picked up from the base and then deployed (which is still available) may eventually be also able to be occupied by a player after being dropped off by a helicopter. This is DML functionality which CFRAG is currently looking into. 1 Quote
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