Deacon352nd Posted January 12, 2007 Posted January 12, 2007 Gents, We've tested the SEOW after a fix and all is well. Quote
1. DDz Quorum B16Enk Posted January 12, 2007 1. DDz Quorum Posted January 12, 2007 Thanks for the update Deacon. My eyes will be peeled Quote
Quazi Posted January 12, 2007 Posted January 12, 2007 Glad you got it sorted out Deacon. It will be interesting to know just how much is too much. I have heard that BoB will increase the available positions in coops from 32 players to 48. Of course this is the rumor mill. I hope they can do this. Quote
Deacon352nd Posted January 13, 2007 Author Posted January 13, 2007 Well, the whole problem was not the number of planes (of which we are still limited to 32 human pilots) but the large number of ground units moving. Quote
Enforcer57 Posted January 13, 2007 Posted January 13, 2007 I dunno how this would affect things, but my experience with the FMB is htat the the sim runs better with a smaller number of types of units, and that the fmb can make almost unlimited numbers of objects if there are just fewer types. Of course I dunno how much that rule applies to moving objects. Quote
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