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Posted

Just got my nVidia Card today. Got a GTX 660 Ti 3gb. Jabo was nice enough to go over the 3D nVidia settings for IL2.

Can someone please post their OpenGL settings in their conf.ini for their nVidia card?

Thanks, :salute:

Snack

  • 1. DDz Quorum
Posted

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=3
;LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Posted

What name brand 660 did you get?

[Render_OpenGL]

TexQual=3

TexMipFilter=2

TexCompress=0

TexFlags.UseDither=1

TexFlags.UseAlpha=0

TexFlags.UseIndex=0

TexFlags.PolygonStipple=1

TexFlags.UseClampedSprites=0

TexFlags.DrawLandByTriangles=1

TexFlags.UseVertexArrays=1

TexFlags.DisableAPIExtensions=0

TexFlags.ARBMultitextureExt=1

TexFlags.TexEnvCombineExt=1

TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=1

TexFlags.ClipHintExt=0

TexFlags.UsePaletteExt=0

TexFlags.TexAnisotropicExt=1

TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0

TexFlags.TexEnvCombineDot3=1

TexFlags.DepthClampNV=0

TexFlags.SeparateSpecular=1

TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2

Specular=2

SpecularLight=2

DiffuseLight=2

DynamicalLights=1

MeshDetail=2

VisibilityDistance=3

Sky=2

Forest=2

LandShading=3

LandDetails=2

LandGeom=2

TexLarge=1

TexLandQual=3

TexLandLarge=1

VideoSetupId=8

Water=1

Effects=1

ForceShaders1x=0

PolygonOffsetFactor=-0.0625

PolygonOffsetUnits=-1.0

Posted

Gigabyte.

I was getting black textures until I read to set these like this on the SAS forums:

TexFlags.TexEnvCombine4NV=1

TexFlags.DepthClampNV=1

TexFlags.TextureShaderNV=1

They also said the highest setting for nVidia water was water=4.

Thanks.

Posted

Thanks didn't know about the black textures, I'll pay attention and see if I'm getting any.

I run water @ 1 because personally prefer the look of it over the other settings.

  • 2. Administrators
Posted

water=4 can cause low fps with high anisotropic filtering down low over the water in my experience, i run water =2.

Posted

Streak wanted a compare of my old card (ATI 4870x2 2gb) and new (Gigabyte nVidia GTX 660 Ti 3gb), so here it is. 3DMark had a 3rd test for DirectX11, but my old card could not run it.

See Attached..

post-440-0-15406400-1361493606_thumb.png

post-440-0-04654200-1361493619_thumb.png

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