Snacko Posted February 19, 2013 Posted February 19, 2013 Just got my nVidia Card today. Got a GTX 660 Ti 3gb. Jabo was nice enough to go over the 3D nVidia settings for IL2. Can someone please post their OpenGL settings in their conf.ini for their nVidia card? Thanks, Snack Quote
1. DDz Quorum FoolTrottel Posted February 19, 2013 1. DDz Quorum Posted February 19, 2013 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=3 ;LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=4 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 Quote
T_O_A_D Posted February 20, 2013 Posted February 20, 2013 What name brand 660 did you get? [Render_OpenGL]TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=8 Water=1 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-1.0 Quote
Snacko Posted February 20, 2013 Author Posted February 20, 2013 Gigabyte. I was getting black textures until I read to set these like this on the SAS forums: TexFlags.TexEnvCombine4NV=1 TexFlags.DepthClampNV=1 TexFlags.TextureShaderNV=1 They also said the highest setting for nVidia water was water=4. Thanks. Quote
T_O_A_D Posted February 20, 2013 Posted February 20, 2013 Thanks didn't know about the black textures, I'll pay attention and see if I'm getting any. I run water @ 1 because personally prefer the look of it over the other settings. Quote
2. Administrators fruitbat Posted February 20, 2013 2. Administrators Posted February 20, 2013 water=4 can cause low fps with high anisotropic filtering down low over the water in my experience, i run water =2. Quote
Snacko Posted February 20, 2013 Author Posted February 20, 2013 Thanks, I'll check it out on my system and see what works best. Quote
Snacko Posted February 22, 2013 Author Posted February 22, 2013 Streak wanted a compare of my old card (ATI 4870x2 2gb) and new (Gigabyte nVidia GTX 660 Ti 3gb), so here it is. 3DMark had a 3rd test for DirectX11, but my old card could not run it. See Attached.. Quote
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