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FoolTrottel

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Everything posted by FoolTrottel

  1. Our DCS OB Server reported this:
  2. But, he dead. Him no speak. Him has no memory no more!
  3. 23/01/45 Edward Turton Air: None Ground: 3x AAA Gun 3x Transport vehicle 5x Facility
  4. I can surely imagine it must be... !
  5. FoolTrottel

    Swordfish & beer

    Lovely!
  6. 26? Is easy! Just assign them via A-B-C-D- etc. Easy to remember...
  7. Our DCS OpenBeta Server has been updated... to latest level.
  8. 19/01/45 Edward Turton Air: 1 and a half 190-A8 destroyed - shared one with Bob Ground: 1x AAA Gun 1x Transport vehicle 2x Facility 1x Bridge (Objective) although the mission map did not show the object completed, the bridge was broken down... (in three places!) Got promoted to Red flight lead when Fenrir lost connection. Bomber the shite out of the bridge, dropped bomb on stronghold, shot down 1.5x190 and then got shot at by an enemy a/c that damaged my bird to a state where it could fly, but I did not trust landing it - so I bailed out near Strassfeld. Sat in the snow successfully there.
  9. The Me262 and Ju88C6 have been added to both Veliluki and Channel dogfight maps now...
  10. Oh dear... Oh my!
  11. 18/01/45 Edward Turton Air: 1x 190-D9 destroyed, 1x190-A8 very very very very very probably destroyed. Very. Ground: 2x Howitzer Gun 1x AAA Gun 1x Transport vehicle 1x Facility (tent)
  12. Germany vs USSR or vs Allied: I do not think it would matter much... I like the idea. Have no clue on ideas on how to set it all up though, as in what are victory conditions and such... but if it works out good, it could be like a solid start for any 24/7 pubic DF we could be running ... oh wait, you probably already thought of that...
  13. That should be done in Window's sound control panel. Right click the speaker icon, select 'Open Sound Settings' - select the speakers/on board sound card. Me thinks you must have the USB headset connected first. Chances are, if you set it to the speakers and afterwards connect (Add) the UBS headset, it will probably select it as the default output device...
  14. In TS: Tools, Options, Playback: Playback Device and Capture: Capture Device - select the proper ones in there... Should work... ?
  15. One thing I realized later: We had to simply go for the bridge, and confront them there, in the streets, avoiding them big open space between factory and railyard...
  16. Not really. You can drive from the gunner's gunsight, move, steer, fire. For sure, it's not ideal as view wise you cannot see the building's corners and stuff, but it can be done. It's my preferred way of sneaking through the streets... Whilst driving like that, better not rotate the turret, it will throw you off ...
  17. 2ndLt Walter is no Moore... Edward Turton reporting for duty.
  18. I've had too many cases where I could successfully sneak up to the flank of a non-suspecting Sherman close to a flag, damaging/killing it, only to find out the flag was still out of reach, as there always seemed to be yet another Sherman taking me out... It felt they had many more tanks running than we had. No idea if that really was true, it felt that way! I am no good at tactics... can't say much about it, apart from the fact I need clear and simple instructions
  19. Will have to give this one a miss ...
  20. It means that the doodle bug mission can now be hosted on our OB server ...
  21. The mod is now installed on our OpenBeta server.
  22. You're a year late in that case. Or need to wait a few more. (Does that Mod need to be installed on the Dserver?)
  23. Nice ... but ... does it allow 20 seconds?
  24. 15/01/45 Walter Moore Air: 1x Ju-88A4 Ground: 1x Houwitzer, 1x Automobile bridge (no automobiles were hurt or damaged in the process)
  25. Interested.
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