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fruitbat

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Everything posted by fruitbat

  1. fruitbat

    spit2

    From the album: Screen Shots

  2. pretty much what i think. Gfx engine is the best its ever been, and is now actually good, it does look fantastic, and is playing silky smooth with everything ramped up on my system. Netcode is still poo. (and there never will be a co-op mode as we know it with il2). Fm's still have lots of work to be done to them, although they are moving in the right direction and they are generally much much better, its just as they fix something they break other stuff, such as the ability to take off in red fighters at the moment, (and don't expect to ever go above 20,000ft until BoM, and thats if they deliver on that promise....). Dm's still funky,occasional flying he111's with the rear half of the plane missing, hurricanes minus wings still flying..... It is actually fun now though, which is a revelation in itself, and i have been really enjoying flying it despite theses fm/dm problems........ A few patches for the fm/dm stuff, and it will be ready to go on general release, lol. Edit, for those with the Russian version, heres the maddox.dll from the english version, http://dangerdogz.com/forums/files/file/689-maddoxdll/
  3. lol, funny stuff
  4. Be careful Snack, the steam version is very hard to mod iirc......
  5. not anymore, nice vids
  6. I am jealous....... more info here, http://www.sas1946.com/main/index.php/topic,28681.0.html http://rnzaf.proboards.com/index.cgi?board=Airshows&action=display&thread=16707&page=1
  7. wow, thats tiny Ps, i think Micks got one of those.......
  8. By the way FT, i like the concept very much, except for the idea of floating lights/balloons etc. In real life flights had to navigate to meet up, and it really isn't that hard to do unless your over open water.....
  9. What triggers? We dont have any that i'm aware off yet, maybe 4.12
  10. already seen it from a field. about bloody time as well (so maybe that post where i explained it pictorially to JtD finally got through.......)
  11. this thread over at SAS might help you Pooka, http://www.sas1946.com/main/index.php/topic,28538.0/topicseen.html
  12. he's got one now and i've given him full access.
  13. looks good Tom, and you used the right Hurri!
  14. well, truth be told i'm pretty glad i don't have to "spend all day staring up a gert big 'orses arse"
  15. Muhahahahahahaha, my friends the seagulls..... all hail GPS auto steer........ fun fun fun!
  16. Welcome Whaker, see you found your way here OK Re sankas mod, no it does not work with either 4.11 or HSFX6 (causes game to lock up). the only FoV mod currently that works with HSFX6 is the one Snacko listed. It does however have one slight bug, in that when you cycle through external views it adds 5 FoV for each key press, but for flying its fine, I've used it since the HSFX 6 beta.
  17. thats really cool Colin,
  18. Are you sandy bridge already, if so i wouldnt bother, reading mixed results overclocking ivybridge compared to sandy.
  19. Awesome job Colin, that really is great work. thank you very much for your effort on this.
  20. yep, electrical fault, one of the sensors crapped out on the Hydrostatic gearbox.
  21. Its easy. Brand new model/tractor, top of the range, 20 hours on the clock, pull up at a junction and loose all drive... On a friday evening at 9 pm....
  22. yep, on my phone, as is this, what it looks like in a modern tractor (about 4 hours before i blew it up....)
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